Player Matchup

Neith
Neith
LoboEvolution1
Neith
Level 100
God Stats
9W - 9L
1,666 SR
Queue Stats
240W - 287L
1,492 Elo+
Solo
Ymir
Ymir
MrSudowoodooo
Ymir
Level 158
God Stats
0W - 2L
1,282 SR
Queue Stats
198W - 195L
1,523 Elo+
Solo
Poseidon
Poseidon
POTATOGODSUCK
Poseidon
Level 63
God Stats
13W - 18L
1,416 SR
Queue Stats
187W - 189L
1,439 Elo+
Solo
Lancelot
Lancelot
da1qui1r1
Lancelot
Level 26
God Stats
0W - 2L
1,466 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
n Aeon n
Ratatoskr
Level 68
God Stats
2W - 3L
1,606 SR
Queue Stats
7W - 6L
1,606 Elo+
Party 1
Team Averages
Level 83
1,487 SR
1,512 Elo+

VS

Team Averages
Level 116
1,586 SR
1,454 Elo+
Serqet
Serqet
LeKsY
Serqet
Level 154
God Stats
9W - 3L
1,767 SR
Queue Stats
373W - 366L
1,463 Elo+
Solo
Merlin
Merlin
NuniBeastRocks
Merlin
Level 161
God Stats
2W - 2L
1,423 SR
Queue Stats
218W - 210L
1,490 Elo+
Solo
Chaac
Chaac
deathwish_cole
Chaac
Level 68
God Stats
6W - 9L
1,371 SR
Queue Stats
241W - 264L
1,394 Elo+
Solo
Artemis
Artemis
ikilyulikdog
Artemis
Level 108
God Stats
10W - 7L
1,805 SR
Queue Stats
413W - 399L
1,422 Elo+
Solo
Loki
Loki
truckfire11
Loki
Level 88
God Stats
131W - 101L
1,562 SR
Queue Stats
605W - 582L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
9,068
605
8,842
6,608
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
9 / 3 / 6
8,449
563
8,148
14,468
14,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
POTATOGODSUCK
Poseidon
12
0 / 5 / 4
6,999
467
5,379
9,127
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
da1qui1r1
Lancelot
10
0 / 7 / 0
6,237
416
1,067
7,548
2,366
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ratatoskr
n Aeon n
Ratatoskr
13
6 / 5 / 3
8,073
538
8,208
12,549
4,970
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LeKsY
Serqet
10
1 / 8 / 6
6,801
453
6,169
15,138
9,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
10 / 2 / 2
9,402
627
11,024
8,879
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 4
7,972
531
6,771
15,428
11,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
ikilyulikdog
Artemis
13
0 / 5 / 1
7,564
504
5,090
9,452
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 2 / 4
7,979
532
6,666
9,223
2,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
18
Kills
21
21
Deaths
19
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Serqet
LeKsY
Serqet
1
8
6
0.5
L
3
1
6
6
L
9
3
6
4
W
10
2
2
5.5
L
Poseidon
POTATOGODSUCK
Poseidon
0
5
4
0.4
L
Lancelot
da1qui1r1
Lancelot
0
7
0
0
W
4
2
4
3
W
Artemis
ikilyulikdog
Artemis
0
5
1
0.1
L
Ratatoskr
n Aeon n
Ratatoskr
6
5
3
1.5
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,644
Damage
35,720
50,300
Taken
58,120
26,964
Mitigated
29,347
7,790
Healing
12,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
LeKsY
Serqet
6,169
1,983
0
1,416
15,138
9,643
0
3,465
11,673
0
20,111
L
8,842
1,888
0
2,845
6,608
2,354
249
0
6,608
0
68,922
L
8,148
2,089
0
2,202
14,468
14,162
0
3,411
10,692
23,121
0
W
11,024
659
390
2,570
8,879
2,782
172
1,441
7,411
57,512
0
L
Poseidon
POTATOGODSUCK
Poseidon
5,379
591
0
834
9,127
3,112
572
1,028
7,913
48,369
1,361
L
Lancelot
da1qui1r1
Lancelot
1,067
168
0
696
7,548
2,366
299
3,904
3,644
0
28,003
W
6,771
1,220
0
5,268
15,428
11,216
0
5,664
9,764
0
48,713
W
Artemis
ikilyulikdog
Artemis
5,090
2,177
0
1,709
9,452
2,774
11
1,264
8,188
0
52,540
L
Ratatoskr
n Aeon n
Ratatoskr
8,208
3,303
0
1,213
12,549
4,970
0
2,681
9,700
0
56,358
W
6,666
1,332
0
1,240
9,223
2,932
0
1,307
7,916
0
44,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,826
Gold Earned
39,718
365
Minions Killed
335
0
Camps Cleared
0
1,475,196
Distance Traveled
1,408,368
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,801
453
24
2
0
292,560
6
L
Neith
9,068
605
124
8
0
286,259
1
L
Ymir
8,449
563
31
2
0
281,904
5
W
Merlin
9,402
627
92
6
0
255,447
3
L
Poseidon
6,999
467
76
5
0
272,160
0
L
Lancelot
6,237
416
44
3
0
319,232
0
W
Chaac
7,972
531
64
4
0
307,057
5
W
Artemis
7,564
504
97
6
0
236,558
0
L
Ratatoskr
8,073
538
90
6
0
315,641
0
W
Loki
7,979
532
58
4
0
316,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role