Player Matchup

Terra
Terra
 
Terra
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
C6Rhymes4Crimes
Hun Batz
Level 133
God Stats
5W - 6L
1,488 SR
Queue Stats
557W - 558L
1,483 Elo+
Solo
Thoth
Thoth
GolDDovah
Thoth
Level 148
God Stats
1W - 2L
1,508 SR
Queue Stats
124W - 131L
1,515 Elo+
Solo
Hachiman
Hachiman
TheDominoTTV
Hachiman
Level 129
God Stats
3W - 8L
1,505 SR
Queue Stats
199W - 196L
1,488 Elo+
Solo
Team Averages
Level 149
1,500 SR
1,497 Elo+

VS

Team Averages
Level 143
1,444 SR
1,542 Elo+
Poseidon
Poseidon
 
Poseidon
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CabezaDeTermo
Vulcan
Level 184
God Stats
28W - 21L
1,552 SR
Queue Stats
120W - 125L
1,508 Elo+
Solo
Fafnir
Fafnir
LeeroyJ64
Fafnir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,608 Elo+
Solo
Arachne
Arachne
Obsidiian-
Arachne
Level 119
God Stats
12W - 9L
1,517 SR
Queue Stats
220W - 215L
1,543 Elo+
Solo
King Arthur
King Arthur
xMARSHx
King Arthur
Level 87
God Stats
1W - 4L
1,152 SR
Queue Stats
116W - 91L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 2 / 1
4,973
995
3,148
5,379
2,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Odin
 
Odin
7
0 / 0 / 0
4,263
853
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hun Batz
11
1 / 0 / 0
5,192
1,038
1,346
2,858
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
GolDDovah
Thoth
10
0 / 0 / 0
4,862
972
3,180
1,708
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
TheDominoTTV
Hachiman
9
0 / 1 / 1
4,677
935
2,778
2,456
957
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 0 / 3
5,112
1,022
1,215
3,103
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
5,038
1,008
2,842
1,411
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
LeeroyJ64
Fafnir
10
1 / 0 / 2
5,201
1,040
1,928
3,239
3,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Arachne
Obsidiian-
Arachne
9
1 / 1 / 0
5,025
1,005
1,747
2,763
1,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
xMARSHx
King Arthur
9
0 / 0 / 1
4,677
935
1,999
3,831
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
3
3
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
1
0.25
L
Odin
 
Odin
0
0
0
0
W
Poseidon
 
Poseidon
0
0
3
1.5
L
Hun Batz
1
0
0
1
W
1
0
1
1.5
L
Thoth
GolDDovah
Thoth
0
0
0
0
W
Fafnir
LeeroyJ64
Fafnir
1
0
2
2
W
Arachne
Obsidiian-
Arachne
1
1
0
1
L
Hachiman
TheDominoTTV
Hachiman
0
1
1
0.5
W
King Arthur
xMARSHx
King Arthur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,452
Damage
9,731
12,401
Taken
14,347
5,606
Mitigated
7,175
3,380
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,148
302
966
1,542
5,379
2,822
0
2,637
2,742
6,883
1,159
L
Odin
 
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
 
Poseidon
1,215
206
0
750
3,103
817
0
1,888
1,008
16,723
287
L
Hun Batz
1,346
169
0
372
2,858
1,328
0
1,048
1,810
0
15,852
W
2,842
238
0
250
1,411
441
0
788
563
13,643
0
L
Thoth
GolDDovah
Thoth
3,180
30
0
500
1,708
499
0
1,231
477
14,251
0
W
Fafnir
LeeroyJ64
Fafnir
1,928
665
0
1,470
3,239
3,226
0
1,078
2,041
5,770
0
W
Arachne
Obsidiian-
Arachne
1,747
1,349
0
884
2,763
1,047
0
752
1,873
0
3,953
L
Hachiman
TheDominoTTV
Hachiman
2,778
1,801
0
0
2,456
957
0
1,044
1,412
0
12,188
W
King Arthur
xMARSHx
King Arthur
1,999
134
0
170
3,831
1,644
0
855
2,976
0
10,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,967
Gold Earned
25,053
108
Minions Killed
113
0
Camps Cleared
0
427,737
Distance Traveled
522,869
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,973
995
18
4
0
115,351
0
L
Odin
4,263
853
0
0
0
5,222
0
W
Poseidon
5,112
1,022
42
8
0
103,574
0
L
Hun Batz
5,192
1,038
34
7
0
97,300
0
W
Vulcan
5,038
1,008
36
7
0
110,187
1
L
Thoth
4,862
972
29
6
0
114,362
0
W
Fafnir
5,201
1,040
12
2
0
86,814
0
W
Arachne
5,025
1,005
11
2
0
116,162
0
L
Hachiman
4,677
935
27
5
0
95,502
0
W
King Arthur
4,677
935
12
2
0
106,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role