Player Matchup

Ganesha
Ganesha
HedaOwO
Ganesha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 1
Bellona
Bellona
LostEmo
Bellona
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 6L
1,257 Elo+
Party 1
Jing Wei
Jing Wei
Neyme
Jing Wei
Level 127
God Stats
101W - 71L
1,624 SR
Queue Stats
471W - 391L
1,506 Elo+
Solo
Ra
Ra
Taz3118
Ra
Level 97
God Stats
7W - 8L
1,561 SR
Queue Stats
124W - 121L
1,491 Elo+
Solo
Thanatos
Thanatos
prjctcalisto
Thanatos
Level 149
God Stats
0W - 2L
1,311 SR
Queue Stats
278W - 295L
1,410 Elo+
Solo
Team Averages
Level 98
1,499 SR
1,384 Elo+

VS

Team Averages
Level 100
1,491 SR
1,452 Elo+
Ares
Ares
 
Ares
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SegaSalem
Nu Wa
Level 144
God Stats
21W - 30L
1,472 SR
Queue Stats
331W - 338L
1,441 Elo+
Solo
Hachiman
Hachiman
jo11yGREENgaint
Hachiman
Level 134
God Stats
2W - 2L
1,371 SR
Queue Stats
33W - 41L
1,449 Elo+
Solo
Freya
Freya
ohhsoyummy
Freya
Level 89
God Stats
3W - 1L
1,544 SR
Queue Stats
66W - 71L
1,455 Elo+
Solo
Anubis
Anubis
ySebxs
Anubis
Level 67
God Stats
50W - 42L
1,570 SR
Queue Stats
281W - 285L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HedaOwO
Ganesha
10
0 / 3 / 5
6,921
494
2,268
11,804
7,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bellona
LostEmo
Bellona
9
0 / 7 / 2
5,927
423
2,628
10,949
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Jing Wei
Neyme
Jing Wei
16
7 / 0 / 1
9,418
673
11,418
9,294
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 7 / 1
7,249
518
5,007
9,838
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
prjctcalisto
Thanatos
12
1 / 6 / 3
7,104
507
4,473
14,820
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 2 / 8
6,984
499
8,473
8,537
7,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
SegaSalem
Nu Wa
15
4 / 2 / 8
8,959
640
9,206
5,999
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hachiman
13
1 / 3 / 4
7,445
532
5,240
7,960
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
13
8 / 1 / 5
8,556
611
5,799
7,297
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Anubis
ySebxs
Anubis
16
8 / 1 / 7
8,891
635
12,101
8,297
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
9
Kills
23
23
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
8
3
L
Ganesha
HedaOwO
Ganesha
0
3
5
0.83
L
Bellona
LostEmo
Bellona
0
7
2
0.14
L
Jing Wei
Neyme
Jing Wei
7
0
1
7.5
W
Nu Wa
SegaSalem
Nu Wa
4
2
8
4
L
1
7
1
0.21
W
Hachiman
1
3
4
1
W
Freya
8
1
5
10.5
L
Thanatos
prjctcalisto
Thanatos
1
6
3
0.42
W
Anubis
ySebxs
Anubis
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,794
Damage
40,819
56,705
Taken
38,090
21,009
Mitigated
17,964
15,714
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,473
1,321
0
1,522
8,537
7,258
0
1,260
7,277
22,180
1,955
L
Ganesha
HedaOwO
Ganesha
2,268
609
0
1,179
11,804
7,370
0
6,994
4,304
8,773
0
L
Bellona
LostEmo
Bellona
2,628
762
0
1,321
10,949
5,769
0
7,055
3,576
0
19,600
L
Jing Wei
Neyme
Jing Wei
11,418
9,439
0
2,651
9,294
2,587
782
3,910
5,048
0
90,650
W
Nu Wa
SegaSalem
Nu Wa
9,206
2,293
0
1,856
5,999
1,855
1,417
1,895
4,104
59,162
2,054
L
5,007
391
271
1,502
9,838
1,739
0
7,295
2,419
53,095
91
W
Hachiman
5,240
2,900
300
2,377
7,960
2,595
1,178
612
7,348
0
51,075
W
Freya
5,799
1,924
0
2,521
7,297
2,224
814
920
6,377
33,243
2,122
L
Thanatos
prjctcalisto
Thanatos
4,473
784
0
8,790
14,820
3,544
0
8,204
6,224
0
42,033
W
Anubis
ySebxs
Anubis
12,101
298
0
5,610
8,297
4,032
468
2,368
5,800
78,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,619
Gold Earned
40,835
368
Minions Killed
383
0
Camps Cleared
0
1,361,511
Distance Traveled
1,361,215
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,984
499
35
3
0
292,241
0
L
Ganesha
6,921
494
0
0
0
276,671
0
L
Bellona
5,927
423
26
2
0
219,279
0
L
Jing Wei
9,418
673
158
11
0
306,984
3
W
Nu Wa
8,959
640
88
6
0
265,820
0
L
Ra
7,249
518
100
7
0
267,939
4
W
Hachiman
7,445
532
87
6
0
218,523
2
W
Freya
8,556
611
57
4
0
284,312
6
L
Thanatos
7,104
507
84
6
0
290,638
0
W
Anubis
8,891
635
116
8
0
300,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role