Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
EcthulhuN1
Hou Yi
Level 130
God Stats
1W - 2L
1,571 SR
Queue Stats
396W - 388L
1,543 Elo+
Solo
Raijin
Raijin
SYRVUS
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
465W - 468L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
WobboRobbo
Erlang Shen
Level 127
God Stats
3W - 1L
1,587 SR
Queue Stats
482W - 518L
1,495 Elo+
Solo
Team Averages
Level 150
1,532 SR
1,510 Elo+

VS

Team Averages
Level 152
1,495 SR
1,503 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
IMaDriller
Achilles
Level 122
God Stats
2W - 2L
1,638 SR
Queue Stats
143W - 137L
1,492 Elo+
Solo
Neith
Neith
LIPRIKOL
Neith
Level 149
God Stats
64W - 77L
1,472 SR
Queue Stats
478W - 466L
1,511 Elo+
Solo
Nox
Nox
Schaÿla
Nox
Level 155
God Stats
3W - 2L
1,517 SR
Queue Stats
63W - 64L
1,495 Elo+
Solo
Loki
Loki
dITA R3turns
Loki
Level 177
God Stats
6W - 6L
1,346 SR
Queue Stats
454W - 419L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 1 / 0
5,208
521
2,343
6,539
3,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
 
Zhong Kui
9
0 / 4 / 0
5,098
510
5,607
8,913
5,477
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
EcthulhuN1
Hou Yi
9
0 / 2 / 0
4,772
477
2,486
4,879
1,246
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
SYRVUS
Raijin
11
1 / 3 / 0
5,694
569
1,671
4,405
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
WobboRobbo
Erlang Shen
8
0 / 1 / 0
4,517
452
1,961
6,219
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 0 / 1
5,462
546
1,484
4,408
2,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
IMaDriller
Achilles
11
2 / 0 / 1
6,194
619
3,228
8,574
4,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Neith
LIPRIKOL
Neith
11
2 / 0 / 2
5,734
573
5,001
4,612
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 1 / 2
6,243
624
1,280
3,014
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 0 / 4
6,390
639
5,858
6,465
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
11
11
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
L
Zhong Kui
 
Zhong Kui
0
4
0
0
W
Sylvanus
 
Sylvanus
1
0
1
1.5
L
Hou Yi
EcthulhuN1
Hou Yi
0
2
0
0
W
Achilles
IMaDriller
Achilles
2
0
1
2.5
W
Neith
LIPRIKOL
Neith
2
0
2
3
L
Raijin
SYRVUS
Raijin
1
3
0
0.33
W
1
1
2
2
L
Erlang Shen
WobboRobbo
Erlang Shen
0
1
0
0
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,068
Damage
16,851
30,955
Taken
27,073
13,690
Mitigated
11,530
11,324
Healing
15,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,343
449
238
2,715
6,539
3,064
0
798
5,741
0
23,619
L
Zhong Kui
 
Zhong Kui
5,607
1,696
0
4,270
8,913
5,477
0
0
8,913
35,579
0
W
Sylvanus
 
Sylvanus
1,484
612
1,592
2,284
4,408
2,055
0
0
4,408
15,721
31
L
Hou Yi
EcthulhuN1
Hou Yi
2,486
489
0
1,973
4,879
1,246
0
245
4,634
0
31,348
W
Achilles
IMaDriller
Achilles
3,228
324
0
3,891
8,574
4,867
0
3,979
4,595
0
36,824
W
Neith
LIPRIKOL
Neith
5,001
1,952
0
2,211
4,612
1,600
250
0
4,612
0
48,276
L
Raijin
SYRVUS
Raijin
1,671
92
0
779
4,405
1,212
0
1,280
3,125
35,920
0
W
1,280
98
0
758
3,014
955
0
1,420
1,343
38,670
1,097
L
Erlang Shen
WobboRobbo
Erlang Shen
1,961
1,103
0
1,349
6,219
2,691
0
441
5,778
0
23,162
W
5,858
1,620
0
4,882
6,465
2,053
0
1,628
4,837
0
47,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,289
Gold Earned
30,023
296
Minions Killed
354
0
Camps Cleared
0
947,832
Distance Traveled
992,213
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,208
521
36
4
0
225,006
2
L
Zhong Kui
5,098
510
61
6
0
157,152
0
W
Sylvanus
5,462
546
31
3
0
193,084
0
L
Hou Yi
4,772
477
70
7
0
187,853
0
W
Achilles
6,194
619
69
7
0
185,782
1
W
Neith
5,734
573
83
8
0
179,401
0
L
Raijin
5,694
569
88
9
0
188,252
0
W
Nox
6,243
624
96
10
0
195,226
4
L
Erlang Shen
4,517
452
41
4
0
189,569
0
W
Loki
6,390
639
75
8
0
238,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role