Player Matchup

Olorun
Olorun
 
Olorun
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Pity_144
Kuzenbo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,490 Elo+
Party 2
Zeus
Zeus
Shikamaru-14----
Zeus
Level 157
God Stats
5W - 9L
1,385 SR
Queue Stats
413W - 459L
1,477 Elo+
Party 2
Team Averages
Level 112
1,462 SR
1,489 Elo+

VS

Team Averages
Level 127
1,515 SR
1,534 Elo+
Sol
Sol
 
Sol
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
FoggyFS
Ravana
Level 135
God Stats
3W - 1L
1,572 SR
Queue Stats
201W - 170L
1,623 Elo+
Party 1
Hercules
Hercules
iTz OneHP
Hercules
Level 69
God Stats
96W - 97L
1,474 SR
Queue Stats
419W - 427L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 2 / 1
6,523
815
5,292
4,836
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Pity_144
Kuzenbo
11
0 / 3 / 3
6,175
772
2,547
7,714
7,697
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 3 / 2
6,488
811
4,115
5,298
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 2 / 5
7,614
952
6,191
5,829
1,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
FoggyFS
Ravana
14
4 / 0 / 4
8,083
1,010
5,626
4,041
1,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
iTz OneHP
Hercules
13
2 / 1 / 6
7,441
930
4,185
7,700
5,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
8
8
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
2
1
1.25
W
Sol
 
Sol
2
2
5
2.25
W
Ravana
FoggyFS
Ravana
4
0
4
6
L
Kuzenbo
Pity_144
Kuzenbo
0
3
3
0.5
L
1
3
2
0.67
W
Hercules
iTz OneHP
Hercules
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,954
Damage
16,002
17,848
Taken
17,570
10,874
Mitigated
9,409
2,751
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,292
1,594
260
1,371
4,836
1,800
0
2,199
2,637
19,446
100
W
Sol
 
Sol
6,191
1,861
0
2,479
5,829
1,851
2,671
3,979
1,850
39,818
4,086
W
Ravana
FoggyFS
Ravana
5,626
1,296
0
1,824
4,041
1,845
1,141
2,814
1,220
0
24,208
L
Kuzenbo
Pity_144
Kuzenbo
2,547
843
0
370
7,714
7,697
0
3,171
4,520
9,793
181
L
4,115
123
0
750
5,298
1,377
0
651
4,643
19,722
0
W
Hercules
iTz OneHP
Hercules
4,185
908
0
2,631
7,700
5,713
232
5,209
2,477
0
13,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,186
Gold Earned
23,138
93
Minions Killed
127
0
Camps Cleared
0
428,051
Distance Traveled
460,322
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,523
815
29
4
0
142,774
2
W
Sol
7,614
952
71
9
0
141,209
0
W
Ravana
8,083
1,010
32
4
0
171,750
0
L
Kuzenbo
6,175
772
22
3
0
149,950
0
L
Zeus
6,488
811
42
5
0
135,327
0
W
Hercules
7,441
930
24
3
0
147,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role