Player Matchup

Sol
Sol
Silver III
D4A_GnZH
Sol
Silver III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 48L
1,179 MMR
Solo
Vulcan
Vulcan
Silver III
GODPOWER1218
Vulcan
Silver III
Level 201
God Stats
7W - 9L
1,527 SR
Queue Stats
26W - 30L
1,233 MMR
Solo
Fenrir
Fenrir
Silver I
Hushovia
Fenrir
Silver I
Level 145
God Stats
9W - 9L
1,553 SR
Queue Stats
321W - 353L
1,222 MMR
Solo
Jing Wei
Jing Wei
Silver II
Wiwwil
Jing Wei
Silver II
Level 159
God Stats
34W - 33L
1,614 SR
Queue Stats
266W - 273L
1,196 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
gankedbyMUC
Kumbhakarna
Silver I
Level 109
God Stats
0W - 5L
1,225 SR
Queue Stats
628W - 659L
1,171 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,484 SR
1,200 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,571 SR
1,200 MMR
Cthulhu
Cthulhu
Silver I
Chen5886
Cthulhu
Silver I
Level 159
God Stats
2W - 2L
1,515 SR
Queue Stats
60W - 54L
1,209 MMR
Solo
Kali
Kali
Silver I
El_Torres06
Kali
Silver I
Level 123
God Stats
13W - 8L
1,574 SR
Queue Stats
241W - 250L
1,235 MMR
Solo
Nu Wa
Nu Wa
Silver I
GEHDYC
Nu Wa
Silver I
Level 178
God Stats
80W - 56L
1,640 SR
Queue Stats
162W - 159L
1,166 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Nookie iXi
Cu Chulainn
Silver II
Level 178
God Stats
15W - 7L
1,629 SR
Queue Stats
123W - 134L
1,202 MMR
Solo
Medusa
Medusa
Silver II
doomspon087
Medusa
Silver II
Level 75
God Stats
1W - 3L
1,497 SR
Queue Stats
26W - 36L
1,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,636
464
1,838
7,738
1,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
11
1 / 1 / 1
5,502
550
4,750
3,220
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Hushovia
Fenrir
12
1 / 0 / 0
5,549
555
1,319
6,065
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jing Wei
Wiwwil
Jing Wei
10
0 / 4 / 1
4,918
492
1,972
7,146
1,723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
gankedbyMUC
Kumbhakarna
9
1 / 0 / 1
5,677
568
2,645
5,368
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AnubisDanzaburouIzanamiAwilix

VS

Bans
ThorArachneBacchusNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chen5886
Cthulhu
9
0 / 1 / 2
4,777
478
2,120
5,369
2,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 0 / 0
6,097
610
2,031
5,383
1,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
GEHDYC
Nu Wa
9
1 / 1 / 2
5,693
569
2,991
4,104
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Nookie iXi
Cu Chulainn
11
1 / 0 / 3
6,656
666
5,410
5,674
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
10
2 / 1 / 1
5,656
566
5,418
5,595
1,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
8
9
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chen5886
Cthulhu
0
1
2
1
L
0
4
0
0
W
4
0
0
4
W
Nu Wa
GEHDYC
Nu Wa
1
1
2
2
L
Vulcan
1
1
1
1.5
L
Fenrir
Hushovia
Fenrir
1
0
0
1
W
Cu Chulainn
Nookie iXi
Cu Chulainn
1
0
3
2.5
L
Jing Wei
Wiwwil
Jing Wei
0
4
1
0.13
W
Medusa
2
1
1
2.5
L
Kumbhakarna
gankedbyMUC
Kumbhakarna
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,524
Damage
17,970
29,537
Taken
26,125
10,144
Mitigated
10,454
7,530
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chen5886
Cthulhu
2,120
0
0
771
5,369
2,884
0
2,644
2,725
20,449
0
L
1,838
623
0
1,963
7,738
1,930
0
420
7,318
21,272
2,527
W
2,031
829
0
3,827
5,383
1,744
0
611
4,772
0
38,759
W
Nu Wa
GEHDYC
Nu Wa
2,991
911
0
1,544
4,104
1,060
44
2,865
1,239
32,457
790
L
Vulcan
4,750
0
0
250
3,220
973
0
1,791
1,392
46,090
0
L
Fenrir
Hushovia
Fenrir
1,319
323
0
1,559
6,065
2,420
0
632
5,367
0
50,706
W
Cu Chulainn
Nookie iXi
Cu Chulainn
5,410
459
0
1,825
5,674
3,047
0
1,918
3,756
0
44,699
L
Jing Wei
Wiwwil
Jing Wei
1,972
1,610
0
1,766
7,146
1,723
0
1,317
5,653
0
34,099
W
Medusa
5,418
2,061
0
1,000
5,595
1,719
0
866
4,729
0
40,426
L
Kumbhakarna
gankedbyMUC
Kumbhakarna
2,645
403
0
1,992
5,368
3,098
0
644
4,696
15,219
1,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,282
Gold Earned
28,879
313
Minions Killed
334
0
Camps Cleared
0
1,030,255
Distance Traveled
1,032,725
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,777
478
42
4
0
216,752
4
L
Sol
4,636
464
45
5
0
161,406
1
W
Kali
6,097
610
75
8
0
247,229
0
W
Nu Wa
5,693
569
62
6
0
194,002
7
L
Vulcan
5,502
550
73
7
0
184,661
2
L
Fenrir
5,549
555
91
9
0
248,922
0
W
Cu Chulainn
6,656
666
94
9
0
178,657
2
L
Jing Wei
4,918
492
62
6
0
222,017
2
W
Medusa
5,656
566
61
6
0
196,085
0
L
Kumbhakarna
5,677
568
42
4
0
213,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role