Player Matchup

Nu Wa
Nu Wa
AIG Darz
Nu Wa
Level 117
God Stats
12W - 17L
1,442 SR
Queue Stats
104W - 112L
1,511 Elo+
Party 1
Bakasura
Bakasura
AIG Fear
Bakasura
Level 190
God Stats
8W - 8L
1,505 SR
Queue Stats
446W - 442L
1,499 Elo+
Party 1
Anubis
Anubis
T1Jon49er
Anubis
Level 105
God Stats
4W - 1L
1,278 SR
Queue Stats
41W - 39L
1,300 Elo+
Party 2
Chaac
Chaac
T1Kenpachi
Chaac
Level 126
God Stats
22W - 11L
1,487 SR
Queue Stats
54W - 52L
1,378 Elo+
Party 2
Cupid
Cupid
T1Yonko
Cupid
Level 82
God Stats
21W - 16L
1,346 SR
Queue Stats
33W - 27L
1,340 Elo+
Party 2
Team Averages
Level 124
1,412 SR
1,406 Elo+

VS

Team Averages
Level 130
1,584 SR
1,443 Elo+
Charon
Charon
Masterrunner777
Charon
Level 144
God Stats
3W - 3L
1,658 SR
Queue Stats
116W - 108L
1,491 Elo+
Solo
Cabrakan
Cabrakan
Misanthroptomist
Cabrakan
Level 191
God Stats
33W - 34L
1,529 SR
Queue Stats
1,300W - 1,309L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
Unforsaken_King_
Zhong Kui
Level 156
God Stats
8W - 6L
1,733 SR
Queue Stats
281W - 261L
1,510 Elo+
Solo
Surtr
Surtr
martinhino13
Surtr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,190 Elo+
Solo
Chiron
Chiron
oMorePain
Chiron
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
327W - 295L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AIG Darz
Nu Wa
13
0 / 0 / 0
8,111
624
4,467
2,671
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
AIG Fear
Bakasura
13
2 / 0 / 0
7,382
568
1,406
12,126
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anubis
T1Jon49er
Anubis
11
1 / 3 / 3
6,661
512
4,299
6,046
2,570
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chaac
14
1 / 1 / 4
8,501
654
9,100
9,856
6,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cupid
T1Yonko
Cupid
13
3 / 1 / 2
7,692
592
2,584
4,509
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
5,545
427
1,711
6,429
2,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

5
0 / 1 / 0
4,536
349
2,083
4,749
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
13
1 / 0 / 0
6,918
532
2,786
5,402
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 0
5,306
408
1,369
8,983
6,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chiron
oMorePain
Chiron
11
2 / 3 / 2
6,268
482
3,926
7,469
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
4
5
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AIG Darz
Nu Wa
0
0
0
0
W
Bakasura
AIG Fear
Bakasura
2
0
0
2
L
1
2
2
1
L
0
1
0
0
W
Anubis
T1Jon49er
Anubis
1
3
3
0.83
W
Chaac
1
1
4
3
W
Cupid
T1Yonko
Cupid
3
1
2
4
L
Zhong Kui
1
0
0
1
L
0
2
0
0
L
Chiron
oMorePain
Chiron
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,856
Damage
11,875
35,208
Taken
33,032
15,971
Mitigated
16,218
20,248
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AIG Darz
Nu Wa
4,467
857
0
766
2,671
778
595
1,091
1,580
53,516
0
W
Bakasura
AIG Fear
Bakasura
1,406
1,067
0
10,780
12,126
4,733
1,936
1,384
10,412
0
40,432
L
1,711
271
0
1,540
6,429
2,352
0
1,476
4,826
17,699
1,491
L
2,083
434
0
1,044
4,749
2,197
0
999
3,510
10,903
0
W
Anubis
T1Jon49er
Anubis
4,299
103
59
909
6,046
2,570
937
2,479
3,483
38,495
1,417
W
Chaac
9,100
532
73
4,489
9,856
6,541
2,069
181
9,376
0
61,842
W
Cupid
T1Yonko
Cupid
2,584
584
504
2,668
4,509
1,349
2,098
962
3,495
0
40,382
L
Zhong Kui
2,786
401
0
3,684
5,402
3,086
0
3,294
1,703
55,659
2,987
L
1,369
391
0
1,860
8,983
6,391
0
722
8,175
265
22,553
L
Chiron
oMorePain
Chiron
3,926
1,298
468
1,995
7,469
2,192
0
1,302
6,079
0
38,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,347
Gold Earned
28,573
464
Minions Killed
292
0
Camps Cleared
0
1,266,625
Distance Traveled
1,069,156
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,111
624
116
9
0
246,855
0
W
Bakasura
7,382
568
99
8
0
306,849
0
L
Charon
5,545
427
26
2
0
184,241
4
L
Cabrakan
4,536
349
27
2
0
149,247
0
W
Anubis
6,661
512
56
4
0
248,464
0
W
Chaac
8,501
654
114
9
0
233,520
0
W
Cupid
7,692
592
79
6
0
230,937
4
L
Zhong Kui
6,918
532
123
9
0
252,234
4
L
Surtr
5,306
408
36
3
0
258,490
0
L
Chiron
6,268
482
80
6
0
224,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role