Player Matchup

Bakasura
Bakasura
DarkUser19
Bakasura
Level 151
God Stats
8W - 3L
1,686 SR
Queue Stats
139W - 136L
1,515 Elo+
Solo
Medusa
Medusa
FaTGladdy
Medusa
Level 126
God Stats
9W - 14L
1,526 SR
Queue Stats
185W - 207L
1,536 Elo+
Party 2
Bacchus
Bacchus
NoSoulGinger189
Bacchus
Level 89
God Stats
23W - 19L
1,583 SR
Queue Stats
71W - 63L
1,548 Elo+
Solo
Fenrir
Fenrir
Skittles2467
Fenrir
Level 157
God Stats
1W - 6L
1,318 SR
Queue Stats
208W - 222L
1,515 Elo+
Party 2
Janus
Janus
UglyGodLou
Janus
Level 128
God Stats
25W - 19L
1,638 SR
Queue Stats
96W - 87L
1,546 Elo+
Party 2
Team Averages
Level 130
1,550 SR
1,532 Elo+

VS

Team Averages
Level 91
1,551 SR
1,534 Elo+
Neith
Neith
Aveionu
Neith
Level 48
God Stats
1W - 1L
1,714 SR
Queue Stats
31W - 25L
1,394 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PartYahweh
Cu Chulainn
Level 155
God Stats
24W - 27L
1,619 SR
Queue Stats
220W - 208L
1,572 Elo+
Solo
Poseidon
Poseidon
TailRadish
Poseidon
Level 125
God Stats
5W - 5L
1,393 SR
Queue Stats
108W - 98L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
Turtlesz6
Baron Samedi
Level 28
God Stats
0W - 2L
1,359 SR
Queue Stats
8W - 6L
1,590 Elo+
Party 1
Surtr
Surtr
VitaSnake
Surtr
Level 101
God Stats
116W - 81L
1,671 SR
Queue Stats
167W - 134L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarkUser19
Bakasura
16
9 / 3 / 2
10,428
613
10,826
16,538
6,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
FaTGladdy
Medusa
15
2 / 1 / 3
8,810
518
5,997
4,112
1,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 2 / 5
8,440
496
9,050
15,370
10,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
12
0 / 2 / 5
7,328
431
3,599
12,699
8,721
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Janus
16
2 / 0 / 6
9,622
566
7,024
6,376
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aveionu
Neith
13
1 / 3 / 2
8,147
479
5,004
9,261
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
PartYahweh
Cu Chulainn
12
1 / 2 / 4
7,304
430
6,353
13,749
10,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Poseidon
TailRadish
Poseidon
17
3 / 4 / 1
9,274
546
9,320
11,043
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Turtlesz6
Baron Samedi
13
1 / 5 / 2
7,490
441
4,755
9,296
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
VitaSnake
Surtr
10
2 / 5 / 0
7,222
425
11,942
13,957
7,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
18
Kills
8
8
Deaths
19
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Aveionu
Neith
1
3
2
0.67
W
Bakasura
DarkUser19
Bakasura
9
3
2
3.33
W
Medusa
FaTGladdy
Medusa
2
1
3
3.5
W
5
2
5
3.75
L
Cu Chulainn
PartYahweh
Cu Chulainn
1
2
4
1.5
W
Fenrir
0
2
5
1.25
L
Poseidon
TailRadish
Poseidon
3
4
1
0.88
L
Baron Samedi
Turtlesz6
Baron Samedi
1
5
2
0.4
W
Janus
2
0
6
5
L
Surtr
VitaSnake
Surtr
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,496
Damage
37,374
55,095
Taken
57,306
30,144
Mitigated
30,321
15,296
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aveionu
Neith
5,004
1,803
0
2,592
9,261
3,288
270
1,385
7,876
0
53,675
W
Bakasura
DarkUser19
Bakasura
10,826
7,296
0
7,032
16,538
6,822
0
3,895
11,946
0
50,696
W
Medusa
FaTGladdy
Medusa
5,997
1,597
0
993
4,112
1,466
540
373
3,739
0
71,681
W
9,050
1,179
0
3,922
15,370
10,687
0
6,104
9,164
57,515
1,471
L
Cu Chulainn
PartYahweh
Cu Chulainn
6,353
1,380
0
3,620
13,749
10,074
13
3,032
10,129
0
40,065
W
Fenrir
3,599
407
0
2,948
12,699
8,721
80
1,562
11,067
0
18,128
L
Poseidon
TailRadish
Poseidon
9,320
1,529
0
2,583
11,043
4,118
235
3,057
7,738
104,174
919
L
Baron Samedi
Turtlesz6
Baron Samedi
4,755
100
0
1,163
9,296
5,385
0
5,993
2,941
40,517
0
W
Janus
7,024
576
0
401
6,376
2,448
269
3,420
2,878
78,332
435
L
Surtr
VitaSnake
Surtr
11,942
4,065
0
3,917
13,957
7,456
6
1,762
10,459
2,792
46,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,628
Gold Earned
39,437
529
Minions Killed
466
0
Camps Cleared
0
1,769,631
Distance Traveled
1,542,908
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,147
479
112
7
0
304,695
0
W
Bakasura
10,428
613
139
8
0
341,479
2
W
Medusa
8,810
518
129
8
0
357,729
0
W
Bacchus
8,440
496
76
4
0
343,080
0
L
Cu Chulainn
7,304
430
57
3
0
320,838
3
W
Fenrir
7,328
431
25
1
0
334,283
8
L
Poseidon
9,274
546
148
9
0
348,480
3
L
Baron Samedi
7,490
441
87
5
0
303,186
4
W
Janus
9,622
566
160
9
0
393,060
0
L
Surtr
7,222
425
62
4
0
265,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role