Player Matchup

Nemesis
Nemesis
GlaZe Viip3rZ
Nemesis
Level 127
God Stats
1W - 3L
1,657 SR
Queue Stats
42W - 47L
1,442 Elo+
Solo
Ares
Ares
JoBidenold
Ares
Level 65
God Stats
4W - 2L
1,640 SR
Queue Stats
84W - 87L
1,519 Elo+
Solo
Apollo
Apollo
MisTaKluTch
Apollo
Level 128
God Stats
13W - 17L
1,453 SR
Queue Stats
211W - 205L
1,525 Elo+
Solo
Mulan
Mulan
SAMARUDUKE
Mulan
Level 148
God Stats
5W - 6L
1,577 SR
Queue Stats
60W - 54L
1,489 Elo+
Solo
Scylla
Scylla
sakari_12
Scylla
Level 129
God Stats
7W - 10L
1,376 SR
Queue Stats
202W - 183L
1,465 Elo+
Solo
Team Averages
Level 119
1,540 SR
1,488 Elo+

VS

Team Averages
Level 80
1,461 SR
1,469 Elo+
Baron Samedi
Baron Samedi
Bosnian_Mclovin
Baron Samedi
Level 81
God Stats
21W - 22L
1,408 SR
Queue Stats
32W - 36L
1,421 Elo+
Party 1
Poseidon
Poseidon
Foreign_Relation
Poseidon
Level 86
God Stats
13W - 13L
1,377 SR
Queue Stats
24W - 30L
1,421 Elo+
Party 1
Medusa
Medusa
TacBozG
Medusa
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XIIGaugeProduct
Tsukuyomi
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 25L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
萌新菜鸟
Zhong Kui
Level 47
God Stats
12W - 14L
1,518 SR
Queue Stats
63W - 92L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
4 / 2 / 1
5,897
536
4,146
8,334
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
1 / 1 / 1
5,076
461
4,497
8,803
7,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Apollo
10
1 / 1 / 1
5,325
484
3,290
6,184
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
10
1 / 5 / 0
5,541
504
2,884
7,047
2,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
sakari_12
Scylla
9
2 / 5 / 3
5,364
488
2,151
6,818
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bosnian_Mclovin
Baron Samedi
9
1 / 1 / 1
5,237
476
4,049
4,288
1,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
2 / 5 / 2
6,280
571
3,998
5,002
1,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
TacBozG
Medusa
9
1 / 1 / 1
5,435
494
2,777
6,927
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
XIIGaugeProduct
Tsukuyomi
9
4 / 2 / 0
5,997
545
3,803
7,598
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
萌新菜鸟
Zhong Kui
14
6 / 0 / 1
8,673
788
5,699
6,148
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
9
Kills
14
14
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bosnian_Mclovin
Baron Samedi
1
1
1
1.5
W
2
5
2
0.6
L
Nemesis
4
2
1
2.25
L
1
1
1
1.5
L
Apollo
1
1
1
1.5
L
Mulan
1
5
0
0.2
W
Medusa
TacBozG
Medusa
1
1
1
1.5
W
Tsukuyomi
XIIGaugeProduct
Tsukuyomi
4
2
0
2
L
Scylla
sakari_12
Scylla
2
5
3
0.7
W
Zhong Kui
萌新菜鸟
Zhong Kui
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,968
Damage
20,326
37,186
Taken
29,963
17,143
Mitigated
11,155
7,609
Healing
12,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bosnian_Mclovin
Baron Samedi
4,049
361
234
1,194
4,288
1,844
0
2,148
2,140
25,003
0
W
3,998
345
0
0
5,002
1,074
194
1,120
3,642
35,071
0
L
Nemesis
4,146
1,395
0
1,410
8,334
2,893
0
2,629
5,705
0
37,379
L
4,497
157
0
1,798
8,803
7,145
0
1,806
6,997
18,813
722
L
Apollo
3,290
1,799
0
2,846
6,184
2,227
104
2,243
3,941
0
44,762
L
Mulan
2,884
586
0
884
7,047
2,950
0
3,092
3,955
0
30,918
W
Medusa
TacBozG
Medusa
2,777
1,366
0
3,301
6,927
1,868
0
2,331
4,596
0
27,486
W
Tsukuyomi
XIIGaugeProduct
Tsukuyomi
3,803
950
0
2,958
7,598
2,012
0
627
6,875
0
22,962
L
Scylla
sakari_12
Scylla
2,151
199
0
671
6,818
1,928
0
3,609
3,209
20,421
1,370
W
Zhong Kui
萌新菜鸟
Zhong Kui
5,699
1,592
0
4,794
6,148
4,357
0
0
6,148
61,717
10,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,203
Gold Earned
31,622
260
Minions Killed
314
0
Camps Cleared
0
1,019,126
Distance Traveled
987,996
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,237
476
50
5
0
187,088
0
W
Poseidon
6,280
571
45
4
0
188,599
0
L
Nemesis
5,897
536
66
6
0
239,927
1
L
Ares
5,076
461
26
2
0
215,412
2
L
Apollo
5,325
484
78
7
0
203,275
0
L
Mulan
5,541
504
57
5
0
178,201
3
W
Medusa
5,435
494
38
3
0
196,103
5
W
Tsukuyomi
5,997
545
43
4
0
217,479
0
L
Scylla
5,364
488
33
3
0
182,311
0
W
Zhong Kui
8,673
788
138
13
0
198,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role