Player Matchup

Thor
Thor
Silver I
Gojira_556
Thor
Silver I
Level 145
God Stats
12W - 13L
1,166 SR
Queue Stats
187W - 203L
1,475 MMR
Solo
Neith
Neith
Bronze III
Irίs
Neith
Bronze III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,547 MMR
Party 1
Charon
Charon
Bronze III
Lowkiobe
Charon
Bronze III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,547 MMR
Party 1
Nut
Nut
Silver I
ParaboxBoland
Nut
Silver I
Level 188
God Stats
11W - 11L
1,509 SR
Queue Stats
29W - 35L
1,446 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
vijay841
Gilgamesh
Silver III
Level 126
God Stats
37W - 39L
1,460 SR
Queue Stats
543W - 580L
730 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 150
1,427 SR
1,349 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 179
1,559 SR
1,411 MMR
Set
Set
Silver IV
 
Set
Silver IV
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver III
Dexvin
Skadi
Silver III
Level 216
God Stats
8W - 7L
1,458 SR
Queue Stats
643W - 691L
932 MMR
Solo
Thoth
Thoth
Gold V
Kilo-D1-
Thoth
Gold V
Level 134
God Stats
0W - 2L
1,702 SR
Queue Stats
119W - 119L
1,569 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
QueijoMinas2712
Kuzenbo
Gold II
Level 158
God Stats
295W - 313L
1,636 SR
Queue Stats
610W - 647L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,278
628
3,073
6,046
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Irίs
Neith
10
3 / 1 / 3
5,695
570
5,050
4,801
1,427
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Lowkiobe
Charon
9
1 / 1 / 3
5,544
554
3,564
8,009
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 0
6,383
638
1,933
4,188
1,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
vijay841
Gilgamesh
12
2 / 0 / 0
6,752
675
4,376
8,547
5,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
Chang'eIzanamiNu WaThanatosChaac

VS

Bans
BacchusAo KuangChronosVulcanKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
2 / 2 / 0
6,129
613
4,127
8,492
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
 
Sylvanus
9
0 / 0 / 0
5,089
509
2,368
5,177
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
Dexvin
Skadi
8
0 / 6 / 0
4,822
482
2,960
6,456
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thoth
Kilo-D1-
Thoth
9
0 / 1 / 1
4,954
495
2,497
2,392
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 0
5,078
508
3,050
6,637
5,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
2
0
1
L
Sylvanus
 
Sylvanus
0
0
0
0
L
Skadi
Dexvin
Skadi
0
6
0
0
W
4
0
3
5.5
W
Neith
Irίs
Neith
3
1
3
4.5
L
Thoth
Kilo-D1-
Thoth
0
1
1
0.5
W
Charon
Lowkiobe
Charon
1
1
3
2.5
W
1
0
0
1
L
0
2
0
0
W
Gilgamesh
vijay841
Gilgamesh
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,996
Damage
15,002
31,591
Taken
29,154
15,149
Mitigated
14,500
7,861
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,127
2,669
0
3,991
8,492
3,777
0
1,242
7,250
0
54,153
L
Sylvanus
 
Sylvanus
2,368
901
290
1,570
5,177
2,393
0
821
4,356
23,272
9,859
L
Skadi
Dexvin
Skadi
2,960
1,441
0
592
6,456
1,848
0
1,469
4,987
0
25,960
W
3,073
408
0
254
6,046
2,151
1,113
984
5,062
0
41,029
W
Neith
Irίs
Neith
5,050
2,172
0
1,662
4,801
1,427
2,175
669
4,132
0
35,791
L
Thoth
Kilo-D1-
Thoth
2,497
41
0
565
2,392
525
0
0
2,392
30,351
0
W
Charon
Lowkiobe
Charon
3,564
681
128
2,984
8,009
5,047
0
1,481
6,528
15,865
0
W
1,933
958
0
1,000
4,188
1,252
0
1,834
2,354
0
49,736
L
3,050
1,015
0
2,485
6,637
5,957
0
32
6,605
27,003
937
W
Gilgamesh
vijay841
Gilgamesh
4,376
961
0
1,833
8,547
5,272
0
2,742
5,805
0
50,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,652
Gold Earned
26,072
357
Minions Killed
307
0
Camps Cleared
0
980,671
Distance Traveled
937,092
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,129
613
93
9
0
216,985
0
L
Sylvanus
5,089
509
54
5
0
182,481
0
L
Skadi
4,822
482
44
4
0
179,420
0
W
Thor
6,278
628
74
7
0
233,996
0
W
Neith
5,695
570
73
7
0
188,665
3
L
Thoth
4,954
495
61
6
0
184,195
2
W
Charon
5,544
554
15
2
0
201,400
5
W
Nut
6,383
638
97
10
0
188,316
0
L
Kuzenbo
5,078
508
55
6
0
174,011
0
W
Gilgamesh
6,752
675
98
10
0
168,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role