Player Matchup

Charon
Charon
ElPackDeReuben
Charon
Level 89
God Stats
9W - 6L
1,673 SR
Queue Stats
21W - 27L
1,392 Elo+
Party 1
Sol
Sol
Peabol11
Sol
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,374 Elo+
Party 1
Set
Set
manoloaboy
Set
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 54L
1,371 Elo+
Party 1
Vulcan
Vulcan
manu_guaxe7
Vulcan
Level 111
God Stats
0W - 2L
1,185 SR
Queue Stats
33W - 59L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
severo_mamut2010
Danzaburou
Level 57
God Stats
2W - 4L
1,407 SR
Queue Stats
3W - 21L
1,130 Elo+
Party 1
Team Averages
Level 76
1,453 SR
1,323 Elo+

VS

Team Averages
Level 96
1,722 SR
1,481 Elo+
Serqet
Serqet
Ch4seTheBROO
Serqet
Level 149
God Stats
2W - 1L
1,702 SR
Queue Stats
8W - 4L
1,437 Elo+
Solo
Rama
Rama
SrShark
Rama
Level 80
God Stats
3W - 0L
1,850 SR
Queue Stats
73W - 63L
1,507 Elo+
Party 2
Chaac
Chaac
bagend
Chaac
Level 106
God Stats
182W - 132L
1,570 SR
Queue Stats
796W - 786L
1,420 Elo+
Solo
Hel
Hel
fergames76
Hel
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 61L
1,521 Elo+
Party 2
Bacchus
Bacchus
fuego91
Bacchus
Level 29
God Stats
7W - 0L
1,989 SR
Queue Stats
52W - 42L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,523
411
4,080
5,630
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 3 / 0
4,581
416
1,087
5,901
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 3 / 0
5,442
495
1,582
8,853
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
9
0 / 5 / 0
4,908
446
2,245
6,254
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
severo_mamut2010
Danzaburou
8
0 / 2 / 0
4,891
445
1,722
4,362
1,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
5 / 0 / 6
6,574
598
4,393
4,972
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
SrShark
Rama
11
3 / 0 / 4
6,445
586
5,582
6,705
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
bagend
Chaac
13
6 / 0 / 0
7,505
682
4,404
6,945
3,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 0 / 3
6,731
612
4,051
4,624
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
fuego91
Bacchus
11
2 / 0 / 5
6,400
582
2,639
5,537
4,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
17
17
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Serqet
5
0
6
8
L
0
4
0
0
L
0
3
0
0
W
Rama
SrShark
Rama
3
0
4
5
W
Chaac
bagend
Chaac
6
0
0
6
W
1
0
3
2.5
W
Bacchus
fuego91
Bacchus
2
0
5
4.5
L
0
3
0
0
L
Vulcan
0
5
0
0
L
Danzaburou
severo_mamut2010
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,716
Damage
21,069
31,000
Taken
28,783
10,026
Mitigated
13,206
8,889
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
4,393
859
0
778
4,972
1,922
0
410
4,562
0
32,899
L
4,080
546
145
814
5,630
1,844
0
1,600
4,030
18,484
0
L
1,087
185
0
2,363
5,901
1,503
0
2,480
3,166
21,600
632
W
Rama
SrShark
Rama
5,582
3,657
0
4,026
6,705
1,791
0
2,475
4,230
0
44,909
W
Chaac
bagend
Chaac
4,404
7
0
1,680
6,945
3,738
667
1,839
5,106
0
57,113
W
4,051
192
877
3,086
4,624
1,369
0
1,809
2,815
45,971
2,097
W
Bacchus
fuego91
Bacchus
2,639
367
0
1,180
5,537
4,386
0
1,436
4,101
14,922
0
L
1,582
466
0
3,754
8,853
3,567
0
1,389
7,464
0
38,971
L
Vulcan
2,245
90
0
500
6,254
1,753
0
205
5,891
25,656
0
L
Danzaburou
severo_mamut2010
Danzaburou
1,722
443
0
1,313
4,362
1,359
0
924
3,438
0
25,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,345
Gold Earned
33,655
242
Minions Killed
322
0
Camps Cleared
0
1,013,923
Distance Traveled
1,078,377
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,574
598
55
5
0
235,750
0
L
Charon
4,523
411
25
2
0
203,550
0
L
Sol
4,581
416
34
3
0
193,479
0
W
Rama
6,445
586
63
6
0
196,978
0
W
Chaac
7,505
682
93
8
0
210,781
0
W
Hel
6,731
612
82
7
0
215,083
2
W
Bacchus
6,400
582
29
3
0
219,785
2
L
Set
5,442
495
81
7
0
235,373
0
L
Vulcan
4,908
446
51
5
0
199,898
0
L
Danzaburou
4,891
445
51
5
0
181,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role