Player Matchup

Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Fontss48
Chiron
Level 149
God Stats
20W - 8L
1,718 SR
Queue Stats
455W - 423L
1,531 Elo+
Solo
King Arthur
King Arthur
chaps btw
King Arthur
Level 41
God Stats
1W - 3L
1,335 SR
Queue Stats
118W - 115L
1,421 Elo+
Solo
Sol
Sol
dariopm21
Sol
Level 65
God Stats
3W - 3L
1,734 SR
Queue Stats
16W - 18L
1,369 Elo+
Solo
Sylvanus
Sylvanus
rpedret
Sylvanus
Level 58
God Stats
11W - 16L
1,430 SR
Queue Stats
78W - 92L
1,455 Elo+
Solo
Team Averages
Level 94
1,543 SR
1,455 Elo+

VS

Team Averages
Level 124
1,525 SR
1,490 Elo+
Kuzenbo
Kuzenbo
Bandits fit
Kuzenbo
Level 106
God Stats
3W - 1L
1,492 SR
Queue Stats
198W - 211L
1,507 Elo+
Party 1
Zeus
Zeus
Danielomelo1991
Zeus
Level 129
God Stats
147W - 130L
1,511 SR
Queue Stats
149W - 132L
1,458 Elo+
Solo
Sobek
Sobek
MrWiggles173
Sobek
Level 95
God Stats
2W - 1L
1,680 SR
Queue Stats
118W - 111L
1,474 Elo+
Party 1
Thor
Thor
Z3LM0
Thor
Level 121
God Stats
22W - 28L
1,437 SR
Queue Stats
537W - 527L
1,521 Elo+
Solo
Shiva
Shiva
kartynezusz
Shiva
Level 168
God Stats
5W - 6L
1,505 SR
Queue Stats
351W - 341L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 4 / 3
7,816
558
10,108
9,365
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Fontss48
Chiron
15
4 / 2 / 0
8,571
612
6,562
9,857
3,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

King Arthur
chaps btw
King Arthur
9
1 / 4 / 0
6,152
439
3,528
9,957
6,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
5 / 4 / 0
6,921
494
7,634
8,104
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sylvanus
rpedret
Sylvanus
1
0 / 0 / 0
4,375
313
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bandits fit
Kuzenbo
13
4 / 4 / 4
8,888
635
5,965
15,503
14,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

12
1 / 2 / 0
7,064
505
2,418
5,008
1,143
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 3 / 5
8,266
590
5,030
13,439
8,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
Z3LM0
Thor
13
1 / 2 / 0
6,868
491
1,515
11,144
3,504
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 2 / 3
9,012
644
8,683
11,842
10,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
13
Kills
14
14
Deaths
13
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
4
3
1.13
W
Kuzenbo
Bandits fit
Kuzenbo
4
4
4
1.5
W
1
2
0
0.5
L
Chiron
Fontss48
Chiron
4
2
0
2
W
4
3
5
2.17
W
Thor
Z3LM0
Thor
1
2
0
0.5
L
King Arthur
chaps btw
King Arthur
1
4
0
0.25
L
5
4
0
1.25
W
4
2
3
2.75
L
Sylvanus
rpedret
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,832
Damage
23,611
37,283
Taken
56,936
17,054
Mitigated
38,593
10,452
Healing
12,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,108
795
0
661
9,365
4,584
0
4,120
5,245
65,016
757
W
Kuzenbo
Bandits fit
Kuzenbo
5,965
2,036
2,618
2,915
15,503
14,558
377
6,834
8,669
33,043
2,390
W
2,418
143
0
0
5,008
1,143
286
976
4,032
31,109
1,397
L
Chiron
Fontss48
Chiron
6,562
1,352
86
3,899
9,857
3,704
216
4,092
5,765
0
67,026
W
5,030
492
454
2,730
13,439
8,741
180
5,994
7,445
32,707
0
W
Thor
Z3LM0
Thor
1,515
290
0
944
11,144
3,504
0
1,284
9,860
0
50,840
L
King Arthur
chaps btw
King Arthur
3,528
245
0
1,798
9,957
6,403
0
526
9,431
0
26,360
L
7,634
2,836
0
3,928
8,104
2,363
953
5,341
2,763
34,426
1,248
W
8,683
857
0
2,367
11,842
10,647
312
2,180
9,662
1,853
56,078
L
Sylvanus
rpedret
Sylvanus
0
0
80
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,835
Gold Earned
40,098
327
Minions Killed
323
0
Camps Cleared
0
927,102
Distance Traveled
1,370,183
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,816
558
117
8
0
288,827
2
W
Kuzenbo
8,888
635
51
4
0
293,755
0
W
Zeus
7,064
505
56
4
0
255,956
0
L
Chiron
8,571
612
115
8
0
267,299
0
W
Sobek
8,266
590
47
3
0
289,270
0
W
Thor
6,868
491
73
5
0
287,498
0
L
King Arthur
6,152
439
47
3
0
182,828
1
L
Sol
6,921
494
48
3
0
188,148
0
W
Shiva
9,012
644
96
7
0
243,704
0
L
Sylvanus
4,375
313
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role