Player Matchup

Khepri
Khepri
AdrenalinAddict
Khepri
Level 155
God Stats
5W - 4L
1,731 SR
Queue Stats
368W - 344L
1,584 Elo+
Solo
Persephone
Persephone
Terrormauszi
Persephone
Level 157
God Stats
79W - 73L
1,516 SR
Queue Stats
333W - 333L
1,524 Elo+
Solo
Vamana
Vamana
calydzienkucam
Vamana
Level 129
God Stats
41W - 25L
1,673 SR
Queue Stats
126W - 119L
1,529 Elo+
Solo
Sol
Sol
der3984
Sol
Level 149
God Stats
3W - 2L
1,879 SR
Queue Stats
304W - 264L
1,652 Elo+
Solo
Loki
Loki
supermagnum
Loki
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 44L
1,653 Elo+
Solo
Team Averages
Level 138
1,660 SR
1,588 Elo+

VS

Team Averages
Level 153
1,535 SR
1,551 Elo+
Danzaburou
Danzaburou
Doints
Danzaburou
Level 126
God Stats
23W - 18L
1,634 SR
Queue Stats
108W - 63L
1,598 Elo+
Solo
Anhur
Anhur
SteelLord
Anhur
Level 160
God Stats
2W - 6L
1,263 SR
Queue Stats
423W - 411L
1,512 Elo+
Solo
Janus
Janus
Sylvaneon
Janus
Level 143
God Stats
8W - 5L
1,632 SR
Queue Stats
229W - 217L
1,595 Elo+
Solo
Bellona
Bellona
Zigarrah
Bellona
Level 188
God Stats
30W - 19L
1,669 SR
Queue Stats
686W - 642L
1,521 Elo+
Solo
Atlas
Atlas
elmacko97
Atlas
Level 146
God Stats
13W - 11L
1,477 SR
Queue Stats
201W - 167L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,758
752
1,934
5,861
1,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Terrormauszi
Persephone
7
0 / 3 / 0
3,655
731
775
2,550
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 0
3,525
705
1,836
3,690
2,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sol
5
0 / 3 / 1
3,179
636
1,244
2,485
358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
1 / 2 / 0
3,626
725
1,599
4,724
1,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Doints
Danzaburou
7
2 / 1 / 2
4,786
957
2,290
4,658
1,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Anhur
SteelLord
Anhur
8
3 / 0 / 1
4,510
902
3,998
3,553
1,030
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Sylvaneon
Janus
8
2 / 0 / 3
4,568
914
1,340
1,411
286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Zigarrah
Bellona
6
0 / 0 / 1
3,797
759
3,155
4,659
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
elmacko97
Atlas
7
3 / 1 / 2
4,052
810
2,019
3,836
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
10
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Danzaburou
Doints
Danzaburou
2
1
2
3
W
Anhur
SteelLord
Anhur
3
0
1
3.5
W
Janus
Sylvaneon
Janus
2
0
3
3.5
L
Persephone
Terrormauszi
Persephone
0
3
0
0
W
Bellona
Zigarrah
Bellona
0
0
1
0.5
L
0
1
0
0
L
Sol
0
3
1
0.17
W
Atlas
elmacko97
Atlas
3
1
2
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,388
Damage
12,802
19,310
Taken
18,117
5,932
Mitigated
7,212
5,285
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,934
241
0
1,976
5,861
1,897
0
13
5,848
8,759
1,832
W
Danzaburou
Doints
Danzaburou
2,290
1,446
0
2,740
4,658
1,588
0
1,778
2,782
0
17,659
W
Anhur
SteelLord
Anhur
3,998
2,747
0
1,710
3,553
1,030
0
1,609
1,944
0
21,683
W
Janus
Sylvaneon
Janus
1,340
144
0
524
1,411
286
0
0
1,411
25,478
0
L
Persephone
Terrormauszi
Persephone
775
51
0
160
2,550
508
0
1,214
1,236
15,406
0
W
Bellona
Zigarrah
Bellona
3,155
1,064
0
2,040
4,659
2,983
0
0
4,346
0
20,212
L
1,836
805
0
948
3,690
2,077
0
590
3,100
0
17,206
L
Sol
1,244
481
0
471
2,485
358
0
543
1,942
10,308
2,117
W
Atlas
elmacko97
Atlas
2,019
742
0
1,712
3,836
1,325
0
156
3,680
12,998
550
L
1,599
510
0
1,730
4,724
1,092
0
878
3,819
0
14,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,743
Gold Earned
21,713
148
Minions Killed
190
0
Camps Cleared
0
578,442
Distance Traveled
585,733
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,758
752
6
1
0
126,974
2
W
Danzaburou
4,786
957
14
3
0
117,134
0
W
Anhur
4,510
902
41
8
0
104,487
0
W
Janus
4,568
914
67
13
0
119,437
2
L
Persephone
3,655
731
42
8
0
121,432
2
W
Bellona
3,797
759
36
7
0
116,266
0
L
Vamana
3,525
705
34
7
0
108,192
2
L
Sol
3,179
636
42
8
0
88,325
0
W
Atlas
4,052
810
32
6
0
128,409
1
L
Loki
3,626
725
24
5
0
133,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role