Player Matchup

Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ConsoleBAZ
Kumbhakarna
Level 89
God Stats
8W - 8L
1,319 SR
Queue Stats
632W - 625L
1,486 Elo+
Solo
Sol
Sol
GMickey
Sol
Level 123
God Stats
6W - 8L
1,475 SR
Queue Stats
208W - 198L
1,561 Elo+
Solo
Surtr
Surtr
Johnori21
Surtr
Level 109
God Stats
8W - 7L
1,557 SR
Queue Stats
695W - 699L
1,347 Elo+
Solo
Chronos
Chronos
MrSnakemag
Chronos
Level 140
God Stats
6W - 2L
1,712 SR
Queue Stats
287W - 289L
1,469 Elo+
Solo
Team Averages
Level 122
1,513 SR
1,473 Elo+

VS

Team Averages
Level 100
1,573 SR
1,465 Elo+
Kukulkan
Kukulkan
DraCz93
Kukulkan
Level 119
God Stats
56W - 48L
1,525 SR
Queue Stats
135W - 110L
1,510 Elo+
Solo
Ymir
Ymir
Mo_0M4R21
Ymir
Level 122
God Stats
15W - 15L
1,507 SR
Queue Stats
33W - 38L
1,406 Elo+
Solo
Heimdallr
Heimdallr
MrWindu
Heimdallr
Level 102
God Stats
3W - 1L
1,941 SR
Queue Stats
97W - 96L
1,459 Elo+
Solo
Amaterasu
Amaterasu
Plazma76
Amaterasu
Level 46
God Stats
9W - 12L
1,389 SR
Queue Stats
65W - 76L
1,445 Elo+
Solo
Susano
Susano
Twigathon13
Susano
Level 110
God Stats
11W - 9L
1,501 SR
Queue Stats
216W - 206L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
10 / 1 / 3
9,474
592
11,722
14,203
6,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
ConsoleBAZ
Kumbhakarna
13
3 / 0 / 13
9,319
582
9,473
14,350
15,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
18
4 / 0 / 4
10,427
652
10,131
6,559
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
Johnori21
Surtr
13
1 / 6 / 2
8,134
508
4,627
11,046
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
MrSnakemag
Chronos
15
5 / 2 / 9
9,399
587
11,180
8,891
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DraCz93
Kukulkan
14
1 / 3 / 2
8,366
523
9,233
7,417
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
11
1 / 6 / 0
7,406
463
4,175
12,950
10,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
MrWindu
Heimdallr
15
0 / 4 / 0
8,042
503
3,853
11,704
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Plazma76
Amaterasu
14
6 / 4 / 0
9,349
584
10,923
19,506
10,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
12
1 / 6 / 2
7,505
469
6,231
15,519
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
23
Kills
9
9
Deaths
23
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
1
3
11.5
W
Kumbhakarna
ConsoleBAZ
Kumbhakarna
3
0
13
9.5
L
Kukulkan
DraCz93
Kukulkan
1
3
2
0.67
W
Sol
4
0
4
6
W
Surtr
Johnori21
Surtr
1
6
2
0.33
L
Ymir
1
6
0
0.17
W
Chronos
MrSnakemag
Chronos
5
2
9
4.75
L
Heimdallr
MrWindu
Heimdallr
0
4
0
0
L
Amaterasu
Plazma76
Amaterasu
6
4
0
1.5
L
Susano
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,133
Damage
34,415
55,049
Taken
67,096
32,393
Mitigated
32,729
18,687
Healing
18,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,722
9,276
0
6,080
14,203
6,561
324
3,411
10,659
0
70,524
W
Kumbhakarna
ConsoleBAZ
Kumbhakarna
9,473
1,342
0
3,406
14,350
15,455
0
5,405
8,809
26,499
3,114
L
Kukulkan
DraCz93
Kukulkan
9,233
523
0
341
7,417
2,798
0
3,373
4,044
73,977
1,577
W
Sol
10,131
4,345
0
4,505
6,559
2,367
897
0
6,519
87,177
14,649
W
Surtr
Johnori21
Surtr
4,627
1,703
0
2,488
11,046
4,716
466
428
10,075
813
48,818
L
Ymir
4,175
476
0
1,821
12,950
10,098
0
6,759
6,191
24,009
315
W
Chronos
MrSnakemag
Chronos
11,180
4,745
0
2,208
8,891
3,294
540
3,859
5,032
63,313
9,002
L
Heimdallr
MrWindu
Heimdallr
3,853
1,840
0
4,403
11,704
4,208
932
7,848
3,856
0
64,907
L
Amaterasu
Plazma76
Amaterasu
10,923
4,688
0
7,190
19,506
10,451
130
5,828
13,678
0
64,962
L
Susano
6,231
1,299
0
5,204
15,519
5,174
0
5,024
10,495
0
60,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,753
Gold Earned
40,668
508
Minions Killed
500
0
Camps Cleared
0
1,644,605
Distance Traveled
1,526,013
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,474
592
98
6
0
382,504
0
W
Kumbhakarna
9,319
582
32
2
0
342,933
2
L
Kukulkan
8,366
523
148
9
0
318,441
2
W
Sol
10,427
652
158
10
0
305,508
4
W
Surtr
8,134
508
84
5
0
301,804
0
L
Ymir
7,406
463
35
2
0
301,715
6
W
Chronos
9,399
587
136
9
0
311,856
4
L
Heimdallr
8,042
503
102
6
0
283,659
2
L
Amaterasu
9,349
584
114
7
0
296,507
0
L
Susano
7,505
469
101
6
0
325,691
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role