Player Matchup

Gilgamesh
Gilgamesh
BetterMarc
Gilgamesh
Level 79
God Stats
1W - 4L
1,286 SR
Queue Stats
12W - 18L
1,466 Elo+
Party 1
Lancelot
Lancelot
FatAsAPanda
Lancelot
Level 109
God Stats
10W - 8L
1,433 SR
Queue Stats
57W - 65L
1,471 Elo+
Party 1
Charybdis
Charybdis
MagicPants2357
Charybdis
Level 17
God Stats
8W - 7L
1,647 SR
Queue Stats
27W - 40L
1,463 Elo+
Party 1
Anubis
Anubis
Rhetarf
Anubis
Level 43
God Stats
22W - 16L
1,466 SR
Queue Stats
63W - 61L
1,568 Elo+
Party 1
Bellona
Bellona
jp1002
Bellona
Level 106
God Stats
10W - 0L
1,921 SR
Queue Stats
25W - 17L
1,593 Elo+
Party 1
Team Averages
Level 71
1,551 SR
1,512 Elo+

VS

Team Averages
Level 105
1,646 SR
1,573 Elo+
Neith
Neith
KaisaXIII
Neith
Level 101
God Stats
3W - 1L
1,646 SR
Queue Stats
27W - 17L
1,634 Elo+
Solo
Loki
Loki
Karate7777pop
Loki
Level 156
God Stats
11W - 12L
1,680 SR
Queue Stats
134W - 116L
1,527 Elo+
Party 3
Nu Wa
Nu Wa
WaiFU_SLaY3r_690
Nu Wa
Level 84
God Stats
19W - 16L
1,565 SR
Queue Stats
99W - 93L
1,533 Elo+
Party 2
Thor
Thor
geekyhero2018
Thor
Level 136
God Stats
271W - 201L
1,610 SR
Queue Stats
456W - 435L
1,524 Elo+
Party 2
Bacchus
Bacchus
lvl16ebarbs
Bacchus
Level 46
God Stats
2W - 2L
1,727 SR
Queue Stats
72W - 41L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BetterMarc
Gilgamesh
10
1 / 2 / 8
6,450
586
4,400
10,464
5,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Lancelot
FatAsAPanda
Lancelot
13
9 / 0 / 2
7,710
701
5,828
7,853
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
MagicPants2357
Charybdis
11
1 / 2 / 3
6,234
567
3,172
5,697
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Rhetarf
Anubis
11
8 / 1 / 5
7,146
650
7,932
5,633
2,188
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
jp1002
Bellona
12
1 / 2 / 3
6,989
635
3,711
9,998
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KaisaXIII
Neith
9
0 / 4 / 1
5,279
480
2,867
5,676
1,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 1
6,212
565
4,907
8,744
2,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 6 / 2
5,153
468
4,791
5,425
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 2 / 0
6,405
582
6,166
8,472
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
lvl16ebarbs
Bacchus
8
1 / 3 / 4
5,483
498
3,841
8,228
6,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
20
Kills
7
7
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BetterMarc
Gilgamesh
1
2
8
2.5
W
Lancelot
FatAsAPanda
Lancelot
9
0
2
10
L
Neith
KaisaXIII
Neith
0
4
1
0.13
L
1
5
1
0.3
W
Charybdis
MagicPants2357
Charybdis
1
2
3
1.25
W
Anubis
Rhetarf
Anubis
8
1
5
10.5
L
0
6
2
0.17
L
5
2
0
2.5
W
Bellona
jp1002
Bellona
1
2
3
1.25
L
Bacchus
lvl16ebarbs
Bacchus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,043
Damage
22,572
39,645
Taken
36,545
19,122
Mitigated
13,732
15,832
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BetterMarc
Gilgamesh
4,400
1,008
220
2,755
10,464
5,611
276
4,007
6,243
0
24,510
W
Lancelot
FatAsAPanda
Lancelot
5,828
1,181
0
2,755
7,853
3,988
277
672
7,026
0
54,030
L
Neith
KaisaXIII
Neith
2,867
1,055
0
975
5,676
1,318
0
1,145
4,531
0
32,670
L
4,907
1,357
0
2,492
8,744
2,257
0
411
8,333
0
43,310
W
Charybdis
MagicPants2357
Charybdis
3,172
1,795
0
2,028
5,697
1,640
1,156
1,340
4,214
0
40,249
W
Anubis
Rhetarf
Anubis
7,932
74
0
2,341
5,633
2,188
234
1,157
4,287
36,113
2,877
L
4,791
662
0
0
5,425
1,072
0
1,879
3,546
18,389
0
L
6,166
1,801
0
2,114
8,472
2,494
0
1,710
6,762
0
33,027
W
Bellona
jp1002
Bellona
3,711
1,244
0
5,733
9,998
5,695
194
764
9,136
0
46,001
L
Bacchus
lvl16ebarbs
Bacchus
3,841
878
291
1,690
8,228
6,591
0
2,534
5,694
15,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,529
Gold Earned
28,532
352
Minions Killed
264
0
Camps Cleared
0
1,151,215
Distance Traveled
1,088,835
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,450
586
42
4
0
210,497
0
W
Lancelot
7,710
701
84
8
0
293,003
0
L
Neith
5,279
480
58
5
0
186,374
0
L
Loki
6,212
565
87
8
0
245,252
0
W
Charybdis
6,234
567
73
7
0
207,661
0
W
Anubis
7,146
650
52
5
0
212,022
0
L
Nu Wa
5,153
468
36
3
0
183,514
7
L
Thor
6,405
582
62
6
0
245,014
0
W
Bellona
6,989
635
101
9
0
228,032
0
L
Bacchus
5,483
498
21
2
0
228,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role