Player Matchup

Nike
Nike
BonjourCP
Nike
Level 86
God Stats
2W - 1L
1,312 SR
Queue Stats
89W - 93L
1,507 Elo+
Party 1
Rama
Rama
HodenSchlepper
Rama
Level 122
God Stats
7W - 4L
1,766 SR
Queue Stats
352W - 84L
1,791 Elo+
Party 2
Raijin
Raijin
JoeIsNEG
Raijin
Level 159
God Stats
4W - 1L
1,842 SR
Queue Stats
88W - 72L
1,554 Elo+
Party 1
King Arthur
King Arthur
SchneedleWoods
King Arthur
Level 149
God Stats
1W - 1L
1,814 SR
Queue Stats
382W - 99L
1,791 Elo+
Party 2
Cernunnos
Cernunnos
rc Cheeky
Cernunnos
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 36L
1,525 Elo+
Party 1
Team Averages
Level 120
1,647 SR
1,634 Elo+

VS

Team Averages
Level 100
1,517 SR
1,476 Elo+
Ao Kuang
Ao Kuang
AbcenTLiquid
Ao Kuang
Level 126
God Stats
7W - 3L
1,562 SR
Queue Stats
348W - 289L
1,487 Elo+
Solo
Cabrakan
Cabrakan
NotHinoy
Cabrakan
Level 127
God Stats
1W - 1L
1,478 SR
Queue Stats
71W - 74L
1,506 Elo+
Party 3
Nu Wa
Nu Wa
PaxPek
Nu Wa
Level 149
God Stats
2W - 1L
1,613 SR
Queue Stats
196W - 216L
1,382 Elo+
Solo
Kuzenbo
Kuzenbo
klimq
Kuzenbo
Level 27
God Stats
5W - 2L
1,640 SR
Queue Stats
149W - 133L
1,527 Elo+
Solo
Rama
Rama
siul1555
Rama
Level 69
God Stats
1W - 1L
1,292 SR
Queue Stats
20W - 24L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
3 / 9 / 10
9,781
652
9,908
19,006
20,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 7 / 10
11,020
735
16,740
14,221
5,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
JoeIsNEG
Raijin
19
10 / 5 / 8
12,326
822
24,789
11,945
4,979
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SchneedleWoods
King Arthur
15
1 / 6 / 11
9,249
617
5,121
16,203
17,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
rc Cheeky
Cernunnos
16
3 / 6 / 12
10,393
693
12,663
11,564
4,277
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AbcenTLiquid
Ao Kuang
19
13 / 4 / 15
12,701
847
12,581
17,674
20,709
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
NotHinoy
Cabrakan
18
2 / 4 / 23
11,192
746
8,263
18,025
25,333
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
PaxPek
Nu Wa
19
6 / 3 / 19
12,404
827
18,343
11,610
5,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
klimq
Kuzenbo
18
4 / 4 / 17
10,988
733
12,353
20,842
35,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
19
8 / 5 / 13
12,070
805
15,491
13,954
6,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
120
20
Kills
33
33
Deaths
20
51
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AbcenTLiquid
Ao Kuang
13
4
15
5.13
L
Nike
3
9
10
0.89
L
3
7
10
1.14
L
Raijin
JoeIsNEG
Raijin
10
5
8
2.8
W
Cabrakan
NotHinoy
Cabrakan
2
4
23
3.38
W
Nu Wa
PaxPek
Nu Wa
6
3
19
5.17
L
King Arthur
SchneedleWoods
King Arthur
1
6
11
1.08
W
Kuzenbo
klimq
Kuzenbo
4
4
17
3.13
L
Cernunnos
rc Cheeky
Cernunnos
3
6
12
1.5
W
Rama
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,221
Damage
67,031
72,939
Taken
82,105
52,312
Mitigated
93,586
8,853
Healing
31,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AbcenTLiquid
Ao Kuang
12,581
2,301
1,300
5,959
17,674
20,709
1,544
6,722
10,952
20,321
0
L
Nike
9,908
317
520
685
19,006
20,589
0
10,974
7,349
0
21,687
L
16,740
10,934
0
1,711
14,221
5,302
1,391
9,907
4,063
0
49,891
L
Raijin
JoeIsNEG
Raijin
24,789
1,321
934
1,783
11,945
4,979
528
9,932
1,336
55,881
424
W
Cabrakan
NotHinoy
Cabrakan
8,263
1,063
1,128
3,434
18,025
25,333
616
3,640
14,385
17,601
193
W
Nu Wa
PaxPek
Nu Wa
18,343
3,323
3,426
4,116
11,610
5,300
2,134
3,752
7,858
43,640
0
L
King Arthur
SchneedleWoods
King Arthur
5,121
511
740
340
16,203
17,165
256
9,051
6,811
0
11,209
W
Kuzenbo
klimq
Kuzenbo
12,353
2,794
1,650
6,582
20,842
35,303
638
5,913
14,929
18,665
569
L
Cernunnos
rc Cheeky
Cernunnos
12,663
3,586
1,080
1,060
11,564
4,277
1,396
8,817
2,434
0
29,328
W
Rama
15,491
8,607
1,357
2,844
13,954
6,941
1,960
4,592
9,362
0
44,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,769
Gold Earned
59,355
200
Minions Killed
154
0
Camps Cleared
0
1,164,772
Distance Traveled
1,354,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,701
847
22
1
0
246,435
0
L
Nike
9,781
652
11
1
0
233,759
0
L
Rama
11,020
735
68
5
0
224,628
0
L
Raijin
12,326
822
75
5
0
248,169
0
W
Cabrakan
11,192
746
23
2
0
293,611
0
W
Nu Wa
12,404
827
28
2
0
266,419
0
L
King Arthur
9,249
617
9
1
0
233,203
0
W
Kuzenbo
10,988
733
20
1
0
301,090
0
L
Cernunnos
10,393
693
37
2
0
225,013
0
W
Rama
12,070
805
61
4
0
246,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role