Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Lore112
Skadi
Level 129
God Stats
9W - 15L
1,141 SR
Queue Stats
155W - 133L
1,539 Elo+
Solo
Loki
Loki
Potatosystem
Loki
Level 159
God Stats
27W - 27L
1,461 SR
Queue Stats
244W - 302L
1,519 Elo+
Solo
Agni
Agni
develinside
Agni
Level 162
God Stats
65W - 59L
1,495 SR
Queue Stats
462W - 448L
1,506 Elo+
Solo
Team Averages
Level 127
1,419 SR
1,513 Elo+

VS

Team Averages
Level 137
1,520 SR
1,470 Elo+
Neith
Neith
NonChinesePanda
Neith
Level 125
God Stats
9W - 5L
1,882 SR
Queue Stats
144W - 143L
1,517 Elo+
Solo
Athena
Athena
PersephonesWife
Athena
Level 122
God Stats
0W - 2L
1,219 SR
Queue Stats
9W - 17L
1,347 Elo+
Solo
Hachiman
Hachiman
SpiiiKyy
Hachiman
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,430 Elo+
Solo
Janus
Janus
cαsε
Janus
Level 129
God Stats
2W - 4L
1,303 SR
Queue Stats
204W - 171L
1,527 Elo+
Party 1
Kali
Kali
Ωиγχ
Kali
Level 165
God Stats
5W - 3L
1,698 SR
Queue Stats
190W - 166L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
5 / 0 / 2
4,305
861
2,334
3,477
1,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
 
Cerberus
7
0 / 0 / 1
3,524
705
1,671
3,136
1,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Lore112
Skadi
7
1 / 0 / 3
4,045
809
1,878
1,099
261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 1 / 0
3,312
662
1,045
3,253
709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 2
4,071
814
1,726
1,681
385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,527
705
1,534
3,654
861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
3,052
610
203
3,122
1,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
SpiiiKyy
Hachiman
2
0 / 2 / 0
2,612
522
841
1,443
321
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
cαsε
Janus
7
0 / 2 / 2
3,474
695
1,764
2,327
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
7
2 / 1 / 0
3,809
762
1,802
4,607
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
2
2
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
0
2
6
W
Cerberus
 
Cerberus
0
0
1
0.5
W
Skadi
Lore112
Skadi
1
0
3
2.5
L
0
1
0
0
L
0
2
0
0
W
1
1
0
1
L
Hachiman
SpiiiKyy
Hachiman
0
2
0
0
L
Janus
cαsε
Janus
0
2
2
0.5
W
1
1
2
2
L
Kali
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,654
Damage
6,144
12,646
Taken
15,153
4,367
Mitigated
4,269
5,547
Healing
4,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,334
899
131
1,107
3,477
1,568
0
837
2,552
8,027
1,036
W
Cerberus
 
Cerberus
1,671
126
0
1,571
3,136
1,444
0
0
3,136
18,484
2,462
W
Skadi
Lore112
Skadi
1,878
1,131
0
250
1,099
261
0
60
1,039
0
23,077
L
1,534
591
0
1,554
3,654
861
0
1,959
1,695
0
19,233
L
203
148
0
194
3,122
1,263
0
762
2,360
8,393
0
W
1,045
397
0
2,134
3,253
709
0
432
2,738
0
18,151
L
Hachiman
SpiiiKyy
Hachiman
841
465
0
148
1,443
321
0
706
737
0
4,956
L
Janus
cαsε
Janus
1,764
196
0
421
2,327
581
0
1,163
984
14,287
365
W
1,726
164
0
354
1,681
385
0
317
1,285
18,559
556
L
Kali
1,802
1,071
0
2,404
4,607
1,243
0
753
3,806
0
14,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,257
Gold Earned
16,474
193
Minions Killed
120
0
Camps Cleared
0
535,312
Distance Traveled
463,594
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,305
861
14
3
0
114,574
2
W
Cerberus
3,524
705
61
12
0
97,616
0
W
Skadi
4,045
809
47
9
0
114,048
0
L
Neith
3,527
705
36
7
0
79,661
0
L
Athena
3,052
610
6
1
0
106,444
2
W
Loki
3,312
662
35
7
0
124,485
0
L
Hachiman
2,612
522
8
2
0
48,398
0
L
Janus
3,474
695
36
7
0
112,472
0
W
Agni
4,071
814
36
7
0
84,589
0
L
Kali
3,809
762
34
7
0
116,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role