Player Matchup

Chang'e
Chang'e
Diamond III
 
Chang'e
Diamond III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond III
 
Poseidon
Diamond III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond V
 
Osiris
Diamond V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond V
 
Odin
Diamond V
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond IV
Møreh
Charybdis
Diamond IV
Level 220
God Stats
1W - 3L
1,393 SR
Queue Stats
153W - 137L
2,083 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 172
1,479 SR
1,617 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,648 SR
1,899 MMR
Chiron
Chiron
Masters
 
Chiron
Masters
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond V
Completed485
Sylvanus
Diamond V
Level 129
God Stats
106W - 84L
1,664 SR
Queue Stats
1,019W - 1,024L
1,834 MMR
Solo
Anubis
Anubis
Diamond I
SumarCarobnjak
Anubis
Diamond I
Level 159
God Stats
6W - 2L
1,707 SR
Queue Stats
218W - 195L
2,399 MMR
Solo
Arachne
Arachne
Diamond V
Usainn
Arachne
Diamond V
Level 137
God Stats
13W - 14L
1,565 SR
Queue Stats
316W - 306L
2,064 MMR
Solo
Eset
Eset
Gold V
loveyouuuu
Eset
Gold V
Level 156
God Stats
2W - 0L
1,802 SR
Queue Stats
18W - 7L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 2 / 1
5,145
643
1,232
5,557
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Poseidon
 
Poseidon
9
2 / 1 / 0
4,958
620
2,781
3,733
608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
 
Osiris
8
1 / 6 / 0
4,932
617
3,241
8,983
6,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Odin
 
Odin
7
0 / 1 / 0
4,349
544
941
3,761
1,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Møreh
Charybdis
8
0 / 2 / 1
4,536
567
3,513
5,662
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KumbhakarnaRaijinCerberus

VS

Bans
SusanoLokiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
3 / 1 / 0
5,548
694
5,211
4,558
1,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Completed485
Sylvanus
9
0 / 0 / 3
5,131
641
2,262
5,963
2,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 0
5,766
721
3,697
3,161
1,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Arachne
Usainn
Arachne
9
2 / 0 / 1
4,835
604
2,032
5,146
1,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
4 / 1 / 2
6,086
761
4,907
4,752
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
12
12
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
1
0.25
L
Poseidon
 
Poseidon
2
1
0
2
L
Osiris
 
Osiris
1
6
0
0.17
L
Odin
 
Odin
0
1
0
0
W
Chiron
 
Chiron
3
1
0
3
W
Sylvanus
Completed485
Sylvanus
0
0
3
1.5
L
Charybdis
Møreh
Charybdis
0
2
1
0.25
W
3
1
0
3
W
Arachne
Usainn
Arachne
2
0
1
2.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,708
Damage
18,109
27,696
Taken
23,580
10,470
Mitigated
9,648
9,431
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,232
116
160
1,990
5,557
800
0
3,419
2,138
32,171
0
L
Poseidon
 
Poseidon
2,781
676
0
1,886
3,733
608
0
849
2,884
27,030
0
L
Osiris
 
Osiris
3,241
1,213
0
1,019
8,983
6,037
0
3,884
4,346
0
23,953
L
Odin
 
Odin
941
208
0
1,565
3,761
1,824
0
785
2,976
0
13,520
W
Chiron
 
Chiron
5,211
3,171
323
1,699
4,558
1,204
0
857
3,701
0
41,258
W
Sylvanus
Completed485
Sylvanus
2,262
933
250
2,527
5,963
2,930
0
0
5,963
13,134
1,215
L
Charybdis
Møreh
Charybdis
3,513
2,198
0
2,811
5,662
1,201
0
803
4,859
0
28,508
W
3,697
222
0
1,808
3,161
1,321
0
1,910
1,251
49,466
0
W
Arachne
Usainn
Arachne
2,032
958
0
1,834
5,146
1,659
0
1,246
3,900
0
35,343
W
4,907
652
26
2,342
4,752
2,534
0
0
4,752
32,464
1,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,920
Gold Earned
27,366
274
Minions Killed
315
0
Camps Cleared
0
851,660
Distance Traveled
848,299
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,145
643
81
10
0
180,360
0
L
Poseidon
4,958
620
64
8
0
216,719
0
L
Osiris
4,932
617
47
6
0
156,152
0
L
Odin
4,349
544
19
2
0
138,286
0
W
Chiron
5,548
694
70
9
0
161,666
0
W
Sylvanus
5,131
641
25
3
0
169,642
1
L
Charybdis
4,536
567
63
8
0
160,143
1
W
Anubis
5,766
721
89
11
0
167,040
0
W
Arachne
4,835
604
62
8
0
203,991
0
W
Eset
6,086
761
69
9
0
145,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role