Player Matchup

Chang'e
Chang'e
Acareless
Chang'e
Level 157
God Stats
5W - 1L
2,031 SR
Queue Stats
2,760W - 270L
2,042 Elo+
Party 1
King Arthur
King Arthur
thunderburhop
King Arthur
Level 171
God Stats
15W - 3L
1,637 SR
Queue Stats
1,344W - 414L
1,769 Elo+
Party 1
Danzaburou
Danzaburou
xxMMFKxx
Danzaburou
Level 129
God Stats
13W - 7L
1,457 SR
Queue Stats
347W - 353L
1,441 Elo+
Solo
Baba Yaga
Baba Yaga
日向翔阳是小太阳
Baba Yaga
Level 149
God Stats
14W - 1L
1,878 SR
Queue Stats
841W - 143L
1,858 Elo+
Party 1
Cerberus
Cerberus
青春没有售价丶猛踹对手大胯
Cerberus
Level 120
God Stats
12W - 1L
2,019 SR
Queue Stats
420W - 112L
1,761 Elo+
Party 1
Team Averages
Level 145
1,805 SR
1,774 Elo+

VS

Team Averages
Level 133
1,592 SR
1,464 Elo+
Janus
Janus
DeadDeku
Janus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 203L
1,513 Elo+
Solo
Danzaburou
Danzaburou
JabaPabaWaba
Danzaburou
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 69L
1,431 Elo+
Party 2
Jormungandr
Jormungandr
TheAllfather117
Jormungandr
Level 103
God Stats
0W - 1L
1,761 SR
Queue Stats
15W - 21L
1,473 Elo+
Party 2
Ravana
Ravana
YnF Meatwad
Ravana
Level 117
God Stats
2W - 1L
1,847 SR
Queue Stats
177W - 166L
1,458 Elo+
Solo
Sylvanus
Sylvanus
danl25
Sylvanus
Level 137
God Stats
2W - 3L
1,353 SR
Queue Stats
115W - 133L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Acareless
Chang'e
10
1 / 0 / 5
5,747
1,149
1,106
2,831
689
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

King Arthur
thunderburhop
King Arthur
11
3 / 0 / 5
6,532
1,306
3,270
3,359
2,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
xxMMFKxx
Danzaburou
10
1 / 0 / 4
5,694
1,139
3,774
4,937
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 0 / 8
5,637
1,127
5,500
2,323
779
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 0 / 5
6,321
1,264
3,015
4,428
2,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DeadDeku
Janus
10
0 / 2 / 0
4,849
970
3,497
3,177
1,129
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JabaPabaWaba
Danzaburou
9
0 / 3 / 0
4,552
910
3,785
4,279
1,210
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jormungandr
TheAllfather117
Jormungandr
11
0 / 1 / 0
4,863
973
2,877
4,068
3,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
1
0 / 0 / 0
1,228
246
0
0
0
Sylvanus
danl25
Sylvanus
9
0 / 2 / 0
4,782
956
2,930
6,339
3,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
8
Kills
0
0
Deaths
8
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Acareless
Chang'e
1
0
5
3.5
L
Janus
DeadDeku
Janus
0
2
0
0
L
Danzaburou
JabaPabaWaba
Danzaburou
0
3
0
0
L
Jormungandr
TheAllfather117
Jormungandr
0
1
0
0
L
Ravana
0
0
0
0
L
Sylvanus
danl25
Sylvanus
0
2
0
0
W
King Arthur
thunderburhop
King Arthur
3
0
5
5.5
W
Danzaburou
xxMMFKxx
Danzaburou
1
0
4
3
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,665
Damage
13,089
17,878
Taken
17,863
7,834
Mitigated
8,764
14,049
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Acareless
Chang'e
1,106
93
6,554
2,116
2,831
689
436
2,015
816
4,636
268
L
Janus
DeadDeku
Janus
3,497
0
149
178
3,177
1,129
0
1,489
1,543
10,888
0
L
Danzaburou
JabaPabaWaba
Danzaburou
3,785
62
330
790
4,279
1,210
0
2,661
1,579
0
7,306
L
Jormungandr
TheAllfather117
Jormungandr
2,877
507
182
697
4,068
3,312
0
1,170
2,865
8,891
0
L
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
danl25
Sylvanus
2,930
203
985
2,337
6,339
3,113
0
3,514
2,825
3,527
175
W
King Arthur
thunderburhop
King Arthur
3,270
62
261
1,219
3,359
2,283
51
1,156
2,203
0
7,436
W
Danzaburou
xxMMFKxx
Danzaburou
3,774
940
0
1,019
4,937
1,397
324
3,235
1,702
0
9,876
W
5,500
456
0
829
2,323
779
214
1,358
965
14,418
483
W
3,015
131
214
1,837
4,428
2,686
0
1,430
2,998
5,978
1,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,931
Gold Earned
20,274
87
Minions Killed
39
0
Camps Cleared
0
553,417
Distance Traveled
352,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,747
1,149
13
3
0
106,363
0
L
Janus
4,849
970
17
3
0
95,883
0
L
Danzaburou
4,552
910
6
1
0
106,735
0
L
Jormungandr
4,863
973
16
3
0
70,290
0
L
Ravana
1,228
246
0
0
0
0
0
L
Sylvanus
4,782
956
0
0
0
79,886
0
W
King Arthur
6,532
1,306
14
3
0
117,255
0
W
Danzaburou
5,694
1,139
16
3
0
96,348
0
W
Baba Yaga
5,637
1,127
17
3
0
114,576
0
W
Cerberus
6,321
1,264
27
5
0
118,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role