Player Matchup

Thor
Thor
 
Thor
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Local420Dad
Sol
Level 157
God Stats
9W - 6L
1,556 SR
Queue Stats
308W - 314L
1,492 Elo+
Party 2
Xing Tian
Xing Tian
nooveau1
Xing Tian
Level 115
God Stats
1W - 1L
1,302 SR
Queue Stats
107W - 104L
1,457 Elo+
Party 2
Zeus
Zeus
wolfstar314
Zeus
Level 157
God Stats
2W - 1L
1,447 SR
Queue Stats
48W - 30L
1,587 Elo+
Solo
Team Averages
Level 167
1,461 SR
1,507 Elo+

VS

Team Averages
Level 142
1,622 SR
1,592 Elo+
Anhur
Anhur
XxElderGod1xX
Anhur
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,535 Elo+
Party 1
Chernobog
Chernobog
XxElderLordxX
Chernobog
Level 126
God Stats
1W - 1L
1,748 SR
Queue Stats
8W - 7L
1,683 Elo+
Party 1
Chaac
Chaac
nano360
Chaac
Level 146
God Stats
14W - 9L
1,665 SR
Queue Stats
470W - 480L
1,549 Elo+
Solo
Persephone
Persephone
utaaxghoul
Persephone
Level 146
God Stats
4W - 3L
1,697 SR
Queue Stats
223W - 176L
1,585 Elo+
Solo
Nox
Nox
veuse
Nox
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
9 / 3 / 5
9,325
933
11,748
7,641
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Odin
 
Odin
14
3 / 2 / 12
8,383
838
3,871
10,521
11,423
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 0 / 15
10,035
1,004
12,430
11,023
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Xing Tian
nooveau1
Xing Tian
13
1 / 4 / 19
8,768
877
5,586
15,678
13,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 0 / 6
9,287
929
9,973
4,174
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
7,141
714
3,921
8,281
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
XxElderLordxX
Chernobog
12
3 / 5 / 1
7,268
727
3,985
8,911
2,570
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
nano360
Chaac
12
2 / 4 / 4
7,847
785
9,722
13,489
11,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
utaaxghoul
Persephone
12
0 / 5 / 4
7,311
731
9,087
7,845
2,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nox
veuse
Nox
14
2 / 4 / 1
8,115
812
3,507
7,422
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
23
Kills
7
9
Deaths
23
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
9
3
5
3.83
W
Odin
 
Odin
3
2
12
4.5
W
4
0
15
11.5
L
0
5
4
0.4
L
Chernobog
XxElderLordxX
Chernobog
3
5
1
0.7
L
Chaac
nano360
Chaac
2
4
4
1
W
Xing Tian
nooveau1
Xing Tian
1
4
19
2.63
L
Persephone
utaaxghoul
Persephone
0
5
4
0.4
L
Nox
veuse
Nox
2
4
1
0.63
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,608
Damage
30,222
49,037
Taken
45,948
34,802
Mitigated
20,905
14,513
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,748
1,377
15
538
7,641
3,371
881
1,849
5,792
0
20,231
W
Odin
 
Odin
3,871
658
913
2,072
10,521
11,423
196
2,338
8,183
463
4,941
W
12,430
3,679
1,383
3,464
11,023
5,036
2,687
2,557
8,466
37,428
2,592
L
3,921
1,699
0
500
8,281
2,423
0
5,268
3,013
0
7,197
L
Chernobog
XxElderLordxX
Chernobog
3,985
1,884
802
1,420
8,911
2,570
0
5,700
3,211
0
13,904
L
Chaac
nano360
Chaac
9,722
1,403
27
4,373
13,489
11,604
0
9,108
4,381
0
14,982
W
Xing Tian
nooveau1
Xing Tian
5,586
418
2,052
3,581
15,678
13,362
27
4,938
10,740
7,357
0
L
Persephone
utaaxghoul
Persephone
9,087
337
0
1,803
7,845
2,025
0
4,372
3,464
18,797
0
L
Nox
veuse
Nox
3,507
113
0
723
7,422
2,283
0
2,907
4,515
18,338
0
W
9,973
604
99
396
4,174
1,610
1,007
912
3,262
21,106
184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,798
Gold Earned
37,682
117
Minions Killed
99
0
Camps Cleared
0
981,368
Distance Traveled
816,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,325
933
18
2
0
196,926
0
W
Odin
8,383
838
1
0
0
217,310
0
W
Sol
10,035
1,004
71
7
0
199,445
0
L
Anhur
7,141
714
11
1
0
177,660
0
L
Chernobog
7,268
727
18
2
0
181,082
0
L
Chaac
7,847
785
8
1
0
139,840
0
W
Xing Tian
8,768
877
1
0
0
184,130
0
L
Persephone
7,311
731
18
2
0
163,453
0
L
Nox
8,115
812
44
4
0
154,220
0
W
Zeus
9,287
929
26
3
0
183,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role