Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CIutch Daddy
Aphrodite
Level 139
God Stats
3W - 8L
1,261 SR
Queue Stats
286W - 296L
1,376 Elo+
Solo
Chernobog
Chernobog
Chelhell
Chernobog
Level 161
God Stats
7W - 7L
1,434 SR
Queue Stats
1,325W - 1,396L
1,482 Elo+
Solo
Martichoras
Martichoras
Mikshwayze
Martichoras
Level 109
God Stats
6W - 7L
1,593 SR
Queue Stats
174W - 191L
1,440 Elo+
Solo
Vamana
Vamana
阴暗的想法
Vamana
Level 100
God Stats
3W - 7L
1,333 SR
Queue Stats
196W - 194L
1,511 Elo+
Solo
Team Averages
Level 133
1,424 SR
1,462 Elo+

VS

Team Averages
Level 103
1,490 SR
1,517 Elo+
Nike
Nike
Conejosaurio241
Nike
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,609 Elo+
Party 1
Ao Kuang
Ao Kuang
CowGurlUp07
Ao Kuang
Level 99
God Stats
4W - 0L
1,728 SR
Queue Stats
487W - 523L
1,489 Elo+
Party 1
Sol
Sol
Haelley
Sol
Level 85
God Stats
18W - 14L
1,542 SR
Queue Stats
377W - 383L
1,498 Elo+
Party 1
Yemoja
Yemoja
The gr8 germ
Yemoja
Level 208
God Stats
1W - 2L
1,175 SR
Queue Stats
422W - 388L
1,577 Elo+
Party 1
Geb
Geb
XBrad3nX
Geb
Level 98
God Stats
7W - 3L
1,506 SR
Queue Stats
176W - 173L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
1
0 / 0 / 0
1,204
241
0
0
0
Aphrodite
CIutch Daddy
Aphrodite
1
0 / 0 / 0
1,204
241
0
0
0
Chernobog
Chelhell
Chernobog
13
2 / 1 / 0
5,612
1,122
4,373
2,871
1,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Martichoras
Mikshwayze
Martichoras
11
0 / 2 / 2
5,232
1,046
4,397
4,091
1,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

9
0 / 0 / 2
4,819
964
1,707
2,153
1,147
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,415
1,283
4,041
5,393
4,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
CowGurlUp07
Ao Kuang
9
0 / 1 / 0
5,545
1,109
771
3,254
1,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
10
0 / 0 / 0
5,581
1,116
490
1,370
358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
11
1 / 0 / 1
6,303
1,261
337
1,966
805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
0 / 1 / 2
5,864
1,173
3,255
6,565
6,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
2
Kills
3
3
Deaths
2
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Aphrodite
CIutch Daddy
Aphrodite
0
0
0
0
L
Chernobog
Chelhell
Chernobog
2
1
0
2
W
2
0
1
2.5
W
Ao Kuang
CowGurlUp07
Ao Kuang
0
1
0
0
W
Sol
0
0
0
0
L
Martichoras
Mikshwayze
Martichoras
0
2
2
0.5
W
Yemoja
1
0
1
1.5
W
0
1
2
1
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,477
Damage
8,894
9,115
Taken
18,548
3,701
Mitigated
14,144
858
Healing
10,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
CIutch Daddy
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
Chelhell
Chernobog
4,373
1,941
0
0
2,871
1,069
0
1,553
1,284
0
12,683
W
4,041
46
1,187
739
5,393
4,681
309
0
5,393
0
12,382
W
Ao Kuang
CowGurlUp07
Ao Kuang
771
197
558
826
3,254
1,622
758
0
3,254
1,830
603
W
Sol
490
61
234
103
1,370
358
2,259
0
1,370
7,537
0
L
Martichoras
Mikshwayze
Martichoras
4,397
819
102
433
4,091
1,485
0
1,694
2,283
0
11,934
W
Yemoja
337
211
5,572
832
1,966
805
743
0
1,966
3,200
116
W
3,255
212
0
384
6,565
6,678
276
0
6,565
6,093
0
L
1,707
961
119
204
2,153
1,147
0
1,386
734
0
2,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,071
Gold Earned
29,708
36
Minions Killed
55
0
Camps Cleared
0
260,886
Distance Traveled
521,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
1,204
241
0
0
0
0
0
L
Aphrodite
1,204
241
0
0
0
0
0
L
Chernobog
5,612
1,122
13
3
0
73,003
0
W
Nike
6,415
1,283
19
4
0
111,034
0
W
Ao Kuang
5,545
1,109
7
1
0
128,024
0
W
Sol
5,581
1,116
16
3
0
91,360
0
L
Martichoras
5,232
1,046
18
4
0
82,048
0
W
Yemoja
6,303
1,261
6
1
0
87,079
0
W
Geb
5,864
1,173
7
1
0
103,681
0
L
Vamana
4,819
964
5
1
0
105,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role