Player Matchup

Nike
Nike
APEXplayer0ne
Nike
Level 127
God Stats
5W - 3L
1,629 SR
Queue Stats
173W - 191L
1,449 Elo+
Solo
Agni
Agni
Blvck Gesus
Agni
Level 54
God Stats
3W - 1L
1,562 SR
Queue Stats
76W - 81L
1,441 Elo+
Solo
Persephone
Persephone
ConAirOnVHS8064
Persephone
Level 59
God Stats
1W - 0L
1,704 SR
Queue Stats
44W - 25L
1,511 Elo+
Solo
Hun Batz
Hun Batz
Kalammekharxx
Hun Batz
Level 148
God Stats
8W - 3L
1,559 SR
Queue Stats
311W - 324L
1,482 Elo+
Solo
Maui
Maui
MarshallLaw1775
Maui
Level 88
God Stats
2W - 0L
1,733 SR
Queue Stats
56W - 43L
1,519 Elo+
Solo
Team Averages
Level 95
1,637 SR
1,481 Elo+

VS

Team Averages
Level 81
1,500 SR
1,481 Elo+
Charybdis
Charybdis
Nokxe
Charybdis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,470 Elo+
Party 1
Chronos
Chronos
Richdesnutribooy
Chronos
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
317W - 327L
1,495 Elo+
Solo
Zeus
Zeus
Sreio
Zeus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,406 Elo+
Party 1
Achilles
Achilles
Swexyghost
Achilles
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,543 Elo+
Party 1
Yu Huang
Yu Huang
Swooshies
Yu Huang
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 21L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 15
9,471
789
6,523
20,220
12,948
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
2 / 1 / 15
9,903
825
7,872
6,456
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Persephone
ConAirOnVHS8064
Persephone
18
8 / 1 / 15
11,195
933
16,162
7,911
4,292
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
Kalammekharxx
Hun Batz
17
11 / 4 / 11
10,290
858
14,119
10,356
4,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
1 / 0 / 18
9,213
768
1,526
5,212
1,998
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nokxe
Charybdis
15
1 / 6 / 2
8,406
701
5,508
9,913
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 3 / 4
8,711
726
6,055
10,119
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Zeus
Sreio
Zeus
15
2 / 5 / 1
8,790
733
7,049
8,266
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Swexyghost
Achilles
13
2 / 6 / 2
8,280
690
4,243
10,765
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Swooshies
Yu Huang
13
0 / 7 / 3
7,455
621
9,374
9,625
3,030
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
19
27
Kills
7
8
Deaths
27
74
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
15
6.25
W
2
1
15
9.5
W
Persephone
ConAirOnVHS8064
Persephone
8
1
15
15.5
W
Hun Batz
Kalammekharxx
Hun Batz
11
4
11
4.13
W
1
0
18
10
L
Charybdis
Nokxe
Charybdis
1
6
2
0.33
L
2
3
4
1.33
L
Zeus
Sreio
Zeus
2
5
1
0.5
L
Achilles
Swexyghost
Achilles
2
6
2
0.5
L
Yu Huang
Swooshies
Yu Huang
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,202
Damage
32,229
50,155
Taken
48,688
25,930
Mitigated
16,434
19,093
Healing
7,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,523
482
1,147
7,514
20,220
12,948
616
7,271
12,729
222
10,508
W
7,872
408
366
1,591
6,456
2,097
2,219
2,756
3,648
23,610
0
W
Persephone
ConAirOnVHS8064
Persephone
16,162
468
829
3,847
7,911
4,292
285
3,091
4,647
41,540
333
W
Hun Batz
Kalammekharxx
Hun Batz
14,119
1,335
481
1,347
10,356
4,595
402
6,242
4,018
0
23,888
W
1,526
0
955
1,016
5,212
1,998
514
2,454
2,640
5,446
1,320
L
Charybdis
Nokxe
Charybdis
5,508
1,671
240
951
9,913
3,394
0
5,398
4,515
0
16,881
L
6,055
649
83
2,244
10,119
3,620
0
6,768
3,351
17,438
0
L
Zeus
Sreio
Zeus
7,049
845
416
478
8,266
2,675
0
4,223
4,043
20,240
0
L
Achilles
Swexyghost
Achilles
4,243
627
1,046
1,363
10,765
3,715
0
6,467
4,298
0
10,364
L
Yu Huang
Swooshies
Yu Huang
9,374
401
291
402
9,625
3,030
0
2,591
7,034
15,677
38

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,072
Gold Earned
41,642
133
Minions Killed
104
0
Camps Cleared
0
1,153,459
Distance Traveled
1,084,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,471
789
6
1
0
224,171
0
W
Agni
9,903
825
38
3
0
217,930
0
W
Persephone
11,195
933
64
5
0
241,344
0
W
Hun Batz
10,290
858
9
1
0
233,612
0
W
Maui
9,213
768
16
1
0
236,402
0
L
Charybdis
8,406
701
24
2
0
195,873
0
L
Chronos
8,711
726
26
2
0
220,416
0
L
Zeus
8,790
733
34
3
0
222,442
0
L
Achilles
8,280
690
11
1
0
228,053
0
L
Yu Huang
7,455
621
9
1
0
218,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role