Player Matchup

Hera
Hera
MelancholicTea
Hera
Level 87
God Stats
6W - 4L
1,478 SR
Queue Stats
57W - 59L
1,416 Elo+
Party 1
Sylvanus
Sylvanus
Tyler8559578
Sylvanus
Level 146
God Stats
57W - 41L
1,544 SR
Queue Stats
82W - 89L
1,437 Elo+
Party 1
Hun Batz
Hun Batz
xXoProDiGyXx
Hun Batz
Level 158
God Stats
1W - 0L
1,749 SR
Queue Stats
23W - 16L
1,650 Elo+
Solo
Team Averages
Level 130
1,590 SR
1,501 Elo+

VS

Team Averages
Level 50
1,543 SR
1,501 Elo+
Cthulhu
Cthulhu
BlackSmith1421
Cthulhu
Level 48
God Stats
14W - 7L
1,606 SR
Queue Stats
91W - 75L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
PocketAtom4797
Nu Wa
Level 68
God Stats
222W - 203L
1,522 SR
Queue Stats
362W - 388L
1,464 Elo+
Solo
Neith
Neith
ThatIsntRight
Neith
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 77L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
8,741
874
7,156
4,827
1,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Tyler8559578
Sylvanus
14
0 / 1 / 7
7,997
800
2,808
6,973
5,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
xXoProDiGyXx
Hun Batz
16
7 / 0 / 3
9,437
944
12,000
12,413
7,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,875
688
7,027
9,858
8,321
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 4 / 1
7,013
701
6,897
6,428
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 0
7,244
724
3,760
7,214
2,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
3
0
7
6.5
L
0
4
1
0.13
L
1
3
0
0.33
W
Sylvanus
Tyler8559578
Sylvanus
0
1
7
3.5
W
Hun Batz
xXoProDiGyXx
Hun Batz
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,964
Damage
17,684
24,213
Taken
23,500
15,196
Mitigated
12,763
9,491
Healing
2,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,027
279
164
0
9,858
8,321
0
6,352
3,375
18,397
731
W
7,156
1,570
420
349
4,827
1,668
667
2,699
1,998
27,815
441
L
6,897
2,219
0
820
6,428
1,922
0
1,678
4,726
22,660
132
L
3,760
921
0
1,535
7,214
2,520
0
1,643
5,510
0
17,812
W
Sylvanus
Tyler8559578
Sylvanus
2,808
786
2,858
2,890
6,973
5,745
620
3,746
2,836
20,321
6,293
W
Hun Batz
xXoProDiGyXx
Hun Batz
12,000
2,109
0
2,974
12,413
7,783
293
5,823
6,242
0
48,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,175
Gold Earned
21,132
171
Minions Killed
99
0
Camps Cleared
0
563,823
Distance Traveled
560,121
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,875
688
20
2
0
205,568
2
W
Hera
8,741
874
55
6
0
176,180
0
L
Nu Wa
7,013
701
41
4
0
157,570
0
L
Neith
7,244
724
38
4
0
196,983
0
W
Sylvanus
7,997
800
46
5
0
170,138
2
W
Hun Batz
9,437
944
70
7
0
217,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role