Player Matchup

Loki
Loki
 
Loki
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Excessivly
Anubis
Level 85
God Stats
12W - 7L
1,621 SR
Queue Stats
57W - 58L
1,459 Elo+
Solo
Ymir
Ymir
FAP_Freaky
Ymir
Level 35
God Stats
6W - 3L
1,662 SR
Queue Stats
44W - 44L
1,448 Elo+
Solo
Mulan
Mulan
TYG_Ilusion
Mulan
Level 123
God Stats
57W - 37L
1,599 SR
Queue Stats
153W - 126L
1,516 Elo+
Solo
Ullr
Ullr
holay
Ullr
Level 88
God Stats
18W - 13L
1,590 SR
Queue Stats
108W - 90L
1,504 Elo+
Solo
Team Averages
Level 89
1,595 SR
1,485 Elo+

VS

Team Averages
Level 88
1,365 SR
1,419 Elo+
Chaac
Chaac
DororoOpGuy
Chaac
Level 41
God Stats
2W - 2L
1,469 SR
Queue Stats
118W - 143L
1,403 Elo+
Solo
Bastet
Bastet
Nara-Hita
Bastet
Level 124
God Stats
3W - 7L
1,071 SR
Queue Stats
106W - 118L
1,429 Elo+
Party 1
Discordia
Discordia
SHAUL90
Discordia
Level 101
God Stats
4W - 9L
1,230 SR
Queue Stats
167W - 170L
1,430 Elo+
Solo
Cernunnos
Cernunnos
cristianmartis
Cernunnos
Level 56
God Stats
2W - 1L
1,366 SR
Queue Stats
97W - 123L
1,400 Elo+
Solo
Cerberus
Cerberus
juanma_rbb16
Cerberus
Level 120
God Stats
15W - 10L
1,688 SR
Queue Stats
102W - 106L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
0 / 5 / 3
7,483
440
6,379
13,575
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Excessivly
Anubis
15
5 / 4 / 3
9,089
535
10,304
13,053
5,261
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 2 / 0
5,580
328
696
3,874
2,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
2 / 5 / 1
8,652
509
12,195
19,158
13,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
holay
Ullr
14
2 / 6 / 1
8,325
490
7,156
13,478
3,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 1
10,273
604
10,993
14,046
11,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bastet
Nara-Hita
Bastet
13
2 / 2 / 3
8,065
474
5,599
14,005
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
SHAUL90
Discordia
15
4 / 4 / 3
8,895
523
7,927
7,548
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
cristianmartis
Cernunnos
15
4 / 2 / 6
9,264
545
11,018
11,544
4,439
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
juanma_rbb16
Cerberus
14
7 / 1 / 8
10,390
611
8,828
15,075
15,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
9
Kills
22
22
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
5
3
0.3
W
5
1
1
5.5
L
Anubis
Excessivly
Anubis
5
4
3
1.63
L
0
2
0
0
W
Bastet
Nara-Hita
Bastet
2
2
3
1.75
W
Discordia
SHAUL90
Discordia
4
4
3
1.38
L
2
5
1
0.5
W
Cernunnos
cristianmartis
Cernunnos
4
2
6
3.5
L
Ullr
holay
Ullr
2
6
1
0.42
W
Cerberus
juanma_rbb16
Cerberus
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,730
Damage
44,365
63,138
Taken
62,218
28,733
Mitigated
38,102
15,404
Healing
27,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,379
1,952
73
3,512
13,575
3,517
36
2,778
10,713
0
41,962
W
10,993
2,112
0
6,639
14,046
11,752
704
594
13,452
0
71,804
L
Anubis
Excessivly
Anubis
10,304
1,057
0
5,289
13,053
5,261
0
5,568
7,393
65,530
775
L
696
157
0
1,067
3,874
2,233
0
939
2,935
6,424
144
W
Bastet
Nara-Hita
Bastet
5,599
1,368
320
8,034
14,005
4,298
0
2,318
11,687
0
48,809
W
Discordia
SHAUL90
Discordia
7,927
785
0
1,077
7,548
2,014
563
2,828
4,720
54,668
0
L
12,195
2,215
0
4,339
19,158
13,816
0
2,734
15,781
0
60,955
W
Cernunnos
cristianmartis
Cernunnos
11,018
4,824
0
5,628
11,544
4,439
1,934
1,816
9,728
0
83,209
L
Ullr
holay
Ullr
7,156
2,657
0
1,124
13,478
3,906
1,112
4,580
8,898
0
52,253
W
Cerberus
juanma_rbb16
Cerberus
8,828
945
316
5,239
15,075
15,599
460
3,786
11,289
28,366
156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,129
Gold Earned
46,887
348
Minions Killed
454
0
Camps Cleared
0
1,239,263
Distance Traveled
1,647,037
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,483
440
70
4
0
329,421
0
W
Chaac
10,273
604
134
8
0
333,508
0
L
Anubis
9,089
535
107
6
0
294,849
4
L
Ymir
5,580
328
13
1
0
73,627
0
W
Bastet
8,065
474
66
4
0
363,137
2
W
Discordia
8,895
523
88
5
0
334,700
0
L
Mulan
8,652
509
86
5
0
284,771
0
W
Cernunnos
9,264
545
131
8
0
281,997
0
L
Ullr
8,325
490
72
4
0
256,595
0
W
Cerberus
10,390
611
35
2
0
333,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role