Player Matchup

Nike
Nike
Aldebarannn
Nike
Level 63
God Stats
37W - 25L
1,605 SR
Queue Stats
177W - 173L
1,487 Elo+
Party 1
Atlas
Atlas
Haschpapi89
Atlas
Level 105
God Stats
10W - 8L
1,389 SR
Queue Stats
117W - 112L
1,435 Elo+
Solo
Janus
Janus
Maestro186
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 65L
1,384 Elo+
Party 1
Skadi
Skadi
NolleqReformed
Skadi
Level 122
God Stats
1W - 0L
1,609 SR
Queue Stats
3W - 1L
1,533 Elo+
Solo
Bastet
Bastet
Xiaoventis
Bastet
Level 79
God Stats
13W - 12L
1,464 SR
Queue Stats
238W - 215L
1,477 Elo+
Party 1
Team Averages
Level 80
1,514 SR
1,463 Elo+

VS

Team Averages
Level 63
1,557 SR
1,500 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DaniDioses
Agni
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 38L
1,501 Elo+
Solo
Ratatoskr
Ratatoskr
Epicsay
Ratatoskr
Level 119
God Stats
4W - 3L
1,787 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ymir
Ymir
Ragmar163
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Zyrdo
Xbalanque
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,806
651
6,546
8,150
5,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 9
7,568
631
4,909
6,744
4,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
12
0 / 3 / 1
6,885
574
4,130
5,030
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 0 / 1
5,869
489
1,514
2,888
677
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
Xiaoventis
Bastet
10
7 / 3 / 5
6,788
566
7,718
9,829
2,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 2 / 0
5,798
483
1,668
8,100
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 2 / 0
6,500
542
5,641
8,484
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ratatoskr
Epicsay
Ratatoskr
6
0 / 4 / 1
4,668
389
1,284
6,532
1,343
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
7
0 / 4 / 2
4,830
403
2,276
7,446
4,306
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
Zyrdo
Xbalanque
9
1 / 4 / 2
5,540
462
6,376
7,953
2,229
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
7
7
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
0
1
W
4
0
2
5
L
4
2
0
2
L
Ratatoskr
Epicsay
Ratatoskr
0
4
1
0.13
W
3
1
9
7.5
W
Janus
0
3
1
0.17
W
2
0
1
2.5
L
Ymir
0
4
2
0.25
W
Bastet
Xiaoventis
Bastet
7
3
5
3.17
L
Xbalanque
Zyrdo
Xbalanque
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,817
Damage
17,245
32,641
Taken
38,515
15,369
Mitigated
14,117
8,182
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,668
189
69
996
8,100
3,894
0
0
7,852
0
26,536
W
6,546
613
0
2,291
8,150
5,138
532
857
7,293
0
51,598
L
5,641
694
0
2,275
8,484
2,345
0
4,180
3,944
33,542
0
L
Ratatoskr
Epicsay
Ratatoskr
1,284
418
0
405
6,532
1,343
0
272
6,172
0
18,331
W
4,909
2,201
0
1,638
6,744
4,952
0
1,553
5,191
19,512
2,243
W
Janus
4,130
383
0
909
5,030
1,764
920
3,753
1,277
42,483
771
W
1,514
313
0
750
2,888
677
669
0
2,888
0
19,052
L
Ymir
2,276
445
76
463
7,446
4,306
0
2,566
4,838
9,252
0
W
Bastet
Xiaoventis
Bastet
7,718
2,505
0
2,594
9,829
2,838
212
1,754
8,075
0
34,022
L
Xbalanque
Zyrdo
Xbalanque
6,376
4,630
150
1,432
7,953
2,229
25
1,661
6,121
0
35,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,916
Gold Earned
27,336
278
Minions Killed
215
0
Camps Cleared
0
997,741
Distance Traveled
1,157,210
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,798
483
42
4
0
226,831
0
W
Nike
7,806
651
87
7
0
201,191
0
L
Agni
6,500
542
59
5
0
230,047
0
L
Ratatoskr
4,668
389
37
3
0
271,608
0
W
Atlas
7,568
631
22
2
0
220,170
2
W
Janus
6,885
574
74
6
0
168,594
0
W
Skadi
5,869
489
35
3
0
150,366
1
L
Ymir
4,830
403
12
1
0
208,527
0
W
Bastet
6,788
566
60
5
0
257,420
0
L
Xbalanque
5,540
462
65
5
0
220,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role