Player Matchup

Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold III
BurgundySauce_-
Hercules
Gold III
Level 137
God Stats
1W - 1L
1,479 SR
Queue Stats
18W - 15L
1,594 MMR
Party 1
Kukulkan
Kukulkan
Gold III
NadeNlay
Kukulkan
Gold III
Level 158
God Stats
0W - 1L
1,535 SR
Queue Stats
38W - 34L
1,545 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,504 SR
1,546 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 99
1,698 SR
2,091 MMR
Artemis
Artemis
Silver I
PapayaDaddy
Artemis
Silver I
Level 48
God Stats
10W - 16L
1,615 SR
Queue Stats
19W - 29L
1,525 MMR
Solo
Cerberus
Cerberus
Masters
iWahpoh
Cerberus
Masters
Level 94
God Stats
21W - 17L
1,616 SR
Queue Stats
238W - 263L
2,666 MMR
Party 2
Amaterasu
Amaterasu
Diamond II
oJmannn
Amaterasu
Diamond II
Level 156
God Stats
6W - 2L
1,862 SR
Queue Stats
88W - 31L
2,081 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 5 / 2
7,534
753
7,661
11,230
5,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
14
3 / 5 / 1
8,112
811
6,761
12,124
6,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
NadeNlay
Kukulkan
12
0 / 5 / 3
7,264
726
5,423
6,857
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BacchusSerqetAthenaFafnirAtlas

VS

Bans
CthulhuAphroditeKumbhakarnaNoxKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PapayaDaddy
Artemis
13
3 / 3 / 9
8,242
824
6,325
6,477
2,723
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
iWahpoh
Cerberus
15
5 / 1 / 9
9,093
909
11,442
10,077
8,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Amaterasu
oJmannn
Amaterasu
16
7 / 0 / 7
9,374
937
8,735
11,364
10,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
15
15
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
5
2
0.4
L
Hercules
3
5
1
0.7
L
Kukulkan
NadeNlay
Kukulkan
0
5
3
0.3
W
Artemis
PapayaDaddy
Artemis
3
3
9
2.5
W
Cerberus
iWahpoh
Cerberus
5
1
9
9.5
W
Amaterasu
oJmannn
Amaterasu
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,845
Damage
26,502
30,211
Taken
27,918
13,892
Mitigated
22,521
3,982
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,661
2,143
0
1,490
11,230
5,609
0
4,751
6,265
0
17,804
L
Hercules
6,761
2,866
0
2,249
12,124
6,532
0
3,307
8,443
148
16,960
L
Kukulkan
NadeNlay
Kukulkan
5,423
521
0
243
6,857
1,751
0
3,407
3,286
23,560
0
W
Artemis
PapayaDaddy
Artemis
6,325
2,823
0
667
6,477
2,723
536
1,531
4,689
0
25,974
W
Cerberus
iWahpoh
Cerberus
11,442
681
0
3,413
10,077
8,922
420
1,705
7,875
33,474
0
W
Amaterasu
oJmannn
Amaterasu
8,735
3,196
0
4,972
11,364
10,876
449
1,830
9,093
0
27,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,910
Gold Earned
26,709
102
Minions Killed
125
0
Camps Cleared
0
501,627
Distance Traveled
566,833
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,534
753
22
2
0
180,274
0
L
Hercules
8,112
811
28
3
0
165,775
0
L
Kukulkan
7,264
726
52
5
0
155,578
0
W
Artemis
8,242
824
41
4
0
157,330
2
W
Cerberus
9,093
909
40
4
0
205,288
0
W
Amaterasu
9,374
937
44
4
0
204,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role