Player Matchup

Chaac
Chaac
 
Chaac
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
RandreaM9614
Aphrodite
Level 100
God Stats
71W - 54L
1,532 SR
Queue Stats
374W - 390L
1,475 Elo+
Solo
Izanami
Izanami
SpookyKat7914
Izanami
Level 113
God Stats
13W - 5L
1,722 SR
Queue Stats
264W - 252L
1,428 Elo+
Solo
Hun Batz
Hun Batz
l1 Sin l1
Hun Batz
Level 67
God Stats
3W - 1L
1,632 SR
Queue Stats
231W - 277L
1,470 Elo+
Solo
Team Averages
Level 111
1,577 SR
1,475 Elo+

VS

Team Averages
Level 95
1,478 SR
1,444 Elo+
Poseidon
Poseidon
CharxAR
Poseidon
Level 88
God Stats
8W - 9L
1,530 SR
Queue Stats
68W - 81L
1,413 Elo+
Party 1
Jing Wei
Jing Wei
RexzyOG
Jing Wei
Level 39
God Stats
6W - 7L
1,555 SR
Queue Stats
25W - 31L
1,395 Elo+
Solo
Ganesha
Ganesha
V380
Ganesha
Level 102
God Stats
10W - 15L
1,451 SR
Queue Stats
518W - 518L
1,461 Elo+
Solo
Pele
Pele
andrewk-89
Pele
Level 182
God Stats
2W - 5L
1,284 SR
Queue Stats
336W - 347L
1,439 Elo+
Party 1
Fenrir
Fenrir
nicoisra11
Fenrir
Level 64
God Stats
9W - 7L
1,571 SR
Queue Stats
53W - 50L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 0
6,456
646
5,954
7,870
4,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
 
Anubis
9
2 / 0 / 3
5,576
558
4,988
5,294
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
RandreaM9614
Aphrodite
9
1 / 0 / 5
6,048
605
3,391
5,339
3,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
10
6 / 0 / 1
6,709
671
8,408
5,523
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
l1 Sin l1
Hun Batz
8
3 / 3 / 2
5,233
523
3,341
7,312
2,085
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CharxAR
Poseidon
9
0 / 3 / 1
4,846
485
3,192
5,044
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
RexzyOG
Jing Wei
9
2 / 4 / 0
4,946
495
3,748
7,314
1,720
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
V380
Ganesha
8
0 / 2 / 3
5,052
505
2,072
9,529
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
0 / 1 / 0
5,286
529
2,580
9,377
5,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
nicoisra11
Fenrir
8
0 / 3 / 1
4,619
462
3,726
7,831
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
2
3
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
0
1
W
Anubis
 
Anubis
2
0
3
3.5
L
Poseidon
CharxAR
Poseidon
0
3
1
0.17
W
Aphrodite
RandreaM9614
Aphrodite
1
0
5
3.5
L
Jing Wei
RexzyOG
Jing Wei
2
4
0
0.5
W
Izanami
6
0
1
6.5
L
Ganesha
V380
Ganesha
0
2
3
0.75
L
0
1
0
0
W
Hun Batz
l1 Sin l1
Hun Batz
3
3
2
1.33
L
Fenrir
nicoisra11
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,082
Damage
15,318
31,338
Taken
39,095
14,052
Mitigated
15,610
14,128
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,954
572
0
3,327
7,870
4,536
140
0
7,870
1,197
44,041
W
Anubis
 
Anubis
4,988
168
0
370
5,294
2,411
0
2,314
2,980
31,783
612
L
Poseidon
CharxAR
Poseidon
3,192
186
0
700
5,044
905
0
3,209
1,835
27,110
1,372
W
Aphrodite
RandreaM9614
Aphrodite
3,391
462
3,694
3,260
5,339
3,236
0
1,026
4,313
14,341
0
L
Jing Wei
RexzyOG
Jing Wei
3,748
3,007
0
2,718
7,314
1,720
0
608
6,706
0
30,829
W
Izanami
8,408
5,856
0
1,614
5,523
1,784
1,490
1,135
4,388
0
51,457
L
Ganesha
V380
Ganesha
2,072
123
0
3,017
9,529
4,691
0
2,813
6,716
12,228
0
L
2,580
449
0
3,323
9,377
5,713
0
160
9,217
0
35,016
W
Hun Batz
l1 Sin l1
Hun Batz
3,341
599
0
1,863
7,312
2,085
13
588
6,724
0
18,922
L
Fenrir
nicoisra11
Fenrir
3,726
503
0
641
7,831
2,581
0
1,603
6,228
0
27,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,022
Gold Earned
24,749
265
Minions Killed
254
0
Camps Cleared
0
923,884
Distance Traveled
994,331
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,456
646
76
8
0
137,968
0
W
Anubis
5,576
558
54
5
0
172,875
4
L
Poseidon
4,846
485
63
6
0
206,457
0
W
Aphrodite
6,048
605
24
2
0
206,616
0
L
Jing Wei
4,946
495
65
7
0
179,654
0
W
Izanami
6,709
671
79
8
0
186,488
0
L
Ganesha
5,052
505
1
0
0
195,863
5
L
Pele
5,286
529
73
7
0
188,126
0
W
Hun Batz
5,233
523
32
3
0
219,937
0
L
Fenrir
4,619
462
52
5
0
224,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role