Player Matchup

Nut
Nut
 
Nut
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BUD YungNFresh
Jormungandr
Level 177
God Stats
2W - 3L
1,305 SR
Queue Stats
150W - 156L
1,554 Elo+
Solo
Merlin
Merlin
CPGo
Merlin
Level 261
God Stats
3W - 2L
1,584 SR
Queue Stats
106W - 106L
1,542 Elo+
Solo
Hercules
Hercules
Scythe421
Hercules
Level 103
God Stats
8W - 2L
1,716 SR
Queue Stats
254W - 197L
1,570 Elo+
Party 1
Bacchus
Bacchus
XxWingman69xX
Bacchus
Level 129
God Stats
5W - 1L
1,652 SR
Queue Stats
248W - 245L
1,493 Elo+
Party 1
Team Averages
Level 165
1,551 SR
1,532 Elo+

VS

Team Averages
Level 122
1,565 SR
1,513 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Aceryy
Pele
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 80L
1,487 Elo+
Solo
Nut
Nut
EnVsable
Nut
Level 156
God Stats
6W - 4L
1,619 SR
Queue Stats
127W - 121L
1,536 Elo+
Solo
Discordia
Discordia
FoolishKatze
Discordia
Level 141
God Stats
1W - 1L
1,705 SR
Queue Stats
66W - 69L
1,552 Elo+
Solo
Camazotz
Camazotz
HEXXARII95
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 84L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
1 / 1 / 2
7,587
843
2,062
5,781
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jormungandr
BUD YungNFresh
Jormungandr
14
1 / 0 / 3
8,550
950
2,630
5,690
5,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
CPGo
Merlin
14
1 / 2 / 4
8,103
900
6,377
6,291
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
Scythe421
Hercules
16
2 / 0 / 3
9,229
1,025
4,362
13,537
13,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
10
0 / 2 / 2
7,298
811
1,000
9,706
11,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
0 / 1 / 1
5,416
602
1,172
1,065
266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Aceryy
Pele
5
0 / 0 / 0
5,276
586
0
0
0
16
1 / 0 / 3
7,138
793
9,614
4,627
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
FoolishKatze
Discordia
17
2 / 1 / 3
8,247
916
14,921
3,992
2,335
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
HEXXARII95
Camazotz
14
2 / 3 / 3
7,025
781
4,663
8,585
4,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
5
Kills
5
5
Deaths
5
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
1
2
2
L
Artemis
 
Artemis
0
1
1
0.5
L
Pele
Aceryy
Pele
0
0
0
0
W
Jormungandr
BUD YungNFresh
Jormungandr
1
0
3
2.5
W
Merlin
CPGo
Merlin
1
2
4
1.5
L
1
0
3
2.5
L
Discordia
FoolishKatze
Discordia
2
1
3
3.5
L
Camazotz
HEXXARII95
Camazotz
2
3
3
1.17
W
Hercules
Scythe421
Hercules
2
0
3
3.5
W
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,431
Damage
30,370
41,005
Taken
18,269
34,535
Mitigated
9,681
15,681
Healing
3,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
2,062
1,108
358
1,202
5,781
2,278
1,034
2,957
2,824
0
7,400
L
Artemis
 
Artemis
1,172
261
0
121
1,065
266
0
325
740
0
1,266
L
Pele
Aceryy
Pele
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
BUD YungNFresh
Jormungandr
2,630
0
205
585
5,690
5,341
99
1,680
4,010
12,834
151
W
Merlin
CPGo
Merlin
6,377
51
939
895
6,291
2,813
1,183
2,831
3,460
22,205
889
L
9,614
3,568
300
778
4,627
2,097
0
2,550
2,077
0
24,602
L
Discordia
FoolishKatze
Discordia
14,921
0
0
239
3,992
2,335
0
3,031
961
28,074
0
L
Camazotz
HEXXARII95
Camazotz
4,663
742
123
2,082
8,585
4,983
0
3,913
4,672
0
10,007
W
Hercules
Scythe421
Hercules
4,362
783
940
8,030
13,537
13,079
830
5,110
8,427
0
16,034
W
Bacchus
1,000
102
644
1,883
9,706
11,024
415
2,343
7,363
3,023
900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,767
Gold Earned
33,102
116
Minions Killed
72
0
Camps Cleared
0
866,126
Distance Traveled
540,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,587
843
12
1
0
204,210
0
L
Artemis
5,416
602
0
0
0
54,085
0
L
Pele
5,276
586
0
0
0
0
0
W
Jormungandr
8,550
950
23
3
0
166,455
0
W
Merlin
8,103
900
30
3
0
169,394
0
L
Nut
7,138
793
39
4
0
168,648
0
L
Discordia
8,247
916
25
3
0
152,690
0
L
Camazotz
7,025
781
8
1
0
165,572
0
W
Hercules
9,229
1,025
32
4
0
191,654
0
W
Bacchus
7,298
811
19
2
0
134,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role