Player Matchup

Poseidon
Poseidon
Gold II
BBC Genetics
Poseidon
Gold II
Level 121
God Stats
20W - 13L
1,599 SR
Queue Stats
179W - 168L
1,565 MMR
Party 1
Achilles
Achilles
Gold III
GurpGurp
Achilles
Gold III
Level 98
God Stats
16W - 13L
1,550 SR
Queue Stats
36W - 32L
1,709 MMR
Party 1
Bacchus
Bacchus
Platinum II
Im Alucard1345
Bacchus
Platinum II
Level 156
God Stats
25W - 25L
1,481 SR
Queue Stats
784W - 847L
1,822 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,543 SR
1,699 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,358 SR
1,734 MMR
Hou Yi
Hou Yi
Diamond IV
JaffuCake
Hou Yi
Diamond IV
Level 157
God Stats
5W - 17L
1,070 SR
Queue Stats
332W - 346L
1,906 MMR
Solo
Nox
Nox
Platinum III
SwaggyCash
Nox
Platinum III
Level 138
God Stats
5W - 15L
1,420 SR
Queue Stats
311W - 337L
1,636 MMR
Solo
Athena
Athena
Platinum V
sully slayz
Athena
Platinum V
Level 134
God Stats
16W - 13L
1,584 SR
Queue Stats
330W - 343L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BBC Genetics
Poseidon
20
6 / 2 / 6
13,174
941
15,054
7,325
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
GurpGurp
Achilles
19
7 / 4 / 7
12,602
900
16,268
18,950
24,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

19
2 / 1 / 12
11,615
830
9,800
13,060
23,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
SerqetNe ZhaThothKumbhakarnaCthulhu

VS

Bans
BakasuraHorusAgniNu WaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JaffuCake
Hou Yi
16
1 / 5 / 4
10,540
753
8,220
12,734
4,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

18
5 / 3 / 1
11,311
808
9,113
9,218
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
16
1 / 7 / 6
10,016
715
11,111
23,009
18,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
7
7
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BBC Genetics
Poseidon
6
2
6
4.5
W
Achilles
GurpGurp
Achilles
7
4
7
2.63
W
2
1
12
8
L
Hou Yi
JaffuCake
Hou Yi
1
5
4
0.6
L
5
3
1
1.83
L
Athena
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,122
Damage
28,444
39,335
Taken
44,961
51,300
Mitigated
26,863
7,496
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BBC Genetics
Poseidon
15,054
1,948
0
750
7,325
2,683
1,576
3,514
3,561
89,019
741
W
Achilles
GurpGurp
Achilles
16,268
2,576
0
3,073
18,950
24,909
509
9,234
8,950
0
33,734
W
9,800
1,295
219
3,454
13,060
23,708
705
5,667
7,217
19,355
1,514
L
Hou Yi
JaffuCake
Hou Yi
8,220
3,545
0
1,495
12,734
4,368
0
6,415
5,916
0
40,821
L
9,113
614
0
2,229
9,218
3,770
205
4,917
4,087
44,992
0
L
Athena
11,111
2,065
0
4,130
23,009
18,725
0
11,735
10,666
21,327
1,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,391
Gold Earned
31,867
195
Minions Killed
174
0
Camps Cleared
0
823,416
Distance Traveled
714,235
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,174
941
150
11
0
270,438
0
W
Achilles
12,602
900
22
2
0
270,479
2
W
Bacchus
11,615
830
23
2
0
282,499
0
L
Hou Yi
10,540
753
61
4
0
216,348
0
L
Nox
11,311
808
88
6
0
246,384
0
L
Athena
10,016
715
25
2
0
251,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role