Player Matchup

Sylvanus
Sylvanus
Lord_Iron_Maiden
Sylvanus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,441 Elo+
Party 1
Shiva
Shiva
Posiedon123
Shiva
Level 81
God Stats
3W - 4L
1,483 SR
Queue Stats
16W - 12L
1,379 Elo+
Solo
Ullr
Ullr
thatblackguy2000
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,306 Elo+
Party 1
Team Averages
Level 67
1,494 SR
1,376 Elo+

VS

Team Averages
Level 86
1,314 SR
1,365 Elo+
Baron Samedi
Baron Samedi
Bodybags1879885
Baron Samedi
Level 151
God Stats
6W - 6L
1,316 SR
Queue Stats
237W - 248L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
Sickmuazz_420
Sun Wukong
Level 41
God Stats
3W - 4L
1,277 SR
Queue Stats
43W - 45L
1,327 Elo+
Party 2
Erlang Shen
Erlang Shen
sickly327sponge
Erlang Shen
Level 66
God Stats
4W - 4L
1,349 SR
Queue Stats
70W - 65L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,477
648
1,217
7,337
4,954
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 1
7,603
760
7,603
8,793
5,758
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 2
7,080
708
4,673
6,140
3,073
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bodybags1879885
Baron Samedi
14
1 / 1 / 3
7,768
777
9,609
6,403
3,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Sickmuazz_420
Sun Wukong
13
1 / 0 / 2
7,444
744
4,870
8,118
4,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
sickly327sponge
Erlang Shen
14
2 / 2 / 2
8,333
833
3,248
9,590
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
4
4
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bodybags1879885
Baron Samedi
1
1
3
2.5
L
0
2
1
0.25
L
2
2
1
1.25
W
Sun Wukong
Sickmuazz_420
Sun Wukong
1
0
2
2
W
Erlang Shen
sickly327sponge
Erlang Shen
2
2
2
1.5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,493
Damage
17,727
22,270
Taken
24,111
13,785
Mitigated
12,783
3,340
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bodybags1879885
Baron Samedi
9,609
309
985
2,660
6,403
3,295
22
210
6,193
27,713
257
L
1,217
520
722
1,406
7,337
4,954
27
3,949
2,916
4,810
0
L
7,603
1,144
70
570
8,793
5,758
0
1,840
6,718
0
23,706
W
Sun Wukong
Sickmuazz_420
Sun Wukong
4,870
1,195
0
1,257
8,118
4,312
47
635
7,483
0
17,880
W
Erlang Shen
sickly327sponge
Erlang Shen
3,248
1,603
0
2,432
9,590
5,176
440
670
8,920
0
28,797
L
4,673
1,470
0
572
6,140
3,073
51
2,744
3,136
300
19,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,160
Gold Earned
23,545
76
Minions Killed
139
0
Camps Cleared
0
487,570
Distance Traveled
558,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,768
777
42
4
0
160,680
0
L
Sylvanus
6,477
648
13
1
0
137,262
0
L
Shiva
7,603
760
40
4
0
170,712
0
W
Sun Wukong
7,444
744
35
4
0
199,933
0
W
Erlang Shen
8,333
833
62
6
0
198,298
0
L
Ullr
7,080
708
23
2
0
179,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role