Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Filexios
Charon
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 69L
1,444 Elo+
Solo
Discordia
Discordia
RoronaoZoro
Discordia
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 80L
1,531 Elo+
Solo
Hercules
Hercules
Sliekiukas
Hercules
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,447 Elo+
Solo
Shiva
Shiva
mata_faliyos
Shiva
Level 140
God Stats
10W - 8L
1,541 SR
Queue Stats
573W - 588L
1,519 Elo+
Solo
Team Averages
Level 137
1,508 SR
1,488 Elo+

VS

Team Averages
Level 152
1,590 SR
1,503 Elo+
Janus
Janus
 
Janus
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Erdante
Nut
Level 153
God Stats
7W - 9L
1,584 SR
Queue Stats
330W - 351L
1,488 Elo+
Solo
Anubis
Anubis
Lili7400
Anubis
Level 132
God Stats
0W - 1L
1,673 SR
Queue Stats
195W - 191L
1,490 Elo+
Solo
Xing Tian
Xing Tian
RiRoQ
Xing Tian
Level 147
God Stats
1W - 1L
1,693 SR
Queue Stats
133W - 135L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
4 / 3 / 8
9,623
962
7,578
6,881
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Filexios
Charon
15
2 / 3 / 15
8,805
881
4,092
12,044
9,409
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
RoronaoZoro
Discordia
16
8 / 2 / 7
9,068
907
16,288
5,737
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Sliekiukas
Hercules
14
2 / 1 / 13
7,799
780
3,965
11,794
8,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 10
8,090
809
6,125
9,888
6,081
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 5 / 3
7,441
744
4,796
6,102
1,974
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 5 / 7
7,230
723
8,892
8,467
2,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nut
15
3 / 3 / 6
8,382
838
8,288
8,516
2,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Lili7400
Anubis
13
3 / 3 / 4
7,388
739
6,536
6,378
2,871
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
RiRoQ
Xing Tian
15
3 / 3 / 5
8,203
820
6,353
11,539
10,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
19
Kills
12
12
Deaths
19
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
3
8
2.67
L
Janus
 
Janus
2
5
3
0.7
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
7
0.9
L
Nut
3
3
6
2
W
Charon
Filexios
Charon
2
3
15
3.17
L
Anubis
Lili7400
Anubis
3
3
4
1.67
L
Xing Tian
RiRoQ
Xing Tian
3
3
5
1.83
W
Discordia
RoronaoZoro
Discordia
8
2
7
5.75
W
Hercules
Sliekiukas
Hercules
2
1
13
8.5
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,048
Damage
34,865
46,344
Taken
41,002
28,466
Mitigated
20,582
15,852
Healing
9,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,578
576
997
661
6,881
2,324
884
2,353
4,528
26,839
491
L
Janus
 
Janus
4,796
216
47
253
6,102
1,974
0
5,002
1,100
12,606
0
L
Ah Muzen Cab
 
Ah Muzen Cab
8,892
1,365
1,128
314
8,467
2,735
76
6,261
2,206
0
19,049
L
Nut
8,288
4,201
605
2,347
8,516
2,971
0
5,856
2,660
0
24,449
W
Charon
Filexios
Charon
4,092
448
1,238
3,623
12,044
9,409
272
5,002
7,042
8,653
0
L
Anubis
Lili7400
Anubis
6,536
43
0
1,041
6,378
2,871
0
4,613
1,765
15,039
0
L
Xing Tian
RiRoQ
Xing Tian
6,353
155
1,821
1,697
11,539
10,031
0
6,035
5,504
9,811
1,184
W
Discordia
RoronaoZoro
Discordia
16,288
322
277
402
5,737
2,104
373
1,996
3,741
29,517
569
W
Hercules
Sliekiukas
Hercules
3,965
573
177
5,625
11,794
8,548
432
4,493
7,301
0
6,635
W
6,125
838
1,136
1,716
9,888
6,081
165
2,865
7,023
108
12,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,385
Gold Earned
38,644
130
Minions Killed
109
0
Camps Cleared
0
968,727
Distance Traveled
898,464
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,623
962
55
6
0
178,847
0
L
Janus
7,441
744
25
3
0
143,570
3
L
Ah Muzen Cab
7,230
723
13
1
0
195,280
0
L
Nut
8,382
838
34
3
0
188,209
0
W
Charon
8,805
881
11
1
0
182,878
0
L
Anubis
7,388
739
24
2
0
159,361
0
L
Xing Tian
8,203
820
13
1
0
212,044
0
W
Discordia
9,068
907
36
4
0
200,495
0
W
Hercules
7,799
780
11
1
0
206,013
0
W
Shiva
8,090
809
17
2
0
200,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role