Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AfroSjors
Loki
Level 89
God Stats
24W - 29L
1,374 SR
Queue Stats
261W - 247L
1,456 Elo+
Solo
King Arthur
King Arthur
Defez777
King Arthur
Level 121
God Stats
55W - 62L
1,495 SR
Queue Stats
435W - 487L
1,487 Elo+
Solo
Nut
Nut
Jony-_-Jr
Nut
Level 80
God Stats
2W - 1L
1,446 SR
Queue Stats
148W - 130L
1,488 Elo+
Party 1
Ymir
Ymir
VadilloAlex26
Ymir
Level 4
God Stats
1W - 1L
1,259 SR
Queue Stats
5W - 5L
1,371 Elo+
Party 1
Team Averages
Level 94
1,415 SR
1,460 Elo+

VS

Team Averages
Level 92
1,565 SR
1,392 Elo+
Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JayM_M16
Medusa
Level 149
God Stats
2W - 2L
1,728 SR
Queue Stats
41W - 40L
1,503 Elo+
Solo
Serqet
Serqet
polarttt
Serqet
Level 96
God Stats
13W - 15L
1,598 SR
Queue Stats
321W - 317L
1,437 Elo+
Solo
Bacchus
Bacchus
temp-4491788
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
temp-6191123
Poseidon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,018 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
5 / 2 / 2
7,111
646
7,181
4,855
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Loki
12
4 / 0 / 2
6,344
577
1,623
6,450
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Defez777
King Arthur
12
0 / 1 / 1
6,437
585
4,157
6,650
4,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
4 / 0 / 1
6,546
595
5,607
5,844
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 6
6,308
573
1,970
7,143
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 1 / 0
6,004
546
2,285
7,548
3,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
JayM_M16
Medusa
10
0 / 1 / 1
5,102
464
6,818
6,451
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Serqet
polarttt
Serqet
10
2 / 2 / 1
5,661
515
3,169
7,631
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
temp-4491788
Bacchus
6
0 / 4 / 0
4,526
411
663
5,011
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
temp-6191123
Poseidon
11
1 / 6 / 1
6,414
583
2,089
6,650
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
4
4
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
2
3
L
Hercules
 
Hercules
1
1
0
1
W
Loki
4
0
2
5
W
King Arthur
Defez777
King Arthur
0
1
1
0.5
L
Medusa
JayM_M16
Medusa
0
1
1
0.5
W
4
0
1
4.5
W
1
1
6
4
L
Serqet
polarttt
Serqet
2
2
1
1.25
L
Bacchus
temp-4491788
Bacchus
0
4
0
0
L
Poseidon
temp-6191123
Poseidon
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,538
Damage
15,024
30,942
Taken
33,291
13,753
Mitigated
12,349
13,833
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,181
2,254
0
991
4,855
1,387
610
1,652
2,883
40,564
358
L
Hercules
 
Hercules
2,285
592
0
3,430
7,548
3,945
0
247
7,301
0
32,310
W
Loki
1,623
90
0
3,841
6,450
1,789
0
342
5,928
0
38,010
W
King Arthur
Defez777
King Arthur
4,157
496
0
2,209
6,650
4,974
0
0
6,210
331
44,056
L
Medusa
JayM_M16
Medusa
6,818
2,712
0
1,815
6,451
1,808
0
625
5,826
0
45,015
W
5,607
4,164
0
4,520
5,844
1,945
630
98
5,746
0
50,311
W
1,970
191
0
2,272
7,143
3,658
81
558
6,585
13,330
279
L
Serqet
polarttt
Serqet
3,169
115
0
2,177
7,631
2,145
0
2,602
5,029
0
30,886
L
Bacchus
temp-4491788
Bacchus
663
0
0
416
5,011
2,905
0
1,263
3,748
3,698
1,246
L
Poseidon
temp-6191123
Poseidon
2,089
175
0
623
6,650
1,546
0
4,382
2,268
47,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,746
Gold Earned
27,707
327
Minions Killed
310
0
Camps Cleared
0
1,042,665
Distance Traveled
1,098,200
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,111
646
70
6
0
193,374
4
L
Hercules
6,004
546
78
7
0
238,310
1
W
Loki
6,344
577
72
7
0
252,853
1
W
King Arthur
6,437
585
75
7
0
215,419
2
L
Medusa
5,102
464
61
6
0
209,449
4
W
Nut
6,546
595
88
8
0
174,165
0
W
Ymir
6,308
573
22
2
0
206,854
0
L
Serqet
5,661
515
53
5
0
257,274
3
L
Bacchus
4,526
411
16
1
0
173,406
0
L
Poseidon
6,414
583
102
9
0
219,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role