Player Matchup

Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Arisen Neko
Geb
Level 215
God Stats
18W - 17L
1,548 SR
Queue Stats
203W - 216L
1,504 Elo+
Solo
Nu Wa
Nu Wa
Rvfty
Nu Wa
Level 65
God Stats
5W - 7L
1,491 SR
Queue Stats
130W - 85L
1,554 Elo+
Solo
Raijin
Raijin
ToadxSage23
Raijin
Level 157
God Stats
8W - 9L
1,507 SR
Queue Stats
168W - 157L
1,483 Elo+
Solo
Arachne
Arachne
Zashary
Arachne
Level 148
God Stats
27W - 17L
1,722 SR
Queue Stats
351W - 332L
1,606 Elo+
Solo
Team Averages
Level 146
1,554 SR
1,530 Elo+

VS

Team Averages
Level 149
1,533 SR
1,531 Elo+
Yu Huang
Yu Huang
NaJeZ
Yu Huang
Level 128
God Stats
12W - 13L
1,536 SR
Queue Stats
383W - 368L
1,534 Elo+
Solo
Hou Yi
Hou Yi
Rushology
Hou Yi
Level 240
God Stats
1W - 1L
1,737 SR
Queue Stats
244W - 213L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
YourGmasLover
Sun Wukong
Level 79
God Stats
7W - 7L
1,569 SR
Queue Stats
183W - 172L
1,502 Elo+
Solo
Bacchus
Bacchus
cambdot
Bacchus
Level 104
God Stats
1W - 3L
1,244 SR
Queue Stats
165W - 153L
1,500 Elo+
Solo
Arachne
Arachne
sincereapology
Arachne
Level 195
God Stats
21W - 30L
1,578 SR
Queue Stats
307W - 314L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
4 / 1 / 1
8,276
637
10,147
10,615
3,275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 6
7,202
554
4,200
11,302
7,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Rvfty
Nu Wa
15
5 / 0 / 3
9,561
735
14,022
4,812
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
13
1 / 2 / 3
7,638
588
5,169
6,552
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Zashary
Arachne
13
3 / 0 / 3
7,530
579
4,081
10,923
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
NaJeZ
Yu Huang
13
1 / 1 / 0
6,790
522
6,125
7,681
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Rushology
Hou Yi
12
1 / 3 / 2
6,632
510
10,995
12,013
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
YourGmasLover
Sun Wukong
11
0 / 4 / 0
6,063
466
2,342
11,057
4,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
cambdot
Bacchus
10
0 / 2 / 2
6,362
489
4,510
12,264
10,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 3 / 1
5,985
460
3,337
11,087
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
4
4
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
1
4.5
W
0
1
6
3
L
Yu Huang
NaJeZ
Yu Huang
1
1
0
1
L
Hou Yi
Rushology
Hou Yi
1
3
2
0.67
W
Nu Wa
Rvfty
Nu Wa
5
0
3
6.5
W
Raijin
1
2
3
1.25
L
Sun Wukong
YourGmasLover
Sun Wukong
0
4
0
0
W
Arachne
Zashary
Arachne
3
0
3
4.5
L
Bacchus
cambdot
Bacchus
0
2
2
0.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,619
Damage
27,309
44,204
Taken
54,102
18,132
Mitigated
24,227
15,025
Healing
19,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,147
8,661
0
5,836
10,615
3,275
1,050
1,053
9,562
0
69,839
W
4,200
624
0
2,138
11,302
7,178
148
4,050
7,114
17,143
0
L
Yu Huang
NaJeZ
Yu Huang
6,125
99
0
2,415
7,681
1,819
0
3,954
3,033
55,759
2,848
L
Hou Yi
Rushology
Hou Yi
10,995
6,070
0
6,177
12,013
3,778
0
1,931
9,952
0
65,555
W
Nu Wa
Rvfty
Nu Wa
14,022
5,016
0
625
4,812
1,370
612
471
3,943
65,684
1,471
W
Raijin
5,169
101
0
1,750
6,552
2,010
0
3,036
3,104
49,554
0
L
Sun Wukong
YourGmasLover
Sun Wukong
2,342
0
0
3,765
11,057
4,729
0
7,080
3,393
0
44,720
W
Arachne
Zashary
Arachne
4,081
2,900
0
4,676
10,923
4,299
0
1,599
9,222
0
52,881
L
Bacchus
cambdot
Bacchus
4,510
834
0
4,001
12,264
10,744
0
5,125
6,785
18,112
1,398
L
3,337
2,472
0
2,819
11,087
3,157
7
3,124
7,627
0
38,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,207
Gold Earned
31,832
444
Minions Killed
385
0
Camps Cleared
0
1,324,422
Distance Traveled
1,295,117
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,276
637
125
10
0
248,523
1
W
Geb
7,202
554
23
2
0
273,780
4
L
Yu Huang
6,790
522
124
10
0
250,414
0
L
Hou Yi
6,632
510
98
8
0
232,278
2
W
Nu Wa
9,561
735
115
9
0
227,339
0
W
Raijin
7,638
588
106
8
0
244,467
6
L
Sun Wukong
6,063
466
69
5
0
244,354
0
W
Arachne
7,530
579
75
6
0
330,313
0
L
Bacchus
6,362
489
33
3
0
278,641
0
L
Arachne
5,985
460
61
5
0
289,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role