Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Im1BadSuperhero
Hou Yi
Level 144
God Stats
56W - 49L
1,718 SR
Queue Stats
454W - 431L
1,589 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JimothyBunion
Morgan Le Fay
Level 116
God Stats
0W - 2L
1,203 SR
Queue Stats
327W - 284L
1,565 Elo+
Solo
Horus
Horus
KDOOBIEE
Horus
Level 109
God Stats
10W - 14L
1,450 SR
Queue Stats
252W - 250L
1,591 Elo+
Party 1
Charon
Charon
xITSTURTLE
Charon
Level 146
God Stats
1W - 1L
1,520 SR
Queue Stats
126W - 119L
1,489 Elo+
Solo
Team Averages
Level 134
1,478 SR
1,547 Elo+

VS

Team Averages
Level 117
1,623 SR
1,529 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BumpMastaFlex
Artio
Level 158
God Stats
207W - 163L
1,634 SR
Queue Stats
568W - 560L
1,562 Elo+
Solo
Arachne
Arachne
JoBidenold
Arachne
Level 65
God Stats
1W - 0L
1,839 SR
Queue Stats
84W - 87L
1,507 Elo+
Solo
Xbalanque
Xbalanque
WarriorKOB
Xbalanque
Level 160
God Stats
10W - 9L
1,592 SR
Queue Stats
624W - 670L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
萌新菜鸟
Zhong Kui
Level 47
God Stats
14W - 14L
1,549 SR
Queue Stats
97W - 129L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 4 / 0
6,860
528
4,056
11,305
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 0 / 3
7,889
607
10,308
7,691
2,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
JimothyBunion
Morgan Le Fay
13
0 / 2 / 4
6,880
529
8,684
8,470
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
KDOOBIEE
Horus
12
3 / 2 / 3
6,793
523
6,532
11,029
8,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charon
xITSTURTLE
Charon
4
0 / 2 / 0
4,582
352
849
2,816
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 2 / 4
7,541
580
4,719
4,980
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 2
6,609
508
4,846
13,781
7,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
JoBidenold
Arachne
12
3 / 3 / 1
7,003
539
3,759
12,285
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
WarriorKOB
Xbalanque
13
0 / 3 / 2
7,149
550
3,886
9,515
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
萌新菜鸟
Zhong Kui
15
6 / 0 / 1
9,263
713
8,771
7,959
5,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
10
Kills
10
10
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
4
0
0.75
W
Nu Wa
 
Nu Wa
0
2
4
1
W
1
2
2
1
L
4
0
3
5.5
L
Morgan Le Fay
JimothyBunion
Morgan Le Fay
0
2
4
1
W
Arachne
JoBidenold
Arachne
3
3
1
1.17
L
Horus
KDOOBIEE
Horus
3
2
3
2.25
W
Xbalanque
WarriorKOB
Xbalanque
0
3
2
0.33
L
Charon
xITSTURTLE
Charon
0
2
0
0
W
Zhong Kui
萌新菜鸟
Zhong Kui
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,429
Damage
25,981
41,311
Taken
48,520
17,297
Mitigated
20,767
12,875
Healing
23,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,056
939
0
4,760
11,305
3,058
0
5,864
5,317
0
40,020
W
Nu Wa
 
Nu Wa
4,719
1,315
0
486
4,980
1,358
132
2,219
2,725
43,990
889
W
4,846
320
2,135
5,829
13,781
7,897
0
1,820
11,683
16,469
0
L
10,308
5,318
0
1,941
7,691
2,608
0
2,105
5,541
0
72,478
L
Morgan Le Fay
JimothyBunion
Morgan Le Fay
8,684
621
0
1,224
8,470
2,369
0
4,475
3,760
67,469
0
W
Arachne
JoBidenold
Arachne
3,759
2,428
0
5,779
12,285
3,458
0
3,373
8,797
0
39,758
L
Horus
KDOOBIEE
Horus
6,532
2,899
707
3,513
11,029
8,443
0
3,708
7,216
0
22,323
W
Xbalanque
WarriorKOB
Xbalanque
3,886
953
0
3,267
9,515
2,900
0
0
9,359
0
55,984
L
Charon
xITSTURTLE
Charon
849
162
0
730
2,816
819
0
1,583
1,133
6,476
0
W
Zhong Kui
萌新菜鸟
Zhong Kui
8,771
2,557
0
5,537
7,959
5,154
0
2,022
5,705
62,804
12,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,004
Gold Earned
37,565
341
Minions Killed
413
0
Camps Cleared
0
1,071,299
Distance Traveled
1,324,772
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,860
528
72
6
0
270,372
2
W
Nu Wa
7,541
580
94
7
0
252,705
0
W
Artio
6,609
508
12
1
0
267,279
2
L
Hou Yi
7,889
607
112
9
0
248,009
0
L
Morgan Le Fay
6,880
529
106
8
0
263,116
0
W
Arachne
7,003
539
81
6
0
298,092
0
L
Horus
6,793
523
35
3
0
241,445
0
W
Xbalanque
7,149
550
108
8
0
234,486
3
L
Charon
4,582
352
16
1
0
48,357
0
W
Zhong Kui
9,263
713
118
9
0
272,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role