Player Matchup

Sol
Sol
Farpet33
Sol
Level 117
God Stats
19W - 22L
1,539 SR
Queue Stats
437W - 427L
1,535 Elo+
Solo
Hun Batz
Hun Batz
KhiefSosa
Hun Batz
Level 107
God Stats
2W - 1L
1,773 SR
Queue Stats
73W - 62L
1,564 Elo+
Solo
Skadi
Skadi
Megabriel
Skadi
Level 143
God Stats
6W - 2L
1,548 SR
Queue Stats
169W - 141L
1,532 Elo+
Solo
Bellona
Bellona
Miguel_angelo140
Bellona
Level 181
God Stats
9W - 8L
1,829 SR
Queue Stats
156W - 149L
1,623 Elo+
Solo
Nike
Nike
dispencer44
Nike
Level 144
God Stats
20W - 16L
1,494 SR
Queue Stats
488W - 463L
1,561 Elo+
Solo
Team Averages
Level 138
1,637 SR
1,563 Elo+

VS

Team Averages
Level 128
1,628 SR
1,516 Elo+
Xing Tian
Xing Tian
CoolioFoolio
Xing Tian
Level 158
God Stats
1W - 1L
1,792 SR
Queue Stats
265W - 217L
1,580 Elo+
Solo
Arachne
Arachne
K inG x NeymaR
Arachne
Level 125
God Stats
200W - 164L
1,664 SR
Queue Stats
316W - 316L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
raoouul11
Sun Wukong
Level 67
God Stats
9W - 8L
1,595 SR
Queue Stats
224W - 220L
1,531 Elo+
Party 1
Discordia
Discordia
saparmurat
Discordia
Level 133
God Stats
5W - 2L
1,815 SR
Queue Stats
228W - 232L
1,434 Elo+
Solo
Ishtar
Ishtar
xboxrules772
Ishtar
Level 159
God Stats
0W - 1L
1,273 SR
Queue Stats
45W - 52L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,442
644
6,605
5,022
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
KhiefSosa
Hun Batz
11
5 / 1 / 6
6,220
622
4,839
6,751
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Megabriel
Skadi
11
5 / 1 / 5
6,375
638
5,493
4,949
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 1 / 0
6,990
699
6,831
8,944
6,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 3 / 10
6,515
652
5,098
8,030
4,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CoolioFoolio
Xing Tian
8
0 / 5 / 4
4,605
461
3,726
12,039
6,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 3 / 1
5,969
597
3,708
9,655
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
raoouul11
Sun Wukong
11
0 / 2 / 1
5,475
548
4,334
8,125
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
saparmurat
Discordia
10
0 / 2 / 2
5,140
514
2,677
5,461
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
9
2 / 5 / 2
5,184
518
5,506
7,717
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
17
Kills
6
6
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CoolioFoolio
Xing Tian
0
5
4
0.4
W
2
0
3
3.5
L
4
3
1
1.5
W
Hun Batz
KhiefSosa
Hun Batz
5
1
6
8
W
Skadi
Megabriel
Skadi
5
1
5
7.5
W
2
1
0
2
W
3
3
10
2.67
L
Sun Wukong
raoouul11
Sun Wukong
0
2
1
0.25
L
Discordia
saparmurat
Discordia
0
2
2
0.5
L
Ishtar
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,866
Damage
19,951
33,696
Taken
42,997
16,713
Mitigated
16,718
10,835
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CoolioFoolio
Xing Tian
3,726
453
0
2,152
12,039
6,441
0
2,335
9,704
11,174
1,417
W
6,605
3,261
0
2,964
5,022
1,437
942
2,555
2,467
44,422
0
L
3,708
1,925
0
2,983
9,655
2,931
0
2,086
7,529
0
28,367
W
Hun Batz
KhiefSosa
Hun Batz
4,839
1,667
0
3,306
6,751
2,094
0
626
6,125
0
36,940
W
Skadi
Megabriel
Skadi
5,493
2,305
0
490
4,949
1,564
0
790
4,159
0
41,393
W
6,831
2,552
0
2,396
8,944
6,833
0
0
8,944
0
52,458
W
5,098
404
0
1,679
8,030
4,785
0
2,013
6,017
0
21,204
L
Sun Wukong
raoouul11
Sun Wukong
4,334
671
0
1,121
8,125
3,839
0
0
7,497
0
34,038
L
Discordia
saparmurat
Discordia
2,677
102
0
624
5,461
1,452
0
1,380
4,081
35,292
0
L
Ishtar
5,506
3,158
0
1,854
7,717
2,055
0
804
6,913
0
34,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,542
Gold Earned
26,373
349
Minions Killed
263
0
Camps Cleared
0
1,029,731
Distance Traveled
972,429
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,605
461
21
2
0
194,316
0
W
Sol
6,442
644
85
9
0
173,009
0
L
Arachne
5,969
597
48
5
0
206,363
0
W
Hun Batz
6,220
622
62
6
0
250,337
0
W
Skadi
6,375
638
73
7
0
202,489
0
W
Bellona
6,990
699
100
10
0
187,600
3
W
Nike
6,515
652
29
3
0
216,296
0
L
Sun Wukong
5,475
548
66
7
0
194,924
0
L
Discordia
5,140
514
67
7
0
196,494
0
L
Ishtar
5,184
518
61
6
0
180,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role