Player Matchup

Ratatoskr
Ratatoskr
Chickapow
Ratatoskr
Level 184
God Stats
8W - 4L
1,568 SR
Queue Stats
110W - 108L
1,526 Elo+
Solo
Chronos
Chronos
IzzyReturns
Chronos
Level 73
God Stats
10W - 11L
1,745 SR
Queue Stats
416W - 403L
1,491 Elo+
Solo
Ishtar
Ishtar
Neko Mun
Ishtar
Level 149
God Stats
9W - 12L
1,564 SR
Queue Stats
110W - 117L
1,476 Elo+
Solo
Cerberus
Cerberus
poto-chlore
Cerberus
Level 98
God Stats
6W - 6L
1,553 SR
Queue Stats
515W - 497L
1,551 Elo+
Solo
Ix Chel
Ix Chel
s4qu
Ix Chel
Level 149
God Stats
1W - 2L
1,729 SR
Queue Stats
268W - 233L
1,534 Elo+
Solo
Team Averages
Level 131
1,632 SR
1,516 Elo+

VS

Team Averages
Level 103
1,559 SR
1,492 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Mylantson
Hun Batz
Level 148
God Stats
9W - 12L
1,556 SR
Queue Stats
461W - 430L
1,528 Elo+
Party 1
Chaac
Chaac
Tasty Kinkajou
Chaac
Level 89
God Stats
10W - 4L
1,766 SR
Queue Stats
360W - 360L
1,443 Elo+
Solo
Danzaburou
Danzaburou
TheRapyMelons
Danzaburou
Level 147
God Stats
426W - 378L
1,471 SR
Queue Stats
577W - 551L
1,429 Elo+
Solo
Cerberus
Cerberus
icantquitnic
Cerberus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 25L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Chickapow
Ratatoskr
14
8 / 5 / 2
8,573
536
8,649
14,561
4,711
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
IzzyReturns
Chronos
14
3 / 5 / 3
8,805
550
8,012
13,539
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
Neko Mun
Ishtar
14
1 / 5 / 2
8,036
502
8,137
13,665
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
poto-chlore
Cerberus
12
2 / 2 / 7
8,294
518
6,887
15,841
15,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
s4qu
Ix Chel
14
0 / 2 / 6
8,615
538
12,041
13,315
8,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
6 / 4 / 3
9,757
610
11,386
7,970
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Mylantson
Hun Batz
15
4 / 4 / 10
8,778
549
12,639
13,081
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 1
8,655
541
10,558
16,986
12,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TheRapyMelons
Danzaburou
18
5 / 1 / 5
10,819
676
9,107
10,768
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
icantquitnic
Cerberus
13
3 / 2 / 7
8,458
529
9,335
15,828
12,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
14
Kills
19
19
Deaths
14
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
4
3
1.88
L
Ratatoskr
Chickapow
Ratatoskr
8
5
2
1.8
L
Chronos
IzzyReturns
Chronos
3
5
3
0.9
W
Hun Batz
Mylantson
Hun Batz
4
4
10
2.25
L
Ishtar
Neko Mun
Ishtar
1
5
2
0.4
W
1
3
1
0.5
W
Danzaburou
TheRapyMelons
Danzaburou
5
1
5
7.5
W
Cerberus
icantquitnic
Cerberus
3
2
7
3.25
L
Cerberus
poto-chlore
Cerberus
2
2
7
2.75
L
Ix Chel
s4qu
Ix Chel
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,726
Damage
53,025
70,921
Taken
64,633
35,457
Mitigated
35,100
20,944
Healing
23,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
11,386
159
967
1,756
7,970
2,474
0
4,533
3,437
55,328
0
L
Ratatoskr
Chickapow
Ratatoskr
8,649
2,191
0
2,927
14,561
4,711
0
3,346
11,059
0
50,203
L
Chronos
IzzyReturns
Chronos
8,012
2,142
0
1,969
13,539
3,055
747
8,232
4,815
65,618
553
W
Hun Batz
Mylantson
Hun Batz
12,639
3,563
0
4,535
13,081
4,314
0
3,260
9,821
0
66,099
L
Ishtar
Neko Mun
Ishtar
8,137
3,681
0
4,709
13,665
4,280
0
1,771
11,890
0
68,160
W
10,558
971
0
2,990
16,986
12,228
0
11,705
5,281
0
63,152
W
Danzaburou
TheRapyMelons
Danzaburou
9,107
4,950
0
7,338
10,768
4,073
3,195
444
10,324
0
98,720
W
Cerberus
icantquitnic
Cerberus
9,335
1,171
0
5,730
15,828
12,011
0
6,663
9,165
26,338
1,201
L
Cerberus
poto-chlore
Cerberus
6,887
494
0
4,959
15,841
15,199
0
5,715
9,920
21,558
1,884
L
Ix Chel
s4qu
Ix Chel
12,041
2,051
595
5,785
13,315
8,212
0
611
12,632
56,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,323
Gold Earned
46,467
493
Minions Killed
513
0
Camps Cleared
0
1,563,794
Distance Traveled
1,547,819
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,757
610
108
7
0
324,430
4
L
Ratatoskr
8,573
536
74
5
0
357,213
1
L
Chronos
8,805
550
130
8
0
299,679
0
W
Hun Batz
8,778
549
91
6
0
350,950
0
L
Ishtar
8,036
502
111
7
0
271,887
3
W
Chaac
8,655
541
104
7
0
293,999
0
W
Danzaburou
10,819
676
180
11
0
269,471
2
W
Cerberus
8,458
529
30
2
0
308,969
6
L
Cerberus
8,294
518
51
3
0
351,124
4
L
Ix Chel
8,615
538
127
8
0
283,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role