Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Aw Tysm 6555
Chang'e
Level 82
God Stats
1W - 4L
1,215 SR
Queue Stats
332W - 329L
1,429 Elo+
Solo
Mulan
Mulan
ManiacLord
Mulan
Level 66
God Stats
1W - 7L
1,311 SR
Queue Stats
14W - 18L
1,484 Elo+
Solo
Ymir
Ymir
Pa1n228
Ymir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,311 Elo+
Solo
Anhur
Anhur
minko239
Anhur
Level 153
God Stats
7W - 13L
1,313 SR
Queue Stats
491W - 509L
1,490 Elo+
Solo
Team Averages
Level 104
1,368 SR
1,443 Elo+

VS

Team Averages
Level 99
1,538 SR
1,399 Elo+
Ratatoskr
Ratatoskr
Epicsay
Ratatoskr
Level 119
God Stats
4W - 3L
1,590 SR
Queue Stats
4W - 3L
1,256 Elo+
Solo
Vulcan
Vulcan
Sari_Civciv16
Vulcan
Level 67
God Stats
9W - 3L
1,499 SR
Queue Stats
99W - 99L
1,488 Elo+
Solo
Neith
Neith
Yustcraft
Neith
Level 115
God Stats
6W - 2L
1,661 SR
Queue Stats
72W - 62L
1,501 Elo+
Solo
Set
Set
andres5555
Set
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 46L
1,264 Elo+
Solo
Sylvanus
Sylvanus
fIetzah
Sylvanus
Level 157
God Stats
3W - 4L
1,439 SR
Queue Stats
87W - 79L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 1 / 1
5,911
537
3,378
7,723
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Aw Tysm 6555
Chang'e
10
0 / 2 / 2
5,867
533
3,680
6,472
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
9
0 / 1 / 1
5,105
464
1,727
6,467
2,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Ymir
Pa1n228
Ymir
10
1 / 3 / 1
5,356
487
2,306
8,979
5,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
minko239
Anhur
10
0 / 3 / 1
5,065
460
2,262
5,740
1,492
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Epicsay
Ratatoskr
10
3 / 0 / 1
5,754
523
2,169
5,003
1,668
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 1
6,684
608
3,423
2,638
792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Yustcraft
Neith
12
5 / 0 / 3
6,965
633
6,276
4,404
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 1 / 1
4,832
439
1,478
4,414
1,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
fIetzah
Sylvanus
9
1 / 2 / 4
5,543
504
5,019
8,101
4,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
10
10
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
1
1
3.5
L
Chang'e
Aw Tysm 6555
Chang'e
0
2
2
0.5
W
Ratatoskr
Epicsay
Ratatoskr
3
0
1
3.5
L
Mulan
0
1
1
0.5
L
Ymir
Pa1n228
Ymir
1
3
1
0.5
W
1
1
1
1.5
W
Neith
Yustcraft
Neith
5
0
3
6.5
W
0
1
1
0.5
W
Sylvanus
fIetzah
Sylvanus
1
2
4
1.5
L
Anhur
minko239
Anhur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,353
Damage
18,365
35,381
Taken
24,560
14,553
Mitigated
10,113
9,695
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,378
1,104
0
1,369
7,723
2,907
0
689
7,034
0
49,528
L
Chang'e
Aw Tysm 6555
Chang'e
3,680
487
347
2,399
6,472
1,767
572
1,480
4,814
33,954
1,573
W
Ratatoskr
Epicsay
Ratatoskr
2,169
329
0
0
5,003
1,668
0
926
4,077
0
31,976
L
Mulan
1,727
206
0
1,076
6,467
2,414
0
3,620
2,818
0
21,960
L
Ymir
Pa1n228
Ymir
2,306
39
0
2,338
8,979
5,973
0
1,313
7,666
24,691
0
W
3,423
229
0
1,014
2,638
792
386
0
2,638
51,118
0
W
Neith
Yustcraft
Neith
6,276
1,508
0
1,430
4,404
1,372
396
917
3,487
0
43,392
W
1,478
181
0
457
4,414
1,836
0
2,353
2,061
0
14,803
W
Sylvanus
fIetzah
Sylvanus
5,019
2,315
1,107
2,528
8,101
4,445
244
1,790
6,311
18,261
7,047
L
Anhur
minko239
Anhur
2,262
1,396
0
2,166
5,740
1,492
0
809
4,921
0
31,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,304
Gold Earned
29,778
306
Minions Killed
294
0
Camps Cleared
0
1,051,574
Distance Traveled
1,098,800
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,911
537
82
7
0
228,810
0
L
Chang'e
5,867
533
76
7
0
196,566
0
W
Ratatoskr
5,754
523
57
5
0
268,281
0
L
Mulan
5,105
464
53
5
0
219,493
6
L
Ymir
5,356
487
28
3
0
210,791
0
W
Vulcan
6,684
608
90
8
0
187,552
4
W
Neith
6,965
633
79
7
0
212,076
0
W
Set
4,832
439
33
3
0
227,210
0
W
Sylvanus
5,543
504
35
3
0
203,681
0
L
Anhur
5,065
460
67
6
0
195,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role