Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
milanai_177
Cliodhna
Level 125
God Stats
42W - 29L
1,605 SR
Queue Stats
121W - 131L
1,428 Elo+
Solo
Tyr
Tyr
xx_viper_isback
Tyr
Level 153
God Stats
18W - 13L
1,647 SR
Queue Stats
264W - 315L
1,425 Elo+
Party 1
Team Averages
Level 108
1,584 SR
1,451 Elo+

VS

Team Averages
Level 128
1,475 SR
1,389 Elo+
Poseidon
Poseidon
Jinzo97
Poseidon
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 94L
1,332 Elo+
Solo
Gilgamesh
Gilgamesh
WhiteBacon-strip
Gilgamesh
Level 143
God Stats
28W - 33L
1,440 SR
Queue Stats
77W - 98L
1,378 Elo+
Solo
Hun Batz
Hun Batz
yucks_junks
Hun Batz
Level 133
God Stats
64W - 65L
1,485 SR
Queue Stats
128W - 125L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 1 / 3
8,095
810
4,422
5,349
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
milanai_177
Cliodhna
14
2 / 1 / 5
8,585
859
7,655
5,502
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
2 / 0 / 5
8,202
820
5,187
4,965
4,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jinzo97
Poseidon
13
2 / 2 / 0
7,695
770
3,190
4,698
1,473
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
12
0 / 1 / 2
6,895
690
3,834
9,143
4,495
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
yucks_junks
Hun Batz
12
0 / 4 / 1
7,282
728
4,161
7,064
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
3
4.5
L
Poseidon
Jinzo97
Poseidon
2
2
0
1
L
Gilgamesh
0
1
2
1
W
Cliodhna
milanai_177
Cliodhna
2
1
5
4.5
W
2
0
5
4.5
L
Hun Batz
yucks_junks
Hun Batz
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,264
Damage
11,185
15,816
Taken
20,905
8,544
Mitigated
8,920
6,317
Healing
3,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,422
440
273
2,374
5,349
2,581
381
1,201
4,125
25,250
0
L
Poseidon
Jinzo97
Poseidon
3,190
103
0
303
4,698
1,473
0
507
4,173
20,495
653
L
Gilgamesh
3,834
702
0
1,889
9,143
4,495
0
2,354
6,777
0
9,934
W
Cliodhna
milanai_177
Cliodhna
7,655
815
0
2,229
5,502
1,884
756
695
4,780
0
36,174
W
5,187
562
0
1,441
4,965
4,079
0
1,123
3,788
0
14,636
L
Hun Batz
yucks_junks
Hun Batz
4,161
667
0
966
7,064
2,952
0
1,626
5,438
0
30,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,882
Gold Earned
21,872
139
Minions Killed
104
0
Camps Cleared
0
599,481
Distance Traveled
540,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,095
810
50
5
0
176,580
0
L
Poseidon
7,695
770
36
4
0
190,503
0
L
Gilgamesh
6,895
690
16
2
0
166,024
0
W
Cliodhna
8,585
859
62
6
0
204,535
0
W
Tyr
8,202
820
27
3
0
218,366
0
L
Hun Batz
7,282
728
52
5
0
183,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role