Player Matchup

Nike
Nike
EternalSigurd
Nike
Level 146
God Stats
0W - 2L
1,282 SR
Queue Stats
220W - 202L
1,603 Elo+
Party 1
Tiamat
Tiamat
FamousBeast1766
Tiamat
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,557 Elo+
Solo
Cerberus
Cerberus
GangStar_Amadeus
Cerberus
Level 157
God Stats
3W - 2L
1,721 SR
Queue Stats
298W - 273L
1,623 Elo+
Party 1
Persephone
Persephone
Magiconjah
Persephone
Level 129
God Stats
6W - 4L
1,647 SR
Queue Stats
307W - 295L
1,517 Elo+
Solo
Shiva
Shiva
TrueOctavia
Shiva
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,615 Elo+
Party 1
Team Averages
Level 107
1,530 SR
1,583 Elo+

VS

Team Averages
Level 123
1,501 SR
1,501 Elo+
Shiva
Shiva
 
Shiva
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
FoolishKatze
Hun Batz
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 132L
1,525 Elo+
Solo
Athena
Athena
JpJoker99
Athena
Level 195
God Stats
5W - 2L
1,648 SR
Queue Stats
501W - 531L
1,536 Elo+
Solo
Vulcan
Vulcan
Musty-Violin_
Vulcan
Level 28
God Stats
4W - 3L
1,418 SR
Queue Stats
99W - 151L
1,389 Elo+
Solo
Chiron
Chiron
v1nhqu4ng
Chiron
Level 108
God Stats
9W - 7L
1,437 SR
Queue Stats
534W - 528L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,328
266
0
0
0
7
0 / 4 / 5
4,652
930
1,970
4,353
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 2 / 1
5,289
1,058
3,563
5,771
4,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
Magiconjah
Persephone
10
0 / 2 / 5
5,040
1,008
3,403
3,592
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 2
5,780
1,156
3,056
5,235
3,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 1 / 9
5,683
1,137
3,074
6,432
3,559
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
FoolishKatze
Hun Batz
9
1 / 3 / 8
5,576
1,115
2,967
4,356
1,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
JpJoker99
Athena
10
1 / 0 / 6
6,004
1,201
1,496
3,392
2,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 1 / 8
5,760
1,152
6,199
3,327
1,265
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
v1nhqu4ng
Chiron
11
6 / 1 / 3
6,557
1,311
3,914
3,638
1,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
5
Kills
10
10
Deaths
6
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
1
9
5.5
L
0
0
0
0
L
0
4
5
0.63
W
Hun Batz
FoolishKatze
Hun Batz
1
3
8
1.67
L
2
2
1
1.25
W
Athena
JpJoker99
Athena
1
0
6
4
L
Persephone
Magiconjah
Persephone
0
2
5
1.25
W
1
1
8
5
L
3
2
2
2
W
Chiron
v1nhqu4ng
Chiron
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,992
Damage
17,650
18,951
Taken
21,145
11,128
Mitigated
10,488
4,121
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,074
172
911
2,239
6,432
3,559
212
1,827
4,295
0
6,179
L
0
0
0
0
0
0
0
0
0
0
0
L
1,970
245
0
6
4,353
2,222
0
1,780
2,470
2,579
0
W
Hun Batz
FoolishKatze
Hun Batz
2,967
221
0
62
4,356
1,750
166
1,919
2,294
0
7,115
L
3,563
115
246
1,998
5,771
4,545
0
2,036
3,556
6,601
0
W
Athena
JpJoker99
Athena
1,496
464
306
1,911
3,392
2,513
192
978
2,300
3,283
832
L
Persephone
Magiconjah
Persephone
3,403
153
94
1,072
3,592
741
0
1,290
2,257
9,517
0
W
6,199
91
27
1,313
3,327
1,265
549
1,941
1,307
17,021
0
L
3,056
322
198
507
5,235
3,620
0
2,477
2,683
0
8,528
W
Chiron
v1nhqu4ng
Chiron
3,914
2,058
389
747
3,638
1,401
1,518
1,915
1,671
0
8,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,089
Gold Earned
29,580
29
Minions Killed
59
0
Camps Cleared
0
340,606
Distance Traveled
517,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,683
1,137
9
2
0
112,104
0
L
Nike
1,328
266
0
0
0
0
0
L
Tiamat
4,652
930
0
0
0
89,115
0
W
Hun Batz
5,576
1,115
6
1
0
94,197
0
L
Cerberus
5,289
1,058
7
1
0
76,668
0
W
Athena
6,004
1,201
8
2
0
118,414
0
L
Persephone
5,040
1,008
9
2
0
77,830
0
W
Vulcan
5,760
1,152
17
3
0
102,546
0
L
Shiva
5,780
1,156
13
3
0
96,993
0
W
Chiron
6,557
1,311
19
4
0
89,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role