Player Matchup

Fafnir
Fafnir
BadwolfRuNzPS
Fafnir
Level 151
God Stats
7W - 4L
1,580 SR
Queue Stats
1,122W - 1,151L
1,516 Elo+
Solo
He Bo
He Bo
Dexpa8
He Bo
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,165 Elo+
Party 2
Hera
Hera
MrKingbosh18
Hera
Level 125
God Stats
5W - 2L
1,653 SR
Queue Stats
779W - 159L
1,895 Elo+
Party 1
Nemesis
Nemesis
PKiradel
Nemesis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,165 Elo+
Party 2
Agni
Agni
RaiyukiChan
Agni
Level 121
God Stats
7W - 2L
1,788 SR
Queue Stats
699W - 138L
1,816 Elo+
Party 1
Team Averages
Level 107
1,604 SR
1,512 Elo+

VS

Team Averages
Level 170
1,507 SR
1,459 Elo+
Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DMT Psych0naut
Odin
Level 285
God Stats
1W - 1L
1,711 SR
Queue Stats
332W - 346L
1,468 Elo+
Solo
Thanatos
Thanatos
Foolish Genius
Thanatos
Level 182
God Stats
0W - 2L
1,246 SR
Queue Stats
572W - 543L
1,479 Elo+
Solo
Pele
Pele
allamein420
Pele
Level 99
God Stats
3W - 6L
1,473 SR
Queue Stats
196W - 205L
1,364 Elo+
Solo
Susano
Susano
랙느ㅑ소1
Susano
Level 127
God Stats
6W - 6L
1,604 SR
Queue Stats
414W - 392L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
7,220
722
3,920
8,009
9,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

He Bo
Dexpa8
He Bo
14
4 / 4 / 3
8,135
814
5,640
5,656
1,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 3 / 4
8,358
836
6,266
5,650
1,756
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
PKiradel
Nemesis
12
0 / 3 / 5
6,788
679
2,284
6,852
2,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 1 / 4
9,158
916
9,271
6,366
2,162
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
4 / 1 / 5
8,937
894
7,204
6,047
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 4
8,020
802
6,038
9,015
8,578
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thanatos
13
5 / 4 / 3
8,223
822
5,952
8,279
3,544
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

5
0 / 0 / 0
5,548
555
0
0
0
13
1 / 3 / 11
7,777
778
6,668
10,149
3,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
10
Kills
13
13
Deaths
10
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
1
5
6.5
W
0
2
5
1.25
L
3
2
4
2.5
W
He Bo
Dexpa8
He Bo
4
4
3
1.38
L
Thanatos
5
4
3
1.63
W
1
3
4
1
W
Nemesis
PKiradel
Nemesis
0
3
5
0.83
W
5
1
4
7
L
0
0
0
0
L
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,381
Damage
25,862
32,533
Taken
33,490
18,245
Mitigated
18,465
8,913
Healing
13,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,204
3,436
243
1,874
6,047
2,586
0
3,982
2,023
0
28,605
W
3,920
872
1,769
2,388
8,009
9,917
6
98
7,723
8,168
1,615
L
6,038
553
285
2,376
9,015
8,578
0
6,389
2,475
855
12,951
W
He Bo
Dexpa8
He Bo
5,640
102
0
220
5,656
1,513
84
36
5,560
11,169
0
L
Thanatos
5,952
1,207
544
3,642
8,279
3,544
0
6,720
1,526
0
9,656
W
6,266
1,181
698
442
5,650
1,756
569
87
5,427
24,959
131
W
Nemesis
PKiradel
Nemesis
2,284
195
156
1,331
6,852
2,897
0
0
6,720
0
4,736
W
9,271
348
921
988
6,366
2,162
212
137
6,062
19,680
519
L
0
0
0
0
0
0
0
0
0
0
0
L
6,668
458
1,016
3,941
10,149
3,757
33
7,317
2,684
0
17,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,659
Gold Earned
38,505
95
Minions Killed
91
0
Camps Cleared
0
897,643
Distance Traveled
744,876
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,937
894
37
4
0
179,928
4
W
Fafnir
7,220
722
13
1
0
92,332
2
L
Odin
8,020
802
21
2
0
188,299
0
W
He Bo
8,135
814
6
1
0
197,889
0
L
Thanatos
8,223
822
14
1
0
190,112
0
W
Hera
8,358
836
37
4
0
159,228
0
W
Nemesis
6,788
679
6
1
0
235,834
0
W
Agni
9,158
916
33
3
0
212,360
0
L
Pele
5,548
555
0
0
0
3,069
0
L
Susano
7,777
778
19
2
0
183,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role