Player Matchup

The Morrigan
The Morrigan
Armado_Ssj
The Morrigan
Level 105
God Stats
7W - 9L
1,511 SR
Queue Stats
210W - 207L
1,461 Elo+
Party 2
King Arthur
King Arthur
MichVolc
King Arthur
Level 123
God Stats
120W - 97L
1,526 SR
Queue Stats
344W - 322L
1,504 Elo+
Solo
Maui
Maui
MuffelMan2
Maui
Level 145
God Stats
10W - 9L
1,453 SR
Queue Stats
179W - 143L
1,539 Elo+
Solo
Medusa
Medusa
alexytgaming97
Medusa
Level 128
God Stats
2W - 6L
1,474 SR
Queue Stats
255W - 252L
1,467 Elo+
Party 2
Mercury
Mercury
miltos200
Mercury
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 51L
1,471 Elo+
Party 2
Team Averages
Level 114
1,493 SR
1,488 Elo+

VS

Team Averages
Level 127
1,528 SR
1,532 Elo+
Odin
Odin
 
Odin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Angeliosis
King Arthur
Level 103
God Stats
12W - 4L
1,682 SR
Queue Stats
55W - 40L
1,553 Elo+
Solo
Pele
Pele
ItzLanez
Pele
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,634 Elo+
Solo
Poseidon
Poseidon
小嫂子别出声
Poseidon
Level 66
God Stats
39W - 34L
1,456 SR
Queue Stats
225W - 226L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Armado_Ssj
The Morrigan
11
1 / 2 / 1
5,539
615
2,937
3,605
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MichVolc
King Arthur
1
0 / 0 / 0
3,306
367
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
2 / 2 / 0
5,316
591
2,409
7,699
5,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 1
4,700
522
4,404
4,983
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
miltos200
Mercury
9
1 / 2 / 2
4,871
541
1,537
7,679
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 0 / 6
5,883
654
2,735
4,738
2,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
 
Zhong Kui
10
1 / 1 / 3
5,592
621
3,928
3,332
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

King Arthur
Angeliosis
King Arthur
12
2 / 0 / 0
6,674
742
2,576
4,610
3,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pele
11
4 / 2 / 2
5,961
662
2,865
7,164
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 3
5,922
658
3,106
3,275
927
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
8
8
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
6
4
W
Zhong Kui
 
Zhong Kui
1
1
3
2.5
W
King Arthur
Angeliosis
King Arthur
2
0
0
2
L
The Morrigan
Armado_Ssj
The Morrigan
1
2
1
0.75
W
Pele
4
2
2
2.5
L
King Arthur
MichVolc
King Arthur
0
0
0
0
L
2
2
0
1
L
0
2
1
0.25
L
Mercury
miltos200
Mercury
1
2
2
1
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,287
Damage
15,210
23,966
Taken
23,119
10,792
Mitigated
11,078
5,437
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,735
941
0
1,672
4,738
2,712
0
969
3,765
0
17,011
W
Zhong Kui
 
Zhong Kui
3,928
1,107
0
1,602
3,332
1,852
870
489
2,843
25,792
7,056
W
King Arthur
Angeliosis
King Arthur
2,576
425
0
500
4,610
3,178
0
354
4,214
0
43,091
L
The Morrigan
Armado_Ssj
The Morrigan
2,937
350
0
500
3,605
1,275
0
1,231
2,368
35,386
0
W
Pele
2,865
877
0
1,362
7,164
2,409
0
1,780
5,378
0
41,549
L
King Arthur
MichVolc
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
2,409
989
0
2,450
7,699
5,191
0
2,379
5,320
15,349
278
L
4,404
1,726
0
1,326
4,983
1,648
0
2,128
2,855
0
32,513
L
Mercury
miltos200
Mercury
1,537
307
0
1,161
7,679
2,678
0
1,030
6,649
0
27,710
W
3,106
197
0
1,955
3,275
927
0
1,504
1,651
41,942
1,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,732
Gold Earned
30,032
215
Minions Killed
311
0
Camps Cleared
0
830,973
Distance Traveled
1,009,786
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,883
654
16
2
0
223,062
5
W
Zhong Kui
5,592
621
61
7
0
181,104
2
W
King Arthur
6,674
742
76
8
0
189,368
0
L
The Morrigan
5,539
615
91
10
0
191,463
1
W
Pele
5,961
662
73
8
0
230,822
0
L
King Arthur
3,306
367
0
0
0
9,474
0
L
Maui
5,316
591
22
2
0
218,260
2
L
Medusa
4,700
522
52
6
0
190,994
0
L
Mercury
4,871
541
50
6
0
220,782
0
W
Poseidon
5,922
658
85
9
0
185,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role