Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DanielRS_ibz_17
Danzaburou
Level 39
God Stats
6W - 5L
1,636 SR
Queue Stats
17W - 31L
1,358 Elo+
Solo
Scylla
Scylla
Eryk221
Scylla
Level 35
God Stats
4W - 10L
1,423 SR
Queue Stats
28W - 40L
1,396 Elo+
Solo
Pele
Pele
Owen2005pro
Pele
Level 115
God Stats
1W - 4L
1,483 SR
Queue Stats
176W - 201L
1,446 Elo+
Solo
Hades
Hades
PsyRaf
Hades
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,480 Elo+
Party 2
Team Averages
Level 89
1,508 SR
1,436 Elo+

VS

Team Averages
Level 74
1,473 SR
1,430 Elo+
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
clinical-spite48
Ymir
Level 65
God Stats
12W - 9L
1,457 SR
Queue Stats
73W - 75L
1,438 Elo+
Solo
Chaac
Chaac
ninoalex858
Chaac
Level 58
God Stats
46W - 49L
1,488 SR
Queue Stats
133W - 154L
1,376 Elo+
Solo
Arachne
Arachne
parasytemax
Arachne
Level 94
God Stats
77W - 51L
1,558 SR
Queue Stats
219W - 214L
1,418 Elo+
Party 1
Hades
Hades
ubeeda_
Hades
Level 68
God Stats
7W - 8L
1,362 SR
Queue Stats
25W - 28L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 2 / 0
3,328
555
2,086
6,033
3,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
DanielRS_ibz_17
Danzaburou
2
0 / 1 / 0
2,795
466
114
733
147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
Eryk221
Scylla
8
2 / 1 / 0
4,051
675
2,410
2,836
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 1 / 1
3,500
583
449
3,915
847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
PsyRaf
Hades
5
0 / 2 / 1
3,537
590
572
3,063
789
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
3 / 0 / 0
4,524
754
3,465
1,548
380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

6
0 / 0 / 3
4,330
722
945
4,381
1,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 0
4,715
786
2,057
3,992
1,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
parasytemax
Arachne
5
1 / 2 / 0
3,517
586
1,442
3,483
884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
ubeeda_
Hades
8
1 / 0 / 1
4,500
750
699
2,253
624
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
7
7
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Neith
 
Neith
3
0
0
3
L
Danzaburou
DanielRS_ibz_17
Danzaburou
0
1
0
0
L
Scylla
Eryk221
Scylla
2
1
0
2
L
0
1
1
0.5
L
Hades
PsyRaf
Hades
0
2
1
0.25
W
0
0
3
1.5
W
2
1
0
2
W
Arachne
parasytemax
Arachne
1
2
0
0.5
W
Hades
ubeeda_
Hades
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,631
Damage
8,608
16,580
Taken
15,657
6,172
Mitigated
5,220
5,683
Healing
5,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,086
869
0
1,258
6,033
3,741
5
905
5,128
6,727
173
W
Neith
 
Neith
3,465
1,913
0
573
1,548
380
0
404
1,144
0
27,548
L
Danzaburou
DanielRS_ibz_17
Danzaburou
114
114
0
4
733
147
0
40
693
0
2,389
L
Scylla
Eryk221
Scylla
2,410
120
0
1,000
2,836
648
0
647
2,189
18,943
0
L
449
213
0
2,186
3,915
847
0
0
3,915
0
13,895
L
Hades
PsyRaf
Hades
572
178
0
1,235
3,063
789
0
0
3,063
9,866
0
W
945
121
0
1,433
4,381
1,815
192
1,636
2,745
10,963
0
W
2,057
347
0
1,020
3,992
1,517
0
572
3,420
0
23,337
W
Arachne
parasytemax
Arachne
1,442
1,001
0
1,113
3,483
884
0
1,149
2,334
0
14,578
W
Hades
ubeeda_
Hades
699
229
33
1,454
2,253
624
0
1,261
992
16,953
2,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,211
Gold Earned
21,586
106
Minions Killed
184
0
Camps Cleared
0
487,317
Distance Traveled
563,765
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,328
555
7
1
0
133,423
0
W
Neith
4,524
754
59
10
0
107,107
0
L
Danzaburou
2,795
466
3
1
0
24,972
0
L
Scylla
4,051
675
40
7
0
126,357
0
L
Pele
3,500
583
33
6
0
114,134
0
L
Hades
3,537
590
23
4
0
88,431
0
W
Ymir
4,330
722
15
3
0
117,596
0
W
Chaac
4,715
786
47
8
0
106,187
0
W
Arachne
3,517
586
32
5
0
116,424
0
W
Hades
4,500
750
31
5
0
116,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role