Player Matchup

Bacchus
Bacchus
Gold V
ELIT3KINGZ512
Bacchus
Gold V
Level 152
God Stats
2W - 2L
1,594 SR
Queue Stats
345W - 373L
1,390 MMR
Solo
Loki
Loki
Gold III
Eli_justsleep06
Loki
Gold III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 214L
1,433 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
GzSigma
Baba Yaga
Gold III
Level 85
God Stats
0W - 1L
1,414 SR
Queue Stats
148W - 157L
1,523 MMR
Party 2
Chaac
Chaac
Gold V
Minety25
Chaac
Gold V
Level 83
God Stats
49W - 50L
1,581 SR
Queue Stats
105W - 117L
1,387 MMR
Party 2
Apollo
Apollo
Gold V
what snowy
Apollo
Gold V
Level 128
God Stats
5W - 3L
1,660 SR
Queue Stats
185W - 202L
1,418 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,550 SR
1,430 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 90
1,614 SR
1,414 MMR
Mulan
Mulan
Gold II
IFartInMouth
Mulan
Gold II
Level 81
God Stats
33W - 16L
1,696 SR
Queue Stats
205W - 217L
1,487 MMR
Party 1
Medusa
Medusa
Gold III
STEELbabie
Medusa
Gold III
Level 68
God Stats
17W - 11L
1,663 SR
Queue Stats
117W - 132L
1,435 MMR
Party 1
Charon
Charon
Gold III
WaterDrownsYou
Charon
Gold III
Level 64
God Stats
13W - 14L
1,532 SR
Queue Stats
44W - 42L
1,473 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver I
YaDeadManz-_-
Maman Brigitte
Silver I
Level 116
God Stats
25W - 17L
1,610 SR
Queue Stats
87W - 101L
1,194 MMR
Party 3
Yu Huang
Yu Huang
Gold III
whereyamomat
Yu Huang
Gold III
Level 120
God Stats
4W - 6L
1,570 SR
Queue Stats
25W - 27L
1,479 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
0 / 4 / 1
8,399
442
5,295
18,332
17,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 4 / 2
8,304
437
4,786
14,525
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
GzSigma
Baba Yaga
16
0 / 3 / 1
9,480
499
4,276
9,218
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Minety25
Chaac
18
5 / 1 / 0
11,952
629
17,142
20,000
29,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
what snowy
Apollo
14
5 / 11 / 0
9,474
499
3,671
15,057
5,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
King ArthurThanatosUllrVulcan

VS

Bans
Ao KuangGebChang'eOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 3
10,252
540
12,270
21,283
16,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
STEELbabie
Medusa
18
6 / 1 / 9
11,134
586
11,991
10,141
3,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

16
6 / 3 / 11
10,223
538
12,897
13,949
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
YaDeadManz-_-
Maman Brigitte
17
6 / 2 / 3
9,997
526
9,795
12,667
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
whereyamomat
Yu Huang
18
5 / 0 / 3
11,618
611
10,653
6,805
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
10
Kills
23
23
Deaths
11
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
4
1
0.13
L
0
4
2
0.25
L
Baba Yaga
GzSigma
Baba Yaga
0
3
1
0.17
W
0
5
3
0.3
L
Chaac
Minety25
Chaac
5
1
0
5
W
Medusa
STEELbabie
Medusa
6
1
9
10.5
W
6
3
11
3.83
W
Maman Brigitte
YaDeadManz-_-
Maman Brigitte
6
2
3
3.75
L
Apollo
what snowy
Apollo
5
11
0
0.45
W
Yu Huang
whereyamomat
Yu Huang
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,170
Damage
57,606
77,132
Taken
64,845
59,430
Mitigated
32,694
21,306
Healing
21,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
5,295
79
0
5,065
18,332
17,754
0
6,588
11,057
25,441
0
L
4,786
437
0
4,204
14,525
3,309
53
8,972
5,184
0
52,605
L
Baba Yaga
GzSigma
Baba Yaga
4,276
223
0
1,521
9,218
3,473
0
5,025
3,817
70,532
621
W
12,270
2,691
0
8,518
21,283
16,265
225
1,921
19,322
704
84,719
L
Chaac
Minety25
Chaac
17,142
2,625
0
8,952
20,000
29,768
0
3,976
15,911
2,501
104,070
W
Medusa
STEELbabie
Medusa
11,991
6,077
0
3,533
10,141
3,717
2,311
2,833
7,268
0
84,971
W
12,897
1,697
0
2,238
13,949
5,720
686
2,722
11,187
47,602
0
W
Maman Brigitte
YaDeadManz-_-
Maman Brigitte
9,795
121
0
4,524
12,667
4,559
127
1,540
11,007
77,963
0
L
Apollo
what snowy
Apollo
3,671
2,328
0
1,564
15,057
5,126
2,529
7,252
7,475
0
68,232
W
Yu Huang
whereyamomat
Yu Huang
10,653
1,070
0
2,449
6,805
2,433
712
2,288
4,321
75,096
1,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,609
Gold Earned
53,224
544
Minions Killed
584
0
Camps Cleared
0
1,848,179
Distance Traveled
1,913,879
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,399
442
47
2
0
350,427
2
L
Loki
8,304
437
74
4
0
445,385
0
L
Baba Yaga
9,480
499
151
8
0
384,953
3
W
Mulan
10,252
540
141
7
0
328,942
0
L
Chaac
11,952
629
164
9
0
363,865
9
W
Medusa
11,134
586
118
6
0
401,266
4
W
Charon
10,223
538
69
4
0
389,575
5
W
Maman Brigitte
9,997
526
111
6
0
424,580
2
L
Apollo
9,474
499
108
6
0
303,549
5
W
Yu Huang
11,618
611
145
8
0
369,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role