Player Matchup

Ix Chel
Ix Chel
CharxAR
Ix Chel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 97L
1,506 Elo+
Party 1
Ah Puch
Ah Puch
Lingering_Will07
Ah Puch
Level 136
God Stats
2W - 1L
1,749 SR
Queue Stats
38W - 39L
1,473 Elo+
Solo
Ganesha
Ganesha
andrewk-89
Ganesha
Level 182
God Stats
0W - 1L
1,323 SR
Queue Stats
104W - 107L
1,526 Elo+
Party 1
Cernunnos
Cernunnos
aveirobryan2
Cernunnos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 67L
1,426 Elo+
Solo
Charybdis
Charybdis
tuggiez
Charybdis
Level 158
God Stats
7W - 8L
1,577 SR
Queue Stats
393W - 373L
1,514 Elo+
Solo
Team Averages
Level 119
1,530 SR
1,489 Elo+

VS

Team Averages
Level 116
1,525 SR
1,491 Elo+
Artemis
Artemis
 
Artemis
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BrunSkælken
Merlin
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 74L
1,532 Elo+
Solo
Chang'e
Chang'e
Naddar
Chang'e
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 37L
1,304 Elo+
Solo
Ullr
Ullr
SirWongSlap
Ullr
Level 148
God Stats
6W - 5L
1,625 SR
Queue Stats
533W - 546L
1,551 Elo+
Solo
Neith
Neith
theejecuter
Neith
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 46L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CharxAR
Ix Chel
13
1 / 6 / 1
8,001
615
6,766
10,084
3,410
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 6 / 5
9,545
734
18,596
13,083
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
andrewk-89
Ganesha
15
0 / 6 / 5
7,896
607
7,090
10,809
9,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
aveirobryan2
Cernunnos
15
2 / 5 / 2
8,426
648
8,054
10,885
3,921
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charybdis
tuggiez
Charybdis
16
2 / 2 / 4
9,051
696
7,608
10,651
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
5 / 3 / 14
10,250
788
21,232
18,339
6,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
18
4 / 1 / 9
10,350
796
8,021
8,834
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Naddar
Chang'e
16
2 / 2 / 8
9,587
737
3,218
11,016
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
10 / 1 / 8
10,938
841
13,971
12,005
4,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 1 / 12
9,958
766
6,631
12,745
4,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
7
Kills
25
25
Deaths
8
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
3
14
4
W
Merlin
4
1
9
8.5
L
Ix Chel
CharxAR
Ix Chel
1
6
1
0.25
L
2
6
5
0.75
W
Chang'e
Naddar
Chang'e
2
2
8
3
W
10
1
8
14
L
Ganesha
andrewk-89
Ganesha
0
6
5
0.42
L
Cernunnos
aveirobryan2
Cernunnos
2
5
2
0.6
W
4
1
12
10
L
Charybdis
tuggiez
Charybdis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,114
Damage
53,073
55,512
Taken
62,939
27,733
Mitigated
22,292
15,428
Healing
35,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
21,232
1,227
384
1,010
18,339
6,663
602
7,802
10,537
0
28,425
W
Merlin
8,021
125
1,207
1,409
8,834
3,148
843
4,368
4,466
30,012
350
L
Ix Chel
CharxAR
Ix Chel
6,766
213
1,763
1,293
10,084
3,410
0
1,861
8,223
10,861
561
L
18,596
115
1,085
3,832
13,083
4,620
0
2,748
10,335
34,136
72
W
Chang'e
Naddar
Chang'e
3,218
0
18,320
6,251
11,016
3,630
0
4,851
6,165
9,340
145
W
13,971
2,718
1,220
1,010
12,005
4,340
1,561
6,543
5,462
0
22,858
L
Ganesha
andrewk-89
Ganesha
7,090
41
351
1,536
10,809
9,715
0
2,238
8,571
20,977
0
L
Cernunnos
aveirobryan2
Cernunnos
8,054
880
980
1,261
10,885
3,921
0
2,446
8,439
0
21,530
W
6,631
1,093
785
3,515
12,745
4,511
682
8,448
4,297
0
30,600
L
Charybdis
tuggiez
Charybdis
7,608
1,130
882
2,445
10,651
6,067
0
1,930
8,721
0
22,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,919
Gold Earned
51,083
130
Minions Killed
186
0
Camps Cleared
0
1,053,220
Distance Traveled
1,224,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,250
788
21
2
0
282,786
0
W
Merlin
10,350
796
49
4
0
227,234
0
L
Ix Chel
8,001
615
22
2
0
223,943
0
L
Ah Puch
9,545
734
37
3
0
239,408
0
W
Chang'e
9,587
737
17
1
0
219,036
0
W
Ullr
10,938
841
34
3
0
249,617
0
L
Ganesha
7,896
607
0
0
0
179,724
0
L
Cernunnos
8,426
648
30
2
0
205,206
0
W
Neith
9,958
766
65
5
0
245,470
0
L
Charybdis
9,051
696
41
3
0
204,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role