Player Matchup

Cupid
Cupid
Bobystu
Cupid
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hera
Hera
Maty_AK88
Hera
Level 145
God Stats
40W - 35L
1,605 SR
Queue Stats
89W - 96L
1,440 Elo+
Solo
Bakasura
Bakasura
TacoBoss79
Bakasura
Level 63
God Stats
5W - 4L
1,479 SR
Queue Stats
193W - 204L
1,463 Elo+
Solo
Bacchus
Bacchus
kaizergsxR
Bacchus
Level 157
God Stats
5W - 5L
1,377 SR
Queue Stats
119W - 113L
1,468 Elo+
Party 1
Sol
Sol
xCipry
Sol
Level 64
God Stats
11W - 6L
1,585 SR
Queue Stats
102W - 83L
1,443 Elo+
Solo
Team Averages
Level 99
1,509 SR
1,463 Elo+

VS

Team Averages
Level 93
1,436 SR
1,427 Elo+
Janus
Janus
Bacelerefate
Janus
Level 43
God Stats
1W - 3L
1,376 SR
Queue Stats
14W - 28L
1,361 Elo+
Solo
Aphrodite
Aphrodite
Jibo_V
Aphrodite
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,435 Elo+
Solo
Izanami
Izanami
Yshay41
Izanami
Level 105
God Stats
19W - 16L
1,574 SR
Queue Stats
91W - 102L
1,462 Elo+
Solo
Sylvanus
Sylvanus
Z0mb1e_Wolf_TV
Sylvanus
Level 178
God Stats
2W - 7L
1,448 SR
Queue Stats
340W - 352L
1,426 Elo+
Solo
Nemesis
Nemesis
batgad
Nemesis
Level 42
God Stats
0W - 2L
1,282 SR
Queue Stats
93W - 104L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bobystu
Cupid
10
2 / 0 / 4
5,754
575
2,157
3,848
995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
12
2 / 1 / 0
6,955
696
4,792
4,173
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
TacoBoss79
Bakasura
11
3 / 3 / 1
5,840
584
6,026
9,874
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
kaizergsxR
Bacchus
9
4 / 1 / 2
5,257
526
3,313
8,830
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
xCipry
Sol
10
4 / 2 / 2
6,720
672
3,848
5,803
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,337
534
3,409
6,641
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Jibo_V
Aphrodite
10
3 / 3 / 2
5,875
588
3,050
4,318
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
Yshay41
Izanami
9
1 / 5 / 0
5,189
519
1,881
6,284
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
9
0 / 2 / 1
4,786
479
1,606
7,098
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
batgad
Nemesis
10
1 / 0 / 5
5,713
571
2,901
6,972
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
15
Kills
7
7
Deaths
15
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Cupid
Bobystu
Cupid
2
0
4
4
L
Aphrodite
Jibo_V
Aphrodite
3
3
2
1.33
W
Hera
2
1
0
2
W
Bakasura
TacoBoss79
Bakasura
3
3
1
1.17
L
Izanami
Yshay41
Izanami
1
5
0
0.2
L
Sylvanus
0
2
1
0.25
L
Nemesis
batgad
Nemesis
1
0
5
3.5
W
Bacchus
kaizergsxR
Bacchus
4
1
2
5
W
Sol
xCipry
Sol
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,136
Damage
12,847
32,528
Taken
31,313
11,884
Mitigated
9,923
8,961
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,409
34
0
673
6,641
1,697
0
2,426
3,727
22,303
0
W
Cupid
Bobystu
Cupid
2,157
1,098
166
1,636
3,848
995
153
322
3,486
0
27,268
L
Aphrodite
Jibo_V
Aphrodite
3,050
707
1,035
1,948
4,318
1,310
0
1,768
2,500
24,043
499
W
Hera
4,792
1,269
0
750
4,173
1,124
28
1,523
2,622
50,722
904
W
Bakasura
TacoBoss79
Bakasura
6,026
4,150
0
4,099
9,874
3,144
0
1,767
7,993
0
36,260
L
Izanami
Yshay41
Izanami
1,881
1,010
0
907
6,284
1,805
0
2,223
3,735
0
28,805
L
Sylvanus
1,606
380
60
1,302
7,098
2,844
0
4,520
2,578
20,185
7,162
L
Nemesis
batgad
Nemesis
2,901
1,643
0
906
6,972
2,267
0
637
6,045
0
31,924
W
Bacchus
kaizergsxR
Bacchus
3,313
560
0
750
8,830
5,067
0
199
8,595
10,900
708
W
Sol
xCipry
Sol
3,848
1,685
0
1,560
5,803
1,554
1,239
3,755
1,862
35,018
3,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,526
Gold Earned
26,900
303
Minions Killed
226
0
Camps Cleared
0
980,153
Distance Traveled
934,605
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,337
534
39
4
0
182,038
0
W
Cupid
5,754
575
56
6
0
193,369
0
L
Aphrodite
5,875
588
40
4
0
190,983
2
W
Hera
6,955
696
96
10
0
172,932
0
W
Bakasura
5,840
584
67
7
0
230,689
0
L
Izanami
5,189
519
51
5
0
178,441
2
L
Sylvanus
4,786
479
42
4
0
181,552
0
L
Nemesis
5,713
571
54
5
0
201,591
0
W
Bacchus
5,257
526
15
2
0
204,393
4
W
Sol
6,720
672
69
7
0
178,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role