Player Matchup

Fenrir
Fenrir
Crumnch
Fenrir
Level 28
God Stats
5W - 3L
1,651 SR
Queue Stats
51W - 58L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
UnclePickler
Jormungandr
Level 122
God Stats
3W - 1L
1,672 SR
Queue Stats
103W - 91L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
Welllingtonn
Baron Samedi
Level 124
God Stats
4W - 3L
1,580 SR
Queue Stats
92W - 87L
1,513 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Xioshock
Ah Muzen Cab
Level 117
God Stats
3W - 2L
1,522 SR
Queue Stats
9W - 7L
1,532 Elo+
Solo
Ratatoskr
Ratatoskr
woahyeahyeah
Ratatoskr
Level 28
God Stats
6W - 10L
1,382 SR
Queue Stats
59W - 53L
1,493 Elo+
Party 1
Team Averages
Level 84
1,561 SR
1,497 Elo+

VS

Team Averages
Level 141
1,471 SR
1,443 Elo+
Heimdallr
Heimdallr
Bolog57as
Heimdallr
Level 128
God Stats
0W - 1L
1,285 SR
Queue Stats
157W - 153L
1,482 Elo+
Solo
Tiamat
Tiamat
Cz_gamer_hk
Tiamat
Level 205
God Stats
21W - 14L
1,632 SR
Queue Stats
914W - 931L
1,459 Elo+
Solo
Erlang Shen
Erlang Shen
Laiiser
Erlang Shen
Level 122
God Stats
14W - 10L
1,507 SR
Queue Stats
56W - 49L
1,373 Elo+
Solo
Ymir
Ymir
ZombieSensei99
Ymir
Level 122
God Stats
2W - 3L
1,484 SR
Queue Stats
142W - 149L
1,443 Elo+
Solo
Nemesis
Nemesis
francoisstoki
Nemesis
Level 126
God Stats
7W - 10L
1,447 SR
Queue Stats
291W - 303L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crumnch
Fenrir
12
3 / 0 / 8
7,857
524
4,326
8,332
6,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
UnclePickler
Jormungandr
15
2 / 0 / 1
9,183
612
10,721
9,450
10,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Welllingtonn
Baron Samedi
14
5 / 3 / 5
9,135
609
6,064
7,500
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
Xioshock
Ah Muzen Cab
15
6 / 0 / 2
9,247
616
9,309
9,864
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
woahyeahyeah
Ratatoskr
16
4 / 0 / 5
8,636
576
5,766
10,030
3,495
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bolog57as
Heimdallr
8
0 / 5 / 0
5,601
373
3,128
7,909
2,491
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
13
3 / 8 / 0
7,988
533
6,986
12,246
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Erlang Shen
Laiiser
Erlang Shen
14
0 / 3 / 0
7,961
531
5,022
16,910
14,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
0 / 2 / 0
5,438
363
926
4,806
2,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
13
0 / 2 / 1
6,857
457
5,270
11,515
4,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
20
Kills
3
3
Deaths
20
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bolog57as
Heimdallr
0
5
0
0
W
Fenrir
Crumnch
Fenrir
3
0
8
7
L
Tiamat
3
8
0
0.38
L
Erlang Shen
Laiiser
Erlang Shen
0
3
0
0
W
Jormungandr
UnclePickler
Jormungandr
2
0
1
2.5
W
Baron Samedi
Welllingtonn
Baron Samedi
5
3
5
2.5
W
Ah Muzen Cab
Xioshock
Ah Muzen Cab
6
0
2
7
L
0
2
0
0
L
Nemesis
0
2
1
0.25
W
Ratatoskr
woahyeahyeah
Ratatoskr
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,186
Damage
21,332
45,176
Taken
53,386
27,309
Mitigated
30,561
21,236
Healing
15,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bolog57as
Heimdallr
3,128
1,452
0
1,756
7,909
2,491
0
222
7,687
0
24,630
W
Fenrir
Crumnch
Fenrir
4,326
564
0
3,554
8,332
6,901
0
571
7,761
0
9,968
L
Tiamat
6,986
507
0
1,813
12,246
6,745
270
3,661
8,585
44,334
964
L
Erlang Shen
Laiiser
Erlang Shen
5,022
3,266
0
5,686
16,910
14,454
0
10,721
6,189
0
59,067
W
Jormungandr
UnclePickler
Jormungandr
10,721
4,344
0
4,826
9,450
10,925
0
0
9,450
70,648
3,925
W
Baron Samedi
Welllingtonn
Baron Samedi
6,064
537
524
2,525
7,500
2,706
1,491
4,022
3,478
55,861
1,090
W
Ah Muzen Cab
Xioshock
Ah Muzen Cab
9,309
3,376
0
2,259
9,864
3,282
3,331
2,014
7,850
0
77,100
L
926
344
0
1,174
4,806
2,364
0
360
4,446
8,040
1,164
L
Nemesis
5,270
1,526
0
5,534
11,515
4,507
0
977
10,538
0
53,728
W
Ratatoskr
woahyeahyeah
Ratatoskr
5,766
2,038
0
7,548
10,030
3,495
649
930
9,100
0
77,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,058
Gold Earned
33,845
534
Minions Killed
372
0
Camps Cleared
0
1,602,721
Distance Traveled
1,175,846
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,601
373
50
3
0
180,356
1
W
Fenrir
7,857
524
14
1
0
356,670
2
L
Tiamat
7,988
533
87
6
0
267,822
0
L
Erlang Shen
7,961
531
125
8
0
307,954
0
W
Jormungandr
9,183
612
136
9
0
247,880
2
W
Baron Samedi
9,135
609
112
7
0
283,422
0
W
Ah Muzen Cab
9,247
616
151
10
0
326,103
0
L
Ymir
5,438
363
16
1
0
93,629
0
L
Nemesis
6,857
457
94
6
0
326,085
2
W
Ratatoskr
8,636
576
121
8
0
388,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role