Player Matchup

Sun Wukong
Sun Wukong
DiegoVP4807
Sun Wukong
Level 126
God Stats
2W - 1L
1,564 SR
Queue Stats
126W - 134L
1,491 Elo+
Solo
Hachiman
Hachiman
SetaSouji
Hachiman
Level 108
God Stats
0W - 2L
1,304 SR
Queue Stats
123W - 121L
1,505 Elo+
Solo
Apollo
Apollo
StumpyDGod
Apollo
Level 106
God Stats
5W - 8L
1,482 SR
Queue Stats
639W - 635L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
beas222tboy
Gilgamesh
Level 124
God Stats
3W - 2L
1,687 SR
Queue Stats
79W - 86L
1,728 Elo+
Solo
Awilix
Awilix
namechanged8603
Awilix
Level 148
God Stats
2W - 2L
1,455 SR
Queue Stats
176W - 185L
1,585 Elo+
Solo
Team Averages
Level 122
1,498 SR
1,570 Elo+

VS

Team Averages
Level 142
1,520 SR
1,535 Elo+
Fafnir
Fafnir
 
Fafnir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
AχΙs
Bake Kujira
Level 127
God Stats
6W - 3L
1,482 SR
Queue Stats
59W - 51L
1,566 Elo+
Party 1
Kuzenbo
Kuzenbo
CoakMachine
Kuzenbo
Level 153
God Stats
12W - 8L
1,638 SR
Queue Stats
735W - 741L
1,581 Elo+
Solo
Ares
Ares
Jolt11591
Ares
Level 143
God Stats
5W - 0L
1,508 SR
Queue Stats
112W - 105L
1,545 Elo+
Party 1
Hachiman
Hachiman
Tacodeoro117
Hachiman
Level 133
God Stats
3W - 1L
1,470 SR
Queue Stats
80W - 86L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DiegoVP4807
Sun Wukong
12
2 / 3 / 5
7,035
704
7,816
10,632
13,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
SetaSouji
Hachiman
15
5 / 5 / 4
8,603
860
13,599
9,926
3,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
StumpyDGod
Apollo
15
0 / 5 / 9
7,695
770
9,470
9,900
4,434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
beas222tboy
Gilgamesh
13
1 / 8 / 7
7,496
750
7,697
19,222
12,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 6 / 4
8,115
812
7,047
13,881
15,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
2 / 0 / 23
10,436
1,044
10,187
13,239
17,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bake Kujira
AχΙs
Bake Kujira
16
8 / 4 / 12
10,074
1,007
11,328
14,509
21,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Kuzenbo
CoakMachine
Kuzenbo
17
6 / 4 / 17
10,105
1,011
9,238
15,749
23,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
16
7 / 2 / 18
10,524
1,052
12,520
15,498
24,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Tacodeoro117
Hachiman
15
4 / 2 / 15
9,260
926
15,156
7,232
3,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
112
12
Kills
27
27
Deaths
12
29
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
23
13.5
W
Bake Kujira
AχΙs
Bake Kujira
8
4
12
3.5
W
Kuzenbo
CoakMachine
Kuzenbo
6
4
17
3.63
L
Sun Wukong
DiegoVP4807
Sun Wukong
2
3
5
1.5
W
Ares
7
2
18
8
L
Hachiman
SetaSouji
Hachiman
5
5
4
1.4
L
Apollo
StumpyDGod
Apollo
0
5
9
0.9
W
Hachiman
Tacodeoro117
Hachiman
4
2
15
5.75
L
Gilgamesh
beas222tboy
Gilgamesh
1
8
7
0.56
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,629
Damage
58,429
63,561
Taken
66,227
49,877
Mitigated
91,767
15,913
Healing
23,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
10,187
3,179
4,081
5,639
13,239
17,930
557
0
12,816
21,517
0
W
Bake Kujira
AχΙs
Bake Kujira
11,328
5,411
1,739
2,525
14,509
21,744
876
0
14,102
23,590
1,879
W
Kuzenbo
CoakMachine
Kuzenbo
9,238
1,733
1,111
2,623
15,749
23,934
1,457
0
15,292
14,636
1,278
L
Sun Wukong
DiegoVP4807
Sun Wukong
7,816
829
0
2,864
10,632
13,516
0
6,433
3,984
0
13,706
W
Ares
12,520
1,552
1,861
2,754
15,498
24,312
1,052
0
15,264
17,222
931
L
Hachiman
SetaSouji
Hachiman
13,599
8,928
622
2,385
9,926
3,896
0
6,042
3,721
0
24,413
L
Apollo
StumpyDGod
Apollo
9,470
5,825
1,327
1,709
9,900
4,434
0
7,532
1,885
0
26,784
W
Hachiman
Tacodeoro117
Hachiman
15,156
8,991
621
656
7,232
3,847
2,619
0
7,116
0
33,707
L
Gilgamesh
beas222tboy
Gilgamesh
7,697
2,014
793
3,330
19,222
12,312
0
10,617
8,265
0
15,605
L
7,047
1,876
734
2,149
13,881
15,719
0
8,966
4,601
0
9,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,944
Gold Earned
50,399
89
Minions Killed
123
0
Camps Cleared
0
783,585
Distance Traveled
979,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,436
1,044
21
2
0
205,951
0
W
Bake Kujira
10,074
1,007
38
4
0
204,859
0
W
Kuzenbo
10,105
1,011
16
2
0
182,722
0
L
Sun Wukong
7,035
704
7
1
0
141,875
0
W
Ares
10,524
1,052
9
1
0
212,005
0
L
Hachiman
8,603
860
26
3
0
135,712
0
L
Apollo
7,695
770
40
4
0
182,097
0
W
Hachiman
9,260
926
39
4
0
173,625
0
L
Gilgamesh
7,496
750
8
1
0
156,285
0
L
Awilix
8,115
812
8
1
0
167,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role