Player Matchup

Tsukuyomi
Tsukuyomi
Gusmorth
Tsukuyomi
Level 159
God Stats
21W - 22L
1,518 SR
Queue Stats
473W - 441L
1,498 Elo+
Solo
Neith
Neith
LOBOALFA_LCSS
Neith
Level 144
God Stats
9W - 6L
1,655 SR
Queue Stats
216W - 196L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
LazySam12
Kumbhakarna
Level 122
God Stats
8W - 4L
1,221 SR
Queue Stats
123W - 130L
1,046 Elo+
Solo
Jing Wei
Jing Wei
Sociopatrick
Jing Wei
Level 253
God Stats
5W - 4L
1,613 SR
Queue Stats
20W - 16L
1,575 Elo+
Party 1
Bacchus
Bacchus
Xaltedd
Bacchus
Level 269
God Stats
8W - 6L
1,480 SR
Queue Stats
193W - 181L
1,488 Elo+
Party 1
Team Averages
Level 189
1,498 SR
1,425 Elo+

VS

Team Averages
Level 151
1,676 SR
1,528 Elo+
Baron Samedi
Baron Samedi
EpochLegend
Baron Samedi
Level 142
God Stats
7W - 6L
1,661 SR
Queue Stats
228W - 211L
1,464 Elo+
Solo
Bakasura
Bakasura
King-Veraxn
Bakasura
Level 143
God Stats
3W - 3L
1,413 SR
Queue Stats
37W - 27L
1,569 Elo+
Party 2
Medusa
Medusa
Kushmedic317
Medusa
Level 157
God Stats
14W - 6L
1,751 SR
Queue Stats
161W - 159L
1,521 Elo+
Solo
Chang'e
Chang'e
NickFromWithin
Chang'e
Level 158
God Stats
2W - 1L
1,822 SR
Queue Stats
47W - 39L
1,532 Elo+
Party 2
Nike
Nike
Saikfe
Nike
Level 155
God Stats
5W - 2L
1,733 SR
Queue Stats
303W - 332L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gusmorth
Tsukuyomi
12
3 / 1 / 3
6,424
642
5,082
6,453
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 1
7,001
700
4,532
3,482
990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
LazySam12
Kumbhakarna
9
0 / 1 / 0
5,125
513
1,817
8,537
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Sociopatrick
Jing Wei
10
0 / 0 / 0
5,077
508
2,951
5,693
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Xaltedd
Bacchus
11
1 / 0 / 4
6,344
634
5,024
7,453
5,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EpochLegend
Baron Samedi
10
1 / 0 / 1
6,188
619
3,717
6,009
3,847
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
King-Veraxn
Bakasura
9
0 / 2 / 2
4,967
497
2,390
7,279
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Medusa
10
1 / 0 / 1
5,450
545
5,775
4,056
1,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 2 / 0
5,773
577
2,619
7,472
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
Saikfe
Nike
9
0 / 3 / 0
4,940
494
3,127
8,225
3,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
2
2
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
EpochLegend
Baron Samedi
1
0
1
1.5
W
Tsukuyomi
Gusmorth
Tsukuyomi
3
1
3
4.5
L
Bakasura
King-Veraxn
Bakasura
0
2
2
0.5
L
Medusa
1
0
1
1.5
W
3
0
1
3.5
W
Kumbhakarna
LazySam12
Kumbhakarna
0
1
0
0
L
0
2
0
0
L
Nike
Saikfe
Nike
0
3
0
0
W
Jing Wei
Sociopatrick
Jing Wei
0
0
0
0
W
Bacchus
Xaltedd
Bacchus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,406
Damage
17,628
31,618
Taken
33,041
16,659
Mitigated
13,785
11,826
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
EpochLegend
Baron Samedi
3,717
422
288
3,619
6,009
3,847
0
1,367
4,642
23,283
0
W
Tsukuyomi
Gusmorth
Tsukuyomi
5,082
912
0
3,254
6,453
1,982
108
1,417
4,902
0
47,779
L
Bakasura
King-Veraxn
Bakasura
2,390
1,474
0
1,515
7,279
2,766
0
405
6,790
0
25,329
L
Medusa
5,775
2,344
0
802
4,056
1,343
0
450
3,606
0
48,136
W
4,532
1,580
0
2,348
3,482
990
479
1,481
2,001
0
52,815
W
Kumbhakarna
LazySam12
Kumbhakarna
1,817
193
0
905
8,537
6,523
0
2,038
6,199
15,052
0
L
2,619
374
120
2,601
7,472
2,030
0
0
7,472
41,321
0
L
Nike
Saikfe
Nike
3,127
165
0
1,722
8,225
3,799
0
3,621
3,846
0
22,824
W
Jing Wei
Sociopatrick
Jing Wei
2,951
2,131
0
2,846
5,693
1,607
0
1,091
4,541
0
40,306
W
Bacchus
Xaltedd
Bacchus
5,024
400
0
2,473
7,453
5,557
0
309
6,583
28,338
2,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,971
Gold Earned
27,318
367
Minions Killed
293
0
Camps Cleared
0
1,106,356
Distance Traveled
1,035,941
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,188
619
35
4
0
184,044
0
W
Tsukuyomi
6,424
642
81
8
0
251,187
2
L
Bakasura
4,967
497
64
6
0
255,210
0
L
Medusa
5,450
545
81
8
0
215,206
2
W
Neith
7,001
700
110
11
0
198,765
2
W
Kumbhakarna
5,125
513
22
2
0
226,316
0
L
Chang'e
5,773
577
76
8
0
210,260
2
L
Nike
4,940
494
37
4
0
171,221
4
W
Jing Wei
5,077
508
95
10
0
212,728
2
W
Bacchus
6,344
634
59
6
0
217,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role