Player Matchup

Nemesis
Nemesis
Platinum III
EDUARDINS101
Nemesis
Platinum III
Level 147
God Stats
23W - 20L
1,568 SR
Queue Stats
506W - 501L
1,881 MMR
Solo
Cerberus
Cerberus
Gold I
MagiikzDynamo
Cerberus
Gold I
Level 127
God Stats
7W - 4L
1,567 SR
Queue Stats
144W - 147L
1,723 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
b27x
Hou Yi
Diamond IV
Level 159
God Stats
14W - 10L
1,605 SR
Queue Stats
269W - 244L
2,136 MMR
Solo
Agni
Agni
Platinum III
muhammed_061
Agni
Platinum III
Level 155
God Stats
20W - 15L
1,694 SR
Queue Stats
111W - 104L
2,009 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
白羊的芒吉
Cthulhu
Platinum IV
Level 67
God Stats
18W - 11L
1,658 SR
Queue Stats
118W - 124L
1,863 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,618 SR
1,923 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 167
1,508 SR
1,811 MMR
Chang'e
Chang'e
Platinum I
 
Chang'e
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum V
IdontlikeVodka
Janus
Platinum V
Level 159
God Stats
7W - 9L
1,559 SR
Queue Stats
104W - 97L
1,862 MMR
Solo
Charybdis
Charybdis
Diamond IV
T0tal90
Charybdis
Diamond IV
Level 218
God Stats
15W - 13L
1,615 SR
Queue Stats
80W - 62L
2,027 MMR
Solo
Awilix
Awilix
Diamond V
TheYaco82
Awilix
Diamond V
Level 145
God Stats
1W - 3L
1,368 SR
Queue Stats
215W - 204L
2,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EDUARDINS101
Nemesis
7
2 / 0 / 2
3,770
754
1,489
2,754
761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
MagiikzDynamo
Cerberus
7
1 / 1 / 1
3,852
770
1,162
3,905
2,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
b27x
Hou Yi
6
1 / 0 / 2
3,192
638
2,357
3,312
768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

7
0 / 0 / 0
3,796
759
523
1,858
433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 0 / 2
3,556
711
1,860
3,667
1,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Ao KuangMedusaAthenaVamana

VS

Bans
Bake KujiraSusanoSerqetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
1 / 2 / 0
3,746
749
2,017
3,465
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
 
Sobek
5
0 / 1 / 0
3,359
672
1,399
3,874
2,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,375
675
2,285
2,474
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
T0tal90
Charybdis
5
0 / 1 / 0
3,150
630
2,791
2,790
724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
TheYaco82
Awilix
4
0 / 0 / 0
2,772
554
0
1,051
270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
5
Kills
1
1
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
0
0.5
L
Sobek
 
Sobek
0
1
0
0
W
Nemesis
EDUARDINS101
Nemesis
2
0
2
3
L
0
1
0
0
W
Cerberus
MagiikzDynamo
Cerberus
1
1
1
1.5
L
Charybdis
T0tal90
Charybdis
0
1
0
0
L
Awilix
TheYaco82
Awilix
0
0
0
0
W
Hou Yi
b27x
Hou Yi
1
0
2
2
W
0
0
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,391
Damage
8,492
15,496
Taken
13,654
5,680
Mitigated
4,330
6,367
Healing
5,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,017
58
0
1,568
3,465
659
0
1,069
2,396
16,522
0
L
Sobek
 
Sobek
1,399
132
0
1,495
3,874
2,130
0
899
2,975
7,582
0
W
Nemesis
EDUARDINS101
Nemesis
1,489
524
0
561
2,754
761
0
588
2,072
0
18,039
L
2,285
315
0
703
2,474
547
0
590
1,824
17,453
0
W
Cerberus
MagiikzDynamo
Cerberus
1,162
41
0
1,731
3,905
2,114
0
1,463
2,112
14,821
1,591
L
Charybdis
T0tal90
Charybdis
2,791
1,772
0
1,501
2,790
724
0
834
1,956
0
22,385
L
Awilix
TheYaco82
Awilix
0
0
0
0
1,051
270
0
0
1,051
0
5,559
W
Hou Yi
b27x
Hou Yi
2,357
1,536
0
1,676
3,312
768
0
1,378
1,862
0
11,262
W
523
51
0
600
1,858
433
0
719
1,045
20,269
592
W
1,860
181
0
1,799
3,667
1,604
0
931
2,704
9,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,166
Gold Earned
16,402
157
Minions Killed
136
0
Camps Cleared
0
541,095
Distance Traveled
486,254
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,746
749
38
8
0
103,726
0
L
Sobek
3,359
672
12
2
0
112,960
2
W
Nemesis
3,770
754
35
7
0
140,459
0
L
Janus
3,375
675
33
7
0
111,823
0
W
Cerberus
3,852
770
36
7
0
77,706
0
L
Charybdis
3,150
630
39
8
0
91,337
0
L
Awilix
2,772
554
14
3
0
66,408
0
W
Hou Yi
3,192
638
26
5
0
101,504
0
W
Agni
3,796
759
51
10
0
104,549
0
W
Cthulhu
3,556
711
9
2
0
116,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role