Player Matchup

Xing Tian
Xing Tian
MilkyWink
Xing Tian
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,399 Elo+
Solo
Erlang Shen
Erlang Shen
PoOkii
Erlang Shen
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
321W - 316L
1,452 Elo+
Solo
Ix Chel
Ix Chel
Rabbi4
Ix Chel
Level 128
God Stats
3W - 7L
1,398 SR
Queue Stats
142W - 232L
1,373 Elo+
Solo
Ne Zha
Ne Zha
kaotickrusty
Ne Zha
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
107W - 104L
1,479 Elo+
Solo
Rama
Rama
pabcule83
Rama
Level 33
God Stats
3W - 5L
1,727 SR
Queue Stats
291W - 322L
1,496 Elo+
Solo
Team Averages
Level 95
1,482 SR
1,440 Elo+

VS

Team Averages
Level 106
1,545 SR
1,484 Elo+
Chronos
Chronos
 
Chronos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Maghaus
Cthulhu
Level 126
God Stats
3W - 5L
1,510 SR
Queue Stats
996W - 1,035L
1,511 Elo+
Solo
Ra
Ra
Olympus21
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,509 Elo+
Solo
Ares
Ares
Schwarzvater
Ares
Level 117
God Stats
4W - 2L
1,715 SR
Queue Stats
167W - 152L
1,494 Elo+
Solo
Izanami
Izanami
slothyG
Izanami
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 36L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MilkyWink
Xing Tian
15
3 / 3 / 16
9,102
910
6,717
14,957
16,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Erlang Shen
PoOkii
Erlang Shen
13
3 / 6 / 9
7,732
773
7,123
14,114
13,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ix Chel
Rabbi4
Ix Chel
12
1 / 5 / 10
7,467
747
8,689
9,015
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
14
3 / 5 / 10
8,055
806
11,553
10,317
6,150
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
18
9 / 1 / 9
9,798
980
11,557
9,661
4,594
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 6 / 12
8,411
841
5,915
11,855
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Maghaus
Cthulhu
16
4 / 4 / 12
9,317
932
10,312
16,132
22,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
6 / 4 / 10
10,035
1,004
10,854
9,428
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 15
9,134
913
6,456
14,700
17,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
slothyG
Izanami
16
7 / 3 / 10
10,298
1,030
14,061
8,238
3,711
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
78
19
Kills
19
20
Deaths
20
54
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
6
12
1.17
W
Cthulhu
Maghaus
Cthulhu
4
4
12
2.5
L
Xing Tian
MilkyWink
Xing Tian
3
3
16
3.67
W
6
4
10
2.75
L
Erlang Shen
PoOkii
Erlang Shen
3
6
9
1.25
L
Ix Chel
Rabbi4
Ix Chel
1
5
10
1.2
W
1
3
15
2.83
L
Ne Zha
3
5
10
1.6
L
Rama
9
1
9
13.5
W
Izanami
slothyG
Izanami
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,639
Damage
47,598
58,064
Taken
60,353
43,700
Mitigated
54,798
19,818
Healing
16,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,915
2,044
1,022
1,150
11,855
4,926
1,661
2,511
9,017
13,844
0
W
Cthulhu
Maghaus
Cthulhu
10,312
620
503
1,241
16,132
22,422
229
4,942
10,652
20,499
231
L
Xing Tian
MilkyWink
Xing Tian
6,717
256
2,353
2,691
14,957
16,291
126
6,527
8,267
11,738
0
W
10,854
1,372
6,392
1,990
9,428
6,092
664
3,254
6,054
29,753
0
L
Erlang Shen
PoOkii
Erlang Shen
7,123
3,372
554
2,156
14,114
13,004
314
7,710
6,241
0
9,173
L
Ix Chel
Rabbi4
Ix Chel
8,689
1,702
2,094
1,547
9,015
3,661
738
6,735
2,217
13,172
0
W
6,456
427
583
1,621
14,700
17,647
53
2,487
11,536
8,787
330
L
Ne Zha
11,553
2,087
650
1,865
10,317
6,150
515
6,245
4,072
0
21,178
L
Rama
11,557
9,324
724
5,184
9,661
4,594
544
5,491
4,078
0
33,675
W
Izanami
slothyG
Izanami
14,061
10,624
412
1,148
8,238
3,711
4,131
2,212
5,768
0
34,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,154
Gold Earned
47,195
95
Minions Killed
127
0
Camps Cleared
0
825,349
Distance Traveled
886,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,411
841
7
1
0
163,936
0
W
Cthulhu
9,317
932
22
2
0
151,677
0
L
Xing Tian
9,102
910
10
1
0
171,527
0
W
Ra
10,035
1,004
37
4
0
197,645
0
L
Erlang Shen
7,732
773
8
1
0
173,963
0
L
Ix Chel
7,467
747
9
1
0
121,519
0
W
Ares
9,134
913
1
0
0
196,628
0
L
Ne Zha
8,055
806
14
1
0
185,848
0
L
Rama
9,798
980
54
5
0
172,492
0
W
Izanami
10,298
1,030
60
6
0
176,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role